I know it's a stupid question but I'm known for asking stupid questions. Has the code of Missile Launchers been changed so much that any missile launcher wielding ships from 14.4 will crash the game when loaded into 14.5?
RedAndCosmoteer No, they work perfectly. I tested it!
Alpha My testing...
yeah you know what I mean.
i'll post a few crash logs tomorrow
RedAndCosmoteer Really? None of my ships broke with the update. The missiles just got converted to High Explosive Missiles.
Any existing ships made in vanilla Cosmoteer should load fine. If you have a ship that doesn't load, please post it here or send it to me so that I can investigate.
Okay, back.
...I checked, it shouldn't be missile launcher code, any idea what's causing the crash?
RedAndCosmoteer
02/14/2019 23:52:02 | System.InvalidOperationException: No component named 'MissilesPrereq' in part 'cosmoteer.missile_launcher'.
No, that is most definitely to do with the missile launcher. It's rather weird though...
RedAndCosmoteer It's very likely caused by one of the mods you're using.