Walt
bei means at
`System.Collections.Generic.KeyNotFoundException: Der angegebene Schlüssel war nicht im Wörterbuch angegeben.
bei System.ThrowHelper.ThrowKeyNotFoundException()
bei System.Collections.Generic.Dictionary`2.get_Item(TKey key)
bei Cosmoteer.Ships.Parts.PartInfo.MirrorX(Range`1 shipBounds) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartInfo.cs:Zeile 121.
bei Cosmoteer.Game.SelectionStates.BaseAddPartsState.MirrorPartsX(HashSet1 unmirroredParts, HashSet1 unmirroredDoors, HashSet1 mirroredParts, HashSet1 mirroredDoors, Ship ship, HashSet`1 usedTiles) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\SelectionStates\BaseAddPartsState.cs:Zeile 591.
bei Cosmoteer.Game.SelectionStates.BaseAddPartsState.MirrorParts(Ship ship, HashSet1 unmirroredParts, HashSet1 unmirroredDoors, IntRect unmirroredBounds, HashSet1 mirroredParts, HashSet1 mirroredDoors, List`1 bounds, MirrorAxis mirror) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\SelectionStates\BaseAddPartsState.cs:Zeile 540.
bei Cosmoteer.Game.SelectionStates.BaseAddPartsState.Refresh(Ship& ship, Boolean forceValidityRefresh, String& cursorText) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\SelectionStates\BaseAddPartsState.cs:Zeile 398.
bei Cosmoteer.Game.SelectionStates.BaseAddPartsState.DrawOverlayImpl() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\SelectionStates\BaseAddPartsState.cs:Zeile 129.
bei Cosmoteer.Simulation.SimOverlayRenderer.OnDrawOverlays(Object sender, DrawEventArgs e) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimOverlayRenderer.cs:Zeile 749.
bei Halfling.Scene.Dim2.SceneComponent.Halfling.Scene.Dim2.IRenderableSceneObject.Draw(SceneViewport viewport, SceneCamera camera, SceneRoot root, RotRect viewRect) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneComponent.cs:Zeile 806.
bei Halfling.Scene.Dim2.SceneRoot.DrawForBucket(SceneViewport viewport, SceneCamera camera, RotRect viewRect, Int32 bucket) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:Zeile 925.
bei Halfling.Scene.Dim2.SceneRoot.Draw(SceneViewport viewport, SceneCamera camera, RotRect viewRect, UInt32 renderMask) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:Zeile 654.
bei Halfling.Scene.Dim2.SceneViewport.Draw() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneViewport.cs:Zeile 335.
bei Cosmoteer.Simulation.SimRoot.Draw(Boolean allowWorldInput, Single zoomScale) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:Zeile 584.
bei Cosmoteer.Game.GameRoot.Draw(StateMethodInvoker drawParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:Zeile 1226.
bei Halfling.Application.AppStateEx.Halfling.Application.IAppState.Draw(StateMethodInvoker drawParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:Zeile 198.
bei Halfling.Application.Director.CallDraw() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:Zeile 898.
bei Halfling.Developer.DeveloperTools.Draw(StateMethodInvoker drawParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Developer\DeveloperTools.cs:Zeile 499.
bei Halfling.Application.AppStateEx.Halfling.Application.IAppState.Draw(StateMethodInvoker drawParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:Zeile 198.
bei Halfling.Application.Director.CallDraw() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:Zeile 898.
bei Halfling.Application.Director.DoDraw() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:Zeile 851.
bei Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:Zeile 336.
bei Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:Zeile 249.
bei Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:Zeile 890.
bei Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:Zeile 165.
bei Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:Zeile 148.
`