gets this when using heavy turbolaser
System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
Parameter name: index
at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
at Cosmoteer.Ships.Parts.Weapons.WeaponManager.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Weapons\WeaponManager.cs:line 230
at Halfling.Scene.Dim2.SceneComponent.Halfling.Scene.Dim2.IFixedUpdateableSceneObject.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneComponent.cs:line 853
at Halfling.Scene.Dim2.SceneRoot.<Update>b__162_0() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 746
at Halfling.Timing.FixedUpdater.Update(Time deltaTime, Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 102
at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 775
at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 391
at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1044
at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 187
at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 777
at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 693
at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 334
at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__40.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 241
at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 870
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 160
at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 69
08/03/2017 11:18:33 | Logging successful initialized.
08/03/2017 11:18:33 | Local: en-US
08/03/2017 11:18:33 | Language: en-US
08/03/2017 11:18:33 | Cosmoteer version 0.12.9
08/03/2017 11:18:33 | Microsoft Windows 10 Pro 64-bit 10.0.14393
08/03/2017 11:18:33 | Intel(R) Core(TM) i5-6300U CPU @ 2.40GHz (4 logical processors)
08/03/2017 11:18:33 | 8117.1 MB RAM
08/03/2017 11:18:33 | Intel(R) HD Graphics 520 (21.20.16.4627)
08/03/2017 11:18:33 | 1024.0 MB VRAM
08/03/2017 11:18:33 |
08/03/2017 11:18:35 | Loaded app settings.
08/03/2017 11:18:35 | Mixpanel Distinct ID: 57803bd4-764e-4f24-8434-244ff1ad179d
08/03/2017 11:18:35 | Process is now DPI-aware.
08/03/2017 11:18:35 | Setup default cursor.
08/03/2017 11:18:35 | Using display adapter 0
08/03/2017 11:18:35 | Created DXGI factory.
08/03/2017 11:18:35 | Adapter #0: Intel(R) HD Graphics 520
08/03/2017 11:18:35 | Output #0: Surface Display (2736x1824)
08/03/2017 11:18:35 | Adapter #1: Microsoft Basic Render Driver
08/03/2017 11:18:35 | Updated Windows form configuration for borderless window.
08/03/2017 11:18:35 | Created Windows form.
08/03/2017 11:18:35 | Direct3D Feature Level: Level_11_0
08/03/2017 11:18:35 | Created Direct3D 11 Device.
08/03/2017 11:18:35 | Created swap chain: 2736x1824.
08/03/2017 11:18:35 | Created window.
08/03/2017 11:18:35 | Created clock.
08/03/2017 11:18:35 | FORCING STATIC VERTEX BUFFERS & TEXTURES
08/03/2017 11:18:35 | Created graphics manager.
08/03/2017 11:18:36 | Created XAudio2 device.
08/03/2017 11:18:36 | Created audio manager.
08/03/2017 11:18:36 | Created input manager.
08/03/2017 11:18:36 | Created default font.
08/03/2017 11:18:36 | Initial app state is 'MainMenu'
08/03/2017 11:18:36 | Initial application settings:
08/03/2017 11:18:36 | InitState: MainMenu
08/03/2017 11:18:36 | Language:
08/03/2017 11:18:36 | LockCursor: True
08/03/2017 11:18:36 | EdgePanMode: Analog
08/03/2017 11:18:36 | EdgePanSpeed: 15
08/03/2017 11:18:36 | KeyboardPanSpeed: 15
08/03/2017 11:18:36 | KeyboardZoomSpeed: 10
08/03/2017 11:18:36 | KeyboardRotSpeed: 90°
08/03/2017 11:18:36 | InvertMouseWheelZoom: False
