I decided to Role Play in Galaxy in Flames, I use these ships contained here to complete the bounty mode. They are not the most combat effective ships I have ever created but they are "good enough" and fair, pretty well all things considered. Some have been stripped down do be used as starters in GiF but you can get an idea of what modules would go there.
"Where are the FTL drives?" you ask "I thought you use these in the bounty mode!" Well in the unreleased version of the mod I have a really ugly system that allows for "Jump Ships" so ships without a FTL drive in proximity of a Jump Ship can FTL at the same time as a Jump Ship. I want to figure out a better system to for it, and when I do I will add it that system to the mod.
I will post more as I paint them to flex on people harder so they look better.
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These vessels in this list are the commonly used ships in the United Cyrullian Federal Navy's, Human Branch. More vessels will be added to the list as intelligence become available. Read this documentation at your leisure.
Grand Admiral of UCFN Operations,
Admiral of the 155th UCFN Karikai Wing
Admiral, Verner Ironwing
UCFN Scout Class Vessel.
These light vessels are extremely fast but unarmed. They do not require a jump ship to warp to other worlds and it is unlikely that any ship or munition will be able to catch it. They have an armored "plow" on the front of the ship in case a would be interceptor manages to fire rounds intersect its flight path.
UCFN Fighter Class Vessel.
These units are the most common Human UCFN ship in service. They have a good balance of armor, firepower and mobility. These are most commonly used for planetary defense and intercepting bombers.
UCFN Gunship Class Vessel.
These Gunships are an another common unit in the Human UCFN fleet. They have very good offense and defense capabilities but are less maneuverable than fighters. These are designed to destroy fighters and other light craft but can destroy larger class vessels when deployed en masse.
UCFN Interceptor Class Vessel.
The Premier Human Fighter Class, these heavier versions of the Fighter are better in aspect when compared to a normal Fighter. These are designed to destroy most light vessels, especially bombers, but struggle against gunships.
UCFN Bomber Class Vessel.
These Bombers perform quick strikes and then then flee from their target. They are often deployed en masse and used to destroy Capitol Class ships and orbital fortifications.
UCFN Heavy Bomber Class Vessel.
These heavier versions of the Bomber, are slightly faster and can take a bit more frontal punishment but they are still vulnerable to fighters or interceptors. However it only takes a couple runs from a wing of these to destroy or cripple Capitol Class ships.
UNCF Heavy Gunship Class Vessel.
These heavier versions of the gunship class are a significant upgrade from the normal gunship. These ships are designed to go head to head with capitol class ships such as frigates. Naturally It will take more than one to bring down a frigate class but it can tie up a frigate for a noticeable amount of time and deal a substantial amount of damage.
UCFN Corvette Class Vessel.
These vessels are the backbone of the Human UCFN Fleet. They are fast, moderately maneuverable, and have an exceptional amount of fire power. These are great fleet support ships and handle lighter vessels with ease.
UCFN Frigate Class Vessel.
These are the most prominent of the Human Capitol Class of ships. These fall under the Frigate designation and have excellent speed, firepower and armor. They lack maneuverability so must be supported with fighters or gunships.