crash when ship ran into massive minefield
System.NullReferenceException: Object reference not set to an instance of an object.
at Cosmoteer.Bullets.Hits.BulletPenetratingHit.DoHitEffect(Ship hitShip, Part hitPart, ArcShield hitShield, HitRules hitRules, Vector2D worldPoint, Boolean isPenetrating, Single penetrationRemaining, Boolean& bounce) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Hits\BulletPenetratingHit.cs:line 429
at Cosmoteer.Bullets.Hits.BulletPenetratingHit.OnHitPart(Part part, Vector2D worldPoint, Boolean& bounce) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Hits\BulletPenetratingHit.cs:line 345
at Cosmoteer.Bullets.Hits.BulletPenetratingHit.OnCollision(Fixture ourFixture, Fixture theirFixture, Contact contact) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Hits\BulletPenetratingHit.cs:line 252
at FarseerPhysics.Dynamics.Contacts.Contact.Update(ContactManager contactManager) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\Contacts\Contact.cs:line 311
at FarseerPhysics.Dynamics.World.SolveTOI(TimeStep& step) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\World.cs:line 973
at FarseerPhysics.Dynamics.World.Step(Single dt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\World.cs:line 1298
at Halfling.Scene.Dim2.SceneRoot.UpdatePhysics() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1137
at Halfling.Scene.Dim2.SceneRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1010
at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 957
at Halfling.Timing.FixedUpdater.Update(Time deltaTime, Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 110
at Cosmoteer.Simulation.SimRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 922
at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 697
at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 592
at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1196
at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 210
at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 919
at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 803
at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 334
at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__48.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 279
at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 193
at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 145
01/29/2019 16:22:50 | Logging successful initialized.
01/29/2019 16:22:50 | .NET Runtime Version: 4.0.30319.42000
01/29/2019 16:22:50 | Running as a 64-bit process.
01/29/2019 16:22:50 | Local: en-US
01/29/2019 16:22:50 | Language: en-US
01/29/2019 16:22:50 | Cosmoteer version 0.14.5_rc1
01/29/2019 16:22:50 | RELEASE CANDIDATE
01/29/2019 16:22:51 | Microsoft Windows 10 Pro 64-bit 10.0.16299
01/29/2019 16:22:51 | Intel(R) Core(TM) i7 CPU X 980 @ 3.33GHz (12 logical processors)
01/29/2019 16:22:51 | 12278.9 MB RAM
01/29/2019 16:22:51 | NVIDIA GeForce GTX 1050 Ti (25.21.14.1634) (10/9/2018)
01/29/2019 16:22:51 | 4095.0 MB VRAM
01/29/2019 16:22:51 |
01/29/2019 16:22:51 | Loaded app settings.
01/29/2019 16:22:51 | Mixpanel Distinct ID: 4BB3FC0B8847652F768851B69772A7AF
01/29/2019 16:22:51 | Process is now DPI-aware.
01/29/2019 16:22:51 | Setup default cursor.
01/29/2019 16:22:51 | Using display adapter 0
01/29/2019 16:22:51 | Created DXGI factory.
01/29/2019 16:22:51 | Adapter #0: NVIDIA GeForce GTX 1050 Ti
01/29/2019 16:22:51 | Output #0: Dell 2007WFP (Digital) (1680x1050)
01/29/2019 16:22:51 | Adapter #1: Microsoft Basic Render Driver
01/29/2019 16:22:51 | Updated Windows form configuration for resizable windowed.
01/29/2019 16:22:51 | Created Windows form.
01/29/2019 16:22:51 | Direct3D Feature Level: Level_11_0
01/29/2019 16:22:51 | Created Direct3D 11 Device.
01/29/2019 16:22:51 | Created swap chain: 1680x987.
01/29/2019 16:22:51 | Created window.
01/29/2019 16:22:51 | Created clock.
01/29/2019 16:22:51 | Created graphics manager.
01/29/2019 16:22:51 | Created XAudio2 device.
01/29/2019 16:22:51 | Created audio manager.
01/29/2019 16:22:51 | Created input manager.
01/29/2019 16:22:51 | Created default font.
