I was thinking we could add some of the listed things here:
Proton Torpedoes: You will need a launcher, a torpedo manufacturing or Storage room. They are slow but pack a big punch . They have slow reloading and can only shoot one way.
Missiles: Again you will need a launching device, A missile storage/manufacturing bay. They shoot rapidly but are significantly weaker than torpedoes. Idk if they should have rotatable turrets.
Drone Crew Controlling Device: I think it'll be handy to have a device to single handily control a vessel, But in order for it to function you need to have like Computer stations to process information on ship. Also for it to move around parts and that it could have like a robotic arm bay that attaches it's self to a wall or something and carries things around.
Machine Gun Weaponry: Opposed to cannons we need more ballistic weapons. A machine gun could MAYBE use different types of ammunition to blow up your enemies with and they are of coursely rapid fire. Depending on the ammo you use, is how they function. Like there could be Armour Piercing rounds or Explosive Tipped ones.. etc..
Plasma and Phasers: Nuff said
Cockpits: Maybe we can have different cockpits for controlling small things like fighters where it is a one man crew, or perhaps a larger controlling center that might operate a larger craft efficiently.
Inflitration and spies: I was thinking that you could make things like spy craft that could cloak, and then sneak into a ship to disable systems, Plant bombs, Hi-jack craft, etc...
That pretty much concludes it. Feel free to post anyone
-Xenolurker (AKA Flynn)