08/03/2017 11:18:36 | MouseWheelZoomSpeed: 1.12
08/03/2017 11:18:36 | MouseWheelZoomAtCursor: True
08/03/2017 11:18:36 | StickyFocus: True
08/03/2017 11:18:36 | HighDpiMode: False
08/03/2017 11:18:36 | AnimateBackgrounds: True
08/03/2017 11:18:36 | FancyParticles: True
08/03/2017 11:18:36 | AllowShipDeselection: False
08/03/2017 11:18:36 | EasyPartSelection: False
08/03/2017 11:18:36 | PreferBlueprintMode: False
08/03/2017 11:18:36 | BlueprintAutoPause: True
08/03/2017 11:18:36 | BuildAutoFocus: True
08/03/2017 11:18:36 | BuildAutoRotate: True
08/03/2017 11:18:36 | BuildAutoInteriors: True
08/03/2017 11:18:36 | PaintAutoFocus: True
08/03/2017 11:18:36 | PaintAutoRotate: True
08/03/2017 11:18:36 | PaintAllowOverwrite: True
08/03/2017 11:18:36 | PaintMirrorMode: False
08/03/2017 11:18:36 | RepairAutoFocus: True
08/03/2017 11:18:36 | RepairAutoRotate: False
08/03/2017 11:18:36 | BuildAllowOverwrite: True
08/03/2017 11:18:36 | BuildAutoDoors: True
08/03/2017 11:18:36 | BuildEnforceCrewAccess: True
08/03/2017 11:18:36 | BuildMirrorMode: False
08/03/2017 11:18:36 | GrabLeavesCorridors: True
08/03/2017 11:18:36 | RepairAutoDoors: True
08/03/2017 11:18:36 | AutoHireCrew: True
08/03/2017 11:18:36 | PartToolTips: True
08/03/2017 11:18:36 | AutoSave: True
08/03/2017 11:18:36 | AutoSaveInterval: 600
08/03/2017 11:18:36 | FtlAutoSave: True
08/03/2017 11:18:36 | ShowOnShipIndicators: True
08/03/2017 11:18:36 | AutoPauseOnLostFocus: True
08/03/2017 11:18:36 | ScreenShake: True
08/03/2017 11:18:36 | VersionCheckMode: Stable
08/03/2017 11:18:36 | EnableMetrics: True
08/03/2017 11:18:36 | PreferBorderlessWindowToggle: False
08/03/2017 11:18:36 | MasterVolume: 1
08/03/2017 11:18:36 | EffectsVolume: 1
08/03/2017 11:18:36 | InterfaceVolume: 1
08/03/2017 11:18:36 | ShowTutorials: True
08/03/2017 11:18:36 | AutoFtlJump: False
08/03/2017 11:18:36 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]
08/03/2017 11:18:36 | DefaultBuildTool: Grab
08/03/2017 11:18:36 | DefaultDecalTool: Grab
08/03/2017 11:18:36 | DontReportErrorsForShips: System.Collections.Generic.HashSet`1[System.String]
08/03/2017 11:18:36 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
08/03/2017 11:18:36 | PlayerColor:
08/03/2017 11:18:36 | EnemyColor:
08/03/2017 11:18:36 | NeutralColor:
08/03/2017 11:18:36 | MiniviewInCombatMode: Auto
08/03/2017 11:18:36 | MiniviewNotInCombatMode: Auto
08/03/2017 11:18:36 | MiniviewLockRotation: False
08/03/2017 11:18:36 | MiniviewSize:
08/03/2017 11:18:36 | ShowInteriors: False
08/03/2017 11:18:36 | AlwaysShowCommandWidgets: False
08/03/2017 11:18:36 | PreferWorldRelativeAttackAngle: False
08/03/2017 11:18:36 | ShipLibraryLargeIcons: False
08/03/2017 11:18:36 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
08/03/2017 11:18:36 | DeleteFileOnStartup:
08/03/2017 11:18:36 | FeedbackEmail:
08/03/2017 11:18:36 | Starting main game loop...
08/03/2017 11:18:36 | Enabled mods:
08/03/2017 11:18:38 | 0.2.0ClassicJam.Star_Wars_Galaxy (1)
08/03/2017 11:18:38 | bubbet.bubbleshieldgeneratorlatest
08/03/2017 11:18:38 | Capital Ship Weaponery
08/03/2017 11:18:38 | community_ships
08/03/2017 11:18:38 | example_ship_library
08/03/2017 11:18:38 | example_translation
08/03/2017 11:18:38 | ExtraCannons_1.3.5.1
08/03/2017 11:18:38 | free_ftl
08/03/2017 11:18:38 | frenzel_mod
08/03/2017 11:18:38 | huge_galaxy
08/03/2017 11:18:38 | huge_ships
08/03/2017 11:18:38 | Lafiel.Abh_mod0.4.4 (1)
08/03/2017 11:18:38 | Meranera_additional_weapons
08/03/2017 11:18:38 | More Missiles Updated
08/03/2017 11:18:38 | Loaded language 'en'.