01/29/2019 16:22:51 | Initial app state is 'MainMenu'
01/29/2019 16:22:51 | Initial application settings:
01/29/2019 16:22:51 | LastGameVersion:
01/29/2019 16:22:51 | InitState: MainMenu
01/29/2019 16:22:51 | Language:
01/29/2019 16:22:51 | LockCursor: True
01/29/2019 16:22:51 | EdgePanMode: Analog
01/29/2019 16:22:51 | EdgePanSpeed: 15
01/29/2019 16:22:51 | KeyboardPanSpeed: 15
01/29/2019 16:22:51 | KeyboardZoomSpeed: 10
01/29/2019 16:22:51 | KeyboardRotSpeed: 90°
01/29/2019 16:22:51 | EnableMouseWheelZoom: True
01/29/2019 16:22:51 | InvertMouseWheelZoom: False
01/29/2019 16:22:51 | MouseWheelZoomSpeed: 1.12
01/29/2019 16:22:51 | MouseWheelZoomAtCursor: True
01/29/2019 16:22:51 | StickyFocus: True
01/29/2019 16:22:51 | DpiScaleMode: Dpi100
01/29/2019 16:22:51 | AnimateBackgrounds: True
01/29/2019 16:22:51 | BackgroundGrid: True
01/29/2019 16:22:51 | FancyParticles: True
01/29/2019 16:22:51 | UncompressedTextures: False
01/29/2019 16:22:51 | AllowShipDeselection: False
01/29/2019 16:22:51 | CtrlSelectsParts: True
01/29/2019 16:22:51 | EnableCollisionAvoidance: True
01/29/2019 16:22:51 | PreferBlueprintMode: False
01/29/2019 16:22:51 | BlueprintAutoPause: True
01/29/2019 16:22:51 | ShowInvalidBlueprints: True
01/29/2019 16:22:51 | BuildAutoFocus: True
01/29/2019 16:22:51 | BuildAutoRotate: True
01/29/2019 16:22:51 | BuildAutoInteriors: True
01/29/2019 16:22:51 | PaintAutoFocus: True
01/29/2019 16:22:51 | PaintAutoRotate: True
01/29/2019 16:22:51 | PaintAllowOverwrite: True
01/29/2019 16:22:51 | PaintMirrorEnabled: False
01/29/2019 16:22:51 | PaintMirrorAxis: Vertical
01/29/2019 16:22:51 | RepairAutoFocus: True
01/29/2019 16:22:51 | RepairAutoRotate: False
01/29/2019 16:22:51 | BuildAllowOverwrite: True
01/29/2019 16:22:51 | BuildAutoDoors: True
01/29/2019 16:22:51 | BuildEnforceCrewAccess: True
01/29/2019 16:22:51 | BuildMirrorEnabled: False
01/29/2019 16:22:51 | BuildMirrorAxis: Vertical
01/29/2019 16:22:51 | RowsOfParts: 1
01/29/2019 16:22:51 | GrabLeavesCorridors: True
01/29/2019 16:22:51 | RepairAutoDoors: True
01/29/2019 16:22:51 | AutoHireCrew: True
01/29/2019 16:22:51 | PartToolTips: True
01/29/2019 16:22:51 | AutoSave: True
01/29/2019 16:22:51 | AutoSavesToKeep: 10
01/29/2019 16:22:51 | QuickSavesToKeep: 10
01/29/2019 16:22:51 | AutoSaveInterval: 600
01/29/2019 16:22:51 | SaveLostShips: True
01/29/2019 16:22:51 | LostShipsTokeep: 10
01/29/2019 16:22:51 | FtlAutoSave: True
01/29/2019 16:22:51 | ShowOnShipIndicators: True
01/29/2019 16:22:51 | ShowZoomedOutBlibs: True
01/29/2019 16:22:51 | ShowOffScreenBlips: True
01/29/2019 16:22:51 | PingNearbyEnemies: True
01/29/2019 16:22:51 | AutoPauseOnLostFocus: True
01/29/2019 16:22:51 | ScreenShake: True
01/29/2019 16:22:51 | ShowMidpointFocusWidget: True
01/29/2019 16:22:51 | VersionCheckMode: Unstable
01/29/2019 16:22:51 | EnableMetrics: True
01/29/2019 16:22:51 | PreferBorderlessWindowToggle: False
01/29/2019 16:22:51 | MasterVolume: 1
01/29/2019 16:22:51 | EffectsVolume: 1
01/29/2019 16:22:51 | InterfaceVolume: 1
01/29/2019 16:22:51 | ShowTutorials: True
01/29/2019 16:22:51 | AutoFtlJump: False
01/29/2019 16:22:51 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]
01/29/2019 16:22:51 | DefaultBuildTool: Grab
01/29/2019 16:22:51 | DefaultDecalTool: Grab
01/29/2019 16:22:51 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
01/29/2019 16:22:51 | PlayerColor:
01/29/2019 16:22:51 | EnemyColor:
01/29/2019 16:22:51 | NeutralColor:
01/29/2019 16:22:51 | MiniviewInCombatMode: Auto
01/29/2019 16:22:51 | MiniviewNotInCombatMode: Auto
01/29/2019 16:22:51 | MiniviewLockRotation: False
