EpicJp21
ok, ima go thru this 1 by 1
argh you utter memelord
EpicJp21 You should treat your ships as invincible, weakness leave spaces for strengths. So imbrace the imperfections of your ships, for being fair and showing of your skills. Because you don't need the best resources for the best results.
WHAT!
that is stupid, NEVER treat ships as invincible
just hard to kill:
Anysbys Battle:
TYPE: [insert type here]
CORE: 100,000 'hp'
DAMAGE NEGATION: active
Heart 1: 10,000 'hp' [up to 16 hearts for oldest]
Heart 2: 10,000 'hp'
Heart 3: 10,000 'hp'
Heart 4: 10,000 'hp'
Heart 5: 10,000 'hp'
Heart 6: 10,000 'hp'
Heart 7: 10,000 'hp'
Heart 8: 10,000 'hp'
Heart 9: 10,000 'hp'
Heart 10: 10,000 'hp'
Heart 11: 10,000 'hp'
Heart 12: 10,000 'hp'
Heart 13: 10,000 'hp'
Heart 14: 10,000 'hp'
Heart 15: 10,000 'hp'
Heart 16: 10,000 'hp'
bang! done, hard to kill, not Invincible
EpicJp21 Invincible anomalous objects, of course you should be able to use some of your creativity to make a sort of ultimate being, but please use it in healthy amounts only. Don't expect it to save you all the time. If you are going to use it, make sure it makes sense in your lore.
ok, so a sith crystal can be spawned from no-where and make shields around planets?
oookaaay
but that aside, still, i think any anomalous object is dumb, if it is too powerful
after all, im sure the Anhysbys would have BILLIONS after existing for millions of years
so.. umm yeah, no to that, im not stooping to that level by making anomalies.
EpicJp21 Unlore-friendly ships, resources, and abilities. This would depend on how the faction is made, if they are going to use an unreasonable amount of ships. Make sure to challenge their choices so that they can back them up.
??? what
that made little sense towards the end to me
but anyway, in that case, old NH ships are completely ok and not op.
because u know, they are in the lore!
basically, u didnt need that point, its just a contradiction.
EpicJp21 A bad understanding of the universe, the community has many members with many priorities and such. However many of these factions make contact, as such you should ask others for information about certain factions, or check their forum page before interacting.
i agree somewhat, but umm...
why u spy on me then irl over discord?
instead of saying via my faction page you sent a RP spy???
EpicJp21 A bad attitude, we all have lives. And sometimes it gets hard, so try and put yourself in other people's shoes. Try to understand them.
haha, brilliant
but yes, i agree, i think you should think about how your huge 10 or so player faction intimidates others
EpicJp21 Unrealistic(For their faction) power, now this is where it gets sticky. You can make super factions, but you shpuldn't start out as one. Its much better for everyone if you work your way up to super faction recognition. Not only do your skills mature, but it lets everyone know you deserve your place. Make sure to assert dominance ever now an then to show that you shouldn't be messed with.
hmm, yep, i agree, no new player should start as one
but:
1: extragalactic and extradimentional aliens can exist here
so they can start as op, Anhysbys could probably steamroll even the most op factions
but they cant, because they are split, and dont wish to do that anyway
they have existed for ages, so really they are indifferent.
EpicJp21 Make sure to assert dominance ever now an then to show that you shouldn't be messed with.
haha , i toatally should have sent an onlooker and just "reminded" TIE that they can kill them easily.
EpicJp21 Creating an unbeatable force or situation, in war, we all need to be ready to lose. We shouldn't hold ourselves up as unbeatable, if you are make sure to back yourself up. As such not letting others shine could lead to anger and confusion. So let them react to your decision. You might be surprised by their skills...
yes, we need to be ready to lose
but, amazingly, there is this stuff called: DEFENCIVE STRATEGY
for instance, the STE have many fake places under their logs
you if attacking them, would likeley turn up at a place that doesent exist
Tie will win against the STE, but amazingly, the STE could probably come out with a positive ship kill ratio
like finland in the winter war
EpicJp21 Creating unlimited reasources, although we can make our factions super and all powerful, no one has unlimited resources. So use your units in modesty.
again, extragalactic and extradimentional aliens
they CAN have loads of resourses
simple as.
doesnt make it right, i agree
but say, if you killed enough of them, they would likeley retreat, at least for a while.
Not announcing these details, of course you shouldn't tell everyone your secret weapons and their weaknesses. But when using it in combat make sure to explain it's limits and its abilities. Unless the object you use is well-known.
EpicJp21 Not announcing these details, of course you shouldn't tell everyone your secret weapons and their weaknesses. But when using it in combat make sure to explain it's limits and its abilities. Unless the object you use is well-known.
Cough you using sith crystal from nowhere cough
seriously, i would tell you everything about my stuff
but you are annoying and pretend your faction knows it too
Ie, i know that you have interuniversal gates to the SW universe
but my faction does not know their location.
EpicJp21 Stepping over faction boundries, all factions have a limit on power, resources, and or skill. But have to make sure to keep them. Otherwise we'd all be super factions using over powered tech without any skill.
'-' wat, that... eh whatever
i know you hate actuall lore tech
but hey, ive got mine in a mod
so does that mean you and your non existant tech is bad?
EpicJp21 Creating fake planets or universes, when in attacking a planet or a universe the attacker is sure of his target. So if they win you can't just put it off as it was a different planet. If they declare they are attacking a certain planet protect it as such. Don't change the situation if you don't like the outcome.
yep agree
but id call it different, not fake
for instance, Eho space, is likeley only accesible by a highly advanced echo drive
+ you cannot seriously ever take an entire universe, too big.
EpicJp21 Arguing bad choices, when bad choices are made you must move on. However you must be sure it is truly a bad choice. A bad choice is decsion has resulted in a clear loss. But remember that you don't know everything, it could all be part of a plan. Or maybe it isn't, either way just watch your opponent, maybe you don't know them as well as you think.
huh. nope
a bad choice is a bad choice
could result in a good thing, still made a bad choice
or, could manage to get the squad out alive
still a bad choice, doesnt have to be a clear loss.
EpicJp21 Poor ship building skills, make sure you test your ships well. And ask others for tips on ship building.
Poor painting skills, although we all aren't gifted with the skills for painting ships you need to either ask someone to paint it for you or try your best.
yes...
gud ish point
EpicJp21 Poor strategies make sure to read up on war strategy and the such. But make sure to adjust to rp war. As it isn't the same situation.
haha brilliant one
yes, i in fact have read more than just watching spacedock
thats probably why you are so confused by the STE and their actually good defence.