Prescript
I just wanted to put this here to explain what I mean by “MicroRP”. MicroRP means what it sounds like, small scale easy going role play. This will mean every user can only have one character and one ship in the event. No bullshitery either. I’ve got some ground rules as follows:
Rule 1: You cannot destroy story critical elements - Story crital elements include items, ships and characters, including other roleplayer’s items, ships and characters. You are perfectly capable of inflicting damage, but otherwise, you cannot permanently destroy them.
Rule 2: Obey the laws of physics! - When I say “physics” I refer to the cosmoteer universes physics. Your weaponry, items, ships and characters must behave as they would in real life. They must also be explainable following these rules.
Rule 3: Avoid assumptions - Try to ask whether you can perform a certain action before doing that action. If I deem an action unviable, overpowered or just against the fun, I will revert it.
Following these rules, this MicroRP should run smoothly. Anywho, let’s get the ball rolling!
Prolog
“Are you sure this is a good idea?”
“Certain!”
“We’re inside the depths of an ancient underground bunker, probably about to collapse, and just to get the blueprints of a Beetle MK 5?”
“Trust me! It’s a good ship! Once we have ‘er in our fleet, ain’t no-one gonna mess with us!”
“We have got hundreds of engineers that have blueprints for ships hundreds of times better and you want an outdated relic for a ship?”
“Sure, why not?”
“sigh”
A team of 3 people clamber their way through a massive underground space. Stepping over rubble and rusted steel rods. It was pitch black, of which the only light broke from their own headtorches. Some faint marking are visible on the floor, which was clean, flat, and extended far beyond their own head torches. They soon came to an ancient cargo elevator, covered in dark rust, worn from years long gone, but still strong and firm as its life before. The elevator was as big as a large house, and could probably hold one too. Its metal gears where the size of a fully grown man, and clung to a metal track running along its sides. The elevator overlooked a massive drop into a darkness beyond the range of the headlamps.
One of the group grabbed a long rope from their backpack, and fastened it to the side of the elevator. A quick tug, and he began abseiling down the elevator’s shaft. The group followed. A 50 meter drop latter, and they met hard concrete again. The space was still just as massive, but large metal scaffolding took up the area. Within the scaffolding stacked massive dark blue ships, with their names imprinted onto the sides with a blood red.
“My brother told stories about this place... and I thought he was joking...”
“We need to get the blueprints, and get out of here! I don’t trust what these ropes are being held up by!”
“In a minute... this place is massive!”
The “massive” reverberated around. The other group member went and grabbed him by the shoulders in a paniced rush.
“What do you think you’re doing? You want to bring several meters of concrete onto our heads?”
“Killjoy aren’t yah? K, let’s go”
The group began to hike their way along the pathways in between the scaffolding. Ships named “Punch MK 1”, “SC-1”, “Doom MK 2” where among them. Eventually the group came to a massive control tower in the center of the space. It was locked from the inside, and the window was at least 50 meters up. The group continued along.
They were nearing the other end of the space. A few mobile office blocks where placed there. The doors were unlocked, to the pleasure of one of the group members. The door burst open and centuries of dust swirled around.
“Hohoho! Now we’re talking!”
Plans for ships lined the walls, and star maps were charted of planets from galaxies far away. One of the members of the group began unfurling and refurling documents before tying them up with a rubber band and stuffing them into his pack. The other member began to explore the room thouroughly. The draws had various pencils and office supplies, and old documents. However, one item caught his eye. A small sachle stood out among an employees desk. The pouch contained a ring of keys.
“Watcha got there? Oh, shiny!”
“I think I know where this belongs...”
“Oh really? Well Sherlock, what do you deduce?”
Once their backpacks had been stuffed with documents and plans, the group made their way to the tower in the center of the hanger. The member who found the keys began flipping keys around the ring, trying each one in the lock. Three keys in, and the forth one turned the latch. The door then silently opened outwards. The group was met by a massive flight of stairs to the top.
A hike of stair latter, and the group made it into the control room. Like the office, it was scattered with plans. However, not everything was covered in dust. On the wall, stood out a single fluro pink sticky note, signed “Tim wass here”. Interesting.
To break the dark surroundings, a computer monitor stood with its standby light on. A group member went over to the monitor, found the mouse of the computer, and gave it a solid shake. The monitor’s power light changed from orange to green, and lit up. The screen showed the simple dialogue: “Password:”
No one knew what the password was, so the split up to find it. Scouring desks, draws and other nooks and crannies. Then another item caught their attention. Inside a power distribution box was a massive curcuit breaker labeled “Master Switch”, which lay in the “off” position.
“Ohh, I wonder what this does”
“Wait what? NOOO!”
click
At first nothing happened. The next second felt like an hour. Dead silence filled the air. Another second passed. Everything was still. Yet another second. Still nothing.
“Welp that solves that mystery...”
chonk. The control towers emergancy lighting system turned on filling the office with a faint glow. Then from a distance the offices began to give a faint glow. Computer’s began to light up all around them. Then it was still for a few seconds.
But that wasn’t the end. Outside the window an industrial light a hundred meters up blinked on in the distance, finally revealing the roof. Then another one blinked on. Then, in a blinding flash the whole roof came to life, filling the empty blackness with light. Distant machinery turned on. A computer terminal then began flashing messages.
DOOMSDAY SCENARIO INITIATED
Request doomsday items
Item locations revealed
loading...
collecting data...
Then the groups radios came to life. A string of co-ordinates screamed itself from their speakers, and repeated itself.
-144, 55, 6 Alpha
44, 513, -3 Beta
-25, -376, 2 Delta
789, 11, -4 Gamma
This broadcast was also transmitted across the galaxy, and blocked communications of all factions as it covered all frequencies.
“WHAT IS HAPPENING?”
The ceiling lights began to glow bright, and some began to explode from energy. The transmission repeated
456, 62, 78 Epsilon
-34, 67, 21 Zeta
56, 157, 67 Eta
675, -67, -5 Theta
More lights began to blow under the intense draw of whatever transmitter was operating. It was a blinding white glow outside the office. The system was about to give up.
0, 0, 0 Omega
Then a curcuit breaker tripped. The industrial ceiling lights exploded into a splash of molten glass, the office lights flicked into darkness, and the only signs of life that remained was the groups own head torches.*
So what are you waiting for? Pick a pilot, and choose your destination!
For this event, only simple weapnry, such as stock, is allowed (ships you use can be modded, but in RP, their weapons behave like stock). 100k price limit, and you will only have one character per faction.
You have to go to these co-ordinates and find out what’s there, you know the rules, now go!