01/29/2019 16:22:51 | MiniviewSize:
01/29/2019 16:22:51 | ShowInteriors: False
01/29/2019 16:22:51 | AlwaysShowCommandWidgets: False
01/29/2019 16:22:51 | ShowSelectedPartStatusBars: True
01/29/2019 16:22:51 | PreferShipRelativeAttackAngle: False
01/29/2019 16:22:51 | PreferWorldRelativeFollowAngle: False
01/29/2019 16:22:51 | ShipLibraryLargeIcons: False
01/29/2019 16:22:51 | AdHocFormations: False
01/29/2019 16:22:51 | BreakFormationToAttack: True
01/29/2019 16:22:51 | DisplayAllShips: False
01/29/2019 16:22:51 | ShowAdvancedCommands: False
01/29/2019 16:22:51 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
01/29/2019 16:22:51 | DeleteFileOnStartup:
01/29/2019 16:22:51 | DefaultGameMode:
01/29/2019 16:22:51 | DefaultCreativeModeMapSize: 0
01/29/2019 16:22:51 | DefaultBountyModeDifficulty: 0
01/29/2019 16:22:51 | DefaultBountyModeMapSize: 0
01/29/2019 16:22:51 | DefaultBountyModeStarterShip: 0
01/29/2019 16:22:51 | MPShipColorMode: RandomPerPlayer
01/29/2019 16:22:51 | MPBlipColorMode: FriendAndFoe
01/29/2019 16:22:51 | MPShowDamagePoints: True
01/29/2019 16:22:51 | CustomRulesets: System.Collections.Generic.Dictionary2[System.String,System.Collections.Generic.List
1[Cosmoteer.CustomRuleset]]
01/29/2019 16:22:51 | AutoPortForwarding: True
01/29/2019 16:22:51 | DisplayPublicIP: True
01/29/2019 16:22:51 | PreferLAN: False
01/29/2019 16:22:51 | DefaultServer: 0
01/29/2019 16:22:51 | ShowNewsOnStartup: True
01/29/2019 16:22:51 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]
01/29/2019 16:22:51 | ShowNewsAlerts: True
01/29/2019 16:22:51 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]
01/29/2019 16:22:51 | Starting main game loop...
01/29/2019 16:22:52 | Enabled mods:
01/29/2019 16:22:52 | Loaded language 'en'.
01/29/2019 16:23:28 | Loaded game rules.
01/29/2019 16:24:50 | Game pushed onto stack.
01/29/2019 16:24:50 | Game mode is: CreativeGameModeManager
01/29/2019 16:35:37 | Saved game as "Auto-Save 2019-01-29_16-35-36".
01/29/2019 16:45:47 | Saved game as "Auto-Save 2019-01-29_16-45-46".
01/29/2019 16:57:34 | Saved game as "Auto-Save 2019-01-29_16-57-34".
01/29/2019 17:06:22 | Memory usage at time of crash: 976,515,072
01/29/2019 17:06:22 | Application state stack at time of crash:
01/29/2019 17:06:22 | Cosmoteer.Game.GameRoot
01/29/2019 17:06:22 | Cosmoteer.Gui.TitleScreen
01/29/2019 17:06:22 | FPS at time of crash: 393.4066
01/29/2019 17:06:22 | Running processes at time of crash: acad, acwebbrowser, AcWebBrowser, AdAppMgrSvc, atieclxx, atiesrxx, audiodg, AutodeskDesktopApp, CCC, chrome, cmd, conhost, Cosmoteer, csrss, ctfmon, dasHost, dispatcher, dllhost, dwm, EwServer, explorer, FNPLicensingService64, fontdrvhost, GoogleCrashHandler, GoogleCrashHandler64, Idle, jucheck, jusched, lsass, mDNSResponder, Memory Compression, MOM, MSASCuiL, MsMpEng, netsession_win, NisSrv, nvcontainer, NVDisplay.Container, NVIDIA Web Helper, NvTelemetryContainer, nvwmi64, OneDrive, Origin, OriginWebHelperService, QtWebEngineProcess, RAVCpl64, remotesolverdispatcherservice, RevitAccelerator, RuntimeBroker, SearchFilterHost, SearchIndexer, SearchProtocolHost, SearchUI, SecurityHealthService, sedlauncher, sedsvc, services, SettingSyncHost, ShellExperienceHost, sihost, SkypeBackgroundHost, sldworks_fs, smss, spoolsv, sqlbrowser, sqlservr, sqlwriter, Steam, SteamService, steamwebhelper, svchost, SWVisualize.Queue.Server, System, SystemSettingsBroker, taskhostw, wininit, winlogon, WSCommCntr4, WUDFHost,
01/29/2019 17:06:22 | System.NullReferenceException: Object reference not set to an instance of an object.
