Equalizer I was thinking the same, haha. Let me see. First of all I should copy your coloring and I'm missing information on spread, peak crew demand, explosion damage and ammo/power storage. But some information is also just presented in a different form. Take the EB for example (on the right):
It has weight instead of density, additionally DPS that I think is important to players and power consumption is given in number of reactors occupied and shots per battery. The latter is mostly for those who want to use battery storage for factories or control rooms, so they know how long it lasts. I moved the unique information down into bullet points. They say "Drains 0.6 batteries from hit systems." and "After every pierced shield it loses 0%-50% of its original effect/impact in proportion to the shields remaining power level."
The part on the left is the boost thruster, which has power consumption just like the weapons as well as thrust and time from 0% to 100%, so you know how long it takes to be fully effective. The same information is then stated again for the boosted state. For a while I wondered why my boost thrusters seemed to consume more than 0.924 reactors until I figured out the engine room affects the power consumption as well. That bit of information should eventually go into a bullet point, too.
I think this is a good way to collect some experience and feedback for the upcoming official part stats feature.