Since its pretty annoying to test how many crew exactly do a module needs,So i wonder if its possible to make an(or multiple) option to let the shield generator drain more power in creative mode.
CATMASTER I don't see what good this would do at all. Theory
Lafiel ?
Powerdrain ≠ hit damage drain. See table
Aim an ionbeam at the shield permanently to get more powerdrain?
or
Play more multiplayer to see if your shields work!
(Hardly can imagine your suggestion will ever be a thing - sry.)