01/29/2019 17:06:22 | at Cosmoteer.Bullets.Hits.BulletPenetratingHit.DoHitEffect(Ship hitShip, Part hitPart, ArcShield hitShield, HitRules hitRules, Vector2D worldPoint, Boolean isPenetrating, Single penetrationRemaining, Boolean& bounce) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Hits\BulletPenetratingHit.cs:line 429
01/29/2019 17:06:22 | at Cosmoteer.Bullets.Hits.BulletPenetratingHit.OnHitPart(Part part, Vector2D worldPoint, Boolean& bounce) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Hits\BulletPenetratingHit.cs:line 345
01/29/2019 17:06:22 | at Cosmoteer.Bullets.Hits.BulletPenetratingHit.OnCollision(Fixture ourFixture, Fixture theirFixture, Contact contact) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Hits\BulletPenetratingHit.cs:line 252
01/29/2019 17:06:22 | at FarseerPhysics.Dynamics.Contacts.Contact.Update(ContactManager contactManager) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\Contacts\Contact.cs:line 311
01/29/2019 17:06:22 | at FarseerPhysics.Dynamics.World.SolveTOI(TimeStep& step) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\World.cs:line 973
01/29/2019 17:06:22 | at FarseerPhysics.Dynamics.World.Step(Single dt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\World.cs:line 1298
01/29/2019 17:06:22 | at Halfling.Scene.Dim2.SceneRoot.UpdatePhysics() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1137
01/29/2019 17:06:22 | at Halfling.Scene.Dim2.SceneRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1010
01/29/2019 17:06:22 | at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 957
01/29/2019 17:06:22 | at Halfling.Timing.FixedUpdater.Update(Time deltaTime, Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 110
01/29/2019 17:06:22 | at Cosmoteer.Simulation.SimRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 922
01/29/2019 17:06:22 | at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 697
01/29/2019 17:06:22 | at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 592
01/29/2019 17:06:22 | at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1196
01/29/2019 17:06:22 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 210
01/29/2019 17:06:22 | at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 919
01/29/2019 17:06:22 | at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 803
01/29/2019 17:06:22 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 334
01/29/2019 17:06:22 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__48.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 279
01/29/2019 17:06:22 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
01/29/2019 17:06:22 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 193
01/29/2019 17:06:22 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 145
01/29/2019 17:06:23 | Actual data hash: 841f053a25b3a692c5064d74b4d7c063
01/29/2019 17:06:23 | Expected data hash: 841f053a25b3a692c5064d74b4d7c063
01/29/2019 17:06:24 | Error successfully reported. Thank you!
01/29/2019 17:06:25 | Director received exit call.
01/29/2019 17:06:25 | Disposed default font.
01/29/2019 17:06:25 | Disposed XA2AudioManager device.
01/29/2019 17:06:25 | Disposed audio manager.
01/29/2019 17:06:25 | Disposed clock.
01/29/2019 17:06:25 | Disposed input manager.
01/29/2019 17:06:25 | Disposed graphics manager.
01/29/2019 17:06:25 | Disposed swap chain.
01/29/2019 17:06:25 | Disposed Direct3D device.
01/29/2019 17:06:25 | Disposed DXGI factory.
01/29/2019 17:06:25 | Closed Windows form.
01/29/2019 17:06:25 | Director received exit call.
01/29/2019 17:06:25 | Disposed window.
01/29/2019 17:06:25 | Disposed platform interface.
01/29/2019 17:06:25 | Closing log output file...