I wouldn't put the guns sideways like that without armor in front of them. It makes them easier to destroy, especially with penetrating weapons. The foremost electrobolt on each side also occludes the foremost laser.
You're a bit underpowered on both designs.
A reactor can power 6 small lasers, two electrobolts, or two shields. A reactor powering two shields will bottleneck if there isn't storage. Point defense and engines also draw power, but the ratios aren't as easy.
You have on the first ship, 8 reactors are powering 22 small lasers, 4 electrobolts, and 8 shields. You need 10 reactors to not have power issues when taking damage to multiple shields. You may actually need 11 if you're running your point defense heavily while taking shield damage and trying to fire.
On the second ship, 7 reactors are powering 20 small lasers, 4 electrobolts, and 7 shields. You need, again, 10 reactors to fully power everything.
If peak power load isn't sustained you can get by with less, but only if you have adequate power storage. Neither design has any power storage.
Additionally, the first ship has no reverse or lateral thrust on the larger ship, and the second has no cockpit on the larger ship which makes its inadequate and unbalanced lateral thrust and completely nonexistent reverse thrust moot.