another bug for you
MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
PLEASE REPORT IT TO THE CREATOR OF THE MOD.
System.InvalidOperationException: No component named 'AttackToggle' in part 'typhus.turbolasermassdrive'.
at Cosmoteer.Ships.Parts.Part.GetComponent[T](ID`1 id) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 485
at Cosmoteer.Ships.Parts.Weapons.Weapon.get_ShouldEstimateFirepower() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Weapons\Weapon.cs:line 115
at Cosmoteer.Ships.Commands.AttackCommand.GetMaxWeaponRange(Boolean useIdealRange) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Commands\AttackCommand.cs:line 409
at Cosmoteer.Ships.Commands.AttackCommand.SetBestAttackRadiusAndRotation(Boolean useIdealRange, Boolean onlyWithAmmo, Int32 anglesToCheck, Nullable`1 firepowerThresholdFactor, Boolean incrementalMode) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Commands\AttackCommand.cs:line 157
at Cosmoteer.Ships.Commands.AttackCommand..ctor(Ship ship, CommandID id, Ship target, Boolean collisionAvoidance, Boolean isTentative, Boolean isConfirmed) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Commands\AttackCommand.cs:line 58
at Cosmoteer.Ships.Commands.CommandManager.CreateCommand(CommandContext context, Boolean appendMode, Boolean isTentative, IEnumerable`1 skipIfInFormationWith) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Commands\CommandManager.cs:line 528
at Cosmoteer.Simulation.PlayerInputHandler.InputShipCommands(Boolean appendMode) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\PlayerInputHandler.cs:line 1075
at Cosmoteer.Simulation.PlayerInputHandler.HandleInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\PlayerInputHandler.cs:line 171
at Cosmoteer.Simulation.SimRoot.Input(Boolean allowWorldInput) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 538
at Cosmoteer.Game.GameRoot.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1403
at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 187
at Halfling.Application.Director.CallInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 877
at Halfling.Application.Director.DoInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 790
at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 336
at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__48.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 279
at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 195
at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 151
06/16/2019 20:47:05 | Logging successful initialized.
06/16/2019 20:47:05 | .NET Runtime Version: 4.0.30319.42000
06/16/2019 20:47:05 | Running as a 64-bit process.
06/16/2019 20:47:05 | Local: en-US
06/16/2019 20:47:05 | Language: en-US
06/16/2019 20:47:05 | Cosmoteer version 0.14.12
06/16/2019 20:47:05 | Microsoft Windows 10 Pro 64-bit 10.0.17134
06/16/2019 20:47:05 | Intel(R) Pentium(R) CPU G4400 @ 3.30GHz (2 logical processors)
06/16/2019 20:47:05 | 8076.6 MB RAM
06/16/2019 20:47:05 | Intel(R) HD Graphics 510 (25.20.100.6471) (12/10/2018)
06/16/2019 20:47:05 | 1024.0 MB VRAM
06/16/2019 20:47:05 |
06/16/2019 20:47:05 | Loaded app settings.
06/16/2019 20:47:05 | Mixpanel Distinct ID: 45EAFF427F0160C2A39FDD9F25ACC8A7
06/16/2019 20:47:05 | Process is now DPI-aware.
06/16/2019 20:47:05 | Setup default cursor.
06/16/2019 20:47:05 | Using display adapter 0
06/16/2019 20:47:05 | Created DXGI factory.
06/16/2019 20:47:05 | Adapter #0: Intel(R) HD Graphics 510
06/16/2019 20:47:05 | Output #0: AOC 1970W (1366x768)
06/16/2019 20:47:05 | Adapter #1: Microsoft Basic Render Driver
06/16/2019 20:47:05 | Updated Windows form configuration for borderless window.
06/16/2019 20:47:05 | Created Windows form.
06/16/2019 20:47:05 | Direct3D Feature Level: Level_11_0
06/16/2019 20:47:05 | Created Direct3D 11 Device.
06/16/2019 20:47:05 | Created swap chain: 1366x768.
06/16/2019 20:47:05 | Created window.
06/16/2019 20:47:05 | Created clock.
06/16/2019 20:47:05 | Created graphics manager.
06/16/2019 20:47:05 | Created XAudio2 device.
06/16/2019 20:47:05 | Created audio manager.
06/16/2019 20:47:05 | Created input manager.
06/16/2019 20:47:05 | Created default font.