08/03/2017 11:18:42 | Output compiling shader 'C:\Program Files\Cosmoteer\Data\Ships\Terran\shield_generator\shield.shader' (pix):
08/03/2017 11:18:42 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
08/03/2017 11:18:42 |
08/03/2017 11:18:44 | Output compiling shader 'C:\Program Files\Cosmoteer\Mods\0.2.0ClassicJam.Star_Wars_Galaxy (1)\ShieldGenInt\shield.shader' (pix):
08/03/2017 11:18:44 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
08/03/2017 11:18:44 |
08/03/2017 11:18:44 | Output compiling shader 'C:\Program Files\Cosmoteer\Mods\0.2.0ClassicJam.Star_Wars_Galaxy (1)\ShieldGenSml\shield.shader' (pix):
08/03/2017 11:18:44 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
08/03/2017 11:18:44 |
08/03/2017 11:18:45 | Output compiling shader 'C:\Program Files\Cosmoteer\Mods\0.2.0ClassicJam.Star_Wars_Galaxy (1)\ShieldGenLrg\shield.shader' (pix):
08/03/2017 11:18:45 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
08/03/2017 11:18:45 |
08/03/2017 11:18:45 | Output compiling shader 'C:\Program Files\Cosmoteer\Mods\bubbet.bubbleshieldgeneratorlatest\bubble_generator\shield.shader' (pix):
08/03/2017 11:18:45 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
08/03/2017 11:18:45 |
08/03/2017 11:18:50 | Output compiling shader 'C:\Program Files\Cosmoteer\Mods\Lafiel.Abh_mod0.4.4 (1)\advanced_shield\advanced_shield.shader' (pix):
08/03/2017 11:18:50 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
08/03/2017 11:18:50 |
08/03/2017 11:19:17 | Loaded game rules.
08/03/2017 11:19:28 | Game pushed onto stack.
08/03/2017 11:19:28 | Game mode is: CreativeGameModeManager
08/03/2017 11:39:39 | Saved game as "Auto-Save 2017-08-03_11-39-28".
08/03/2017 16:09:31 | Saved game as "Auto-Save 2017-08-03_04-09-20".
08/03/2017 16:28:27 | Memory usage at time of crash: 3,402,076,160
08/03/2017 16:28:27 | Application state stack at time of crash:
08/03/2017 16:28:27 | Cosmoteer.Game.GameRoot
08/03/2017 16:28:27 | Cosmoteer.Menus.MainMenu
08/03/2017 16:28:27 | FPS at time of crash: 37.30527
08/03/2017 16:28:27 | System.ArgumentOutOfRangeException: Index was out of range. Must be non-negative and less than the size of the collection.
08/03/2017 16:28:27 | Parameter name: index
08/03/2017 16:28:27 | at System.ThrowHelper.ThrowArgumentOutOfRangeException(ExceptionArgument argument, ExceptionResource resource)
08/03/2017 16:28:27 | at Cosmoteer.Ships.Parts.Weapons.WeaponManager.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Weapons\WeaponManager.cs:line 230
08/03/2017 16:28:27 | at Halfling.Scene.Dim2.SceneComponent.Halfling.Scene.Dim2.IFixedUpdateableSceneObject.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneComponent.cs:line 853
08/03/2017 16:28:27 | at Halfling.Scene.Dim2.SceneRoot.<Update>b__162_0() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 746
08/03/2017 16:28:27 | at Halfling.Timing.FixedUpdater.Update(Time deltaTime, Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 102
08/03/2017 16:28:27 | at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 775
08/03/2017 16:28:27 | at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 391
08/03/2017 16:28:27 | at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1044
08/03/2017 16:28:27 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 187
08/03/2017 16:28:27 | at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 777
08/03/2017 16:28:27 | at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 693
08/03/2017 16:28:27 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 334
08/03/2017 16:28:27 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__40.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 241
08/03/2017 16:28:27 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 870
08/03/2017 16:28:27 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 160
08/03/2017 16:28:27 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 69
08/03/2017 16:28:32 | Actual data hash: 82b3dcc4b89156c9836824e50df12c43
08/03/2017 16:28:32 | Expected data hash: 82b3dcc4b89156c9836824e50df12c43
08/03/2017 16:28:32 | Director received exit call.
08/03/2017 16:28:32 | Disposed default font.
08/03/2017 16:28:32 | Disposed XA2AudioManager device.
08/03/2017 16:28:32 | Disposed audio manager.
08/03/2017 16:28:32 | Disposed clock.
08/03/2017 16:28:32 | Disposed input manager.
08/03/2017 16:28:32 | Disposed graphics manager.
08/03/2017 16:28:32 | Disposed swap chain.
08/03/2017 16:28:32 | Disposed Direct3D device.
08/03/2017 16:28:32 | Disposed DXGI factory.
08/03/2017 16:28:32 | Closed Windows form.
08/03/2017 16:28:32 | Director received exit call.
08/03/2017 16:28:32 | Disposed window.
08/03/2017 16:28:32 | Disposed platform interface.
08/03/2017 16:28:32 | Closing log output file...