
If you've ever spotted "2v2 2mil Any Strategy" games in multiplayer, that's me, Duke. Many know me as the swarm master, the missile spammer and the unfair player that has op ships and annoying strategies, hence the name of the lobby. As of today, I've decided to upload all of my ship designs to everyone to provide inspiration for both new and experienced players. I've shared my ships to anyone asking them before and have noticed some of them being copied rather heavily. Instead of giving them to a closed set, I feel it's better to give them to everyone and see how people utilize them. This will hopefully also raise the priority of fixing missile auto-fire.
I've included pros and cons of each design in a text file along some tips on how to use them effectively.
Minerva
A faction designed to exploit cost effective strategies or counter spam. Speed is at the core of this fleet. Redefining a knife fight in space combat. Most battles go something like this:
Flux
The first faction. Lots of obselete ships as of railguns. Most notable ships are M Frigate and Torpedo. Missile kiters and counters for them. Introducing kamikaze and bringing back the joy of fighting against more low damage seeking projectiles your pd could ever hope to shoot down:
Alpha
A faction dedicated to upholding the glory that is railgun spam. Never enough MAC Cannons. One shot, one kill (if only):
Duke's Factions:
https://drive.google.com/open?id=1mGaVba3n21gpRmewIeD6eDVgCeUJ6cub
Duke's Factions Multi-Deploy:
https://drive.google.com/open?id=1cB6X8OrDyp5DJWtH7SHwQONx855te2da