06/16/2019 20:47:05 | Initial app state is 'MainMenu'
06/16/2019 20:47:05 | Initial application settings:
06/16/2019 20:47:05 | LastGameVersion:
06/16/2019 20:47:05 | InitState: MainMenu
06/16/2019 20:47:05 | Language:
06/16/2019 20:47:05 | LockCursor: True
06/16/2019 20:47:05 | EdgePanMode: Analog
06/16/2019 20:47:05 | EdgePanSpeed: 15
06/16/2019 20:47:05 | KeyboardPanSpeed: 15
06/16/2019 20:47:05 | KeyboardZoomSpeed: 10
06/16/2019 20:47:05 | KeyboardRotSpeed: 90°
06/16/2019 20:47:05 | EnableMouseWheelZoom: True
06/16/2019 20:47:05 | InvertMouseWheelZoom: False
06/16/2019 20:47:05 | MouseWheelZoomSpeed: 1.12
06/16/2019 20:47:05 | MouseWheelZoomAtCursor: True
06/16/2019 20:47:05 | StickyFocus: True
06/16/2019 20:47:05 | DpiScaleMode: Dpi100
06/16/2019 20:47:05 | AnimateBackgrounds: True
06/16/2019 20:47:05 | BackgroundGrid: True
06/16/2019 20:47:05 | FancyParticles: True
06/16/2019 20:47:05 | UncompressedTextures: False
06/16/2019 20:47:05 | AllowShipDeselection: False
06/16/2019 20:47:05 | CtrlSelectsParts: False
06/16/2019 20:47:05 | EnableCollisionAvoidance: True
06/16/2019 20:47:05 | PreferBlueprintMode: False
06/16/2019 20:47:05 | BlueprintAutoPause: True
06/16/2019 20:47:05 | ShowInvalidBlueprints: True
06/16/2019 20:47:05 | BuildAutoFocus: True
06/16/2019 20:47:05 | BuildAutoRotate: True
06/16/2019 20:47:05 | BuildAutoInteriors: True
06/16/2019 20:47:05 | PaintAutoFocus: True
06/16/2019 20:47:05 | PaintAutoRotate: True
06/16/2019 20:47:05 | PaintAllowOverwrite: True
06/16/2019 20:47:05 | PaintMirrorEnabled: False
06/16/2019 20:47:05 | PaintMirrorAxis: Vertical
06/16/2019 20:47:05 | RepairAutoFocus: True
06/16/2019 20:47:05 | RepairAutoRotate: False
06/16/2019 20:47:05 | BuildAllowOverwrite: True
06/16/2019 20:47:05 | BuildAutoDoors: True
06/16/2019 20:47:05 | BuildEnforceCrewAccess: True
06/16/2019 20:47:05 | BuildMirrorEnabled: False
06/16/2019 20:47:05 | BuildMirrorAxis: Vertical
06/16/2019 20:47:05 | RowsOfParts: 1
06/16/2019 20:47:05 | GrabLeavesCorridors: True
06/16/2019 20:47:05 | RepairAutoDoors: True
06/16/2019 20:47:05 | AutoHireCrew: True
06/16/2019 20:47:05 | PartToolTips: True
06/16/2019 20:47:05 | PartToolTipsDefaultToStats: False
06/16/2019 20:47:05 | AutoSave: True
06/16/2019 20:47:05 | AutoSavesToKeep: 10
06/16/2019 20:47:05 | QuickSavesToKeep: 10
06/16/2019 20:47:05 | AutoSaveInterval: 600
06/16/2019 20:47:05 | SaveLostShips: True
06/16/2019 20:47:05 | LostShipsTokeep: 10
06/16/2019 20:47:05 | FtlAutoSave: True
06/16/2019 20:47:05 | ShowOnShipIndicators: True
06/16/2019 20:47:05 | ShowZoomedOutBlibs: True
06/16/2019 20:47:05 | ShowOffScreenBlips: True
06/16/2019 20:47:05 | PingNearbyEnemies: True
06/16/2019 20:47:05 | AutoPauseOnLostFocus: True
06/16/2019 20:47:05 | ScreenShake: True
06/16/2019 20:47:05 | ShowMidpointFocusWidget: True
06/16/2019 20:47:05 | VersionCheckMode: Stable
06/16/2019 20:47:05 | EnableMetrics: True
06/16/2019 20:47:05 | PreferBorderlessWindowToggle: False
06/16/2019 20:47:05 | MasterVolume: 1
06/16/2019 20:47:05 | EffectsVolume: 1
06/16/2019 20:47:05 | InterfaceVolume: 1
06/16/2019 20:47:05 | ShowTutorials: True
06/16/2019 20:47:05 | AutoFtlJump: False
06/16/2019 20:47:05 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]
06/16/2019 20:47:05 | DefaultBuildTool: Grab
06/16/2019 20:47:05 | DefaultDecalTool: Grab
06/16/2019 20:47:05 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
06/16/2019 20:47:05 | PlayerColor:
06/16/2019 20:47:05 | EnemyColor:
06/16/2019 20:47:05 | NeutralColor:
06/16/2019 20:47:05 | RotateMinimap: True
06/16/2019 20:47:05 | MiniviewInCombatMode: Auto
06/16/2019 20:47:05 | MiniviewNotInCombatMode: Auto
06/16/2019 20:47:05 | MiniviewLockRotation: False
06/16/2019 20:47:05 | MiniviewSize:
06/16/2019 20:47:05 | ShowInteriors: False
06/16/2019 20:47:05 | AlwaysShowCommandWidgets: False
06/16/2019 20:47:05 | ShowSelectedPartStatusBars: True
06/16/2019 20:47:05 | PreferShipRelativeAttackAngle: False
06/16/2019 20:47:05 | PreferWorldRelativeFollowAngle: False
06/16/2019 20:47:05 | DirectControlEnableWeapons: True
06/16/2019 20:47:05 | DirectControlAutoBrake: True
06/16/2019 20:47:05 | DirectControlAutoFaceCursor: False
06/16/2019 20:47:05 | DirectControlViewFollowsCursor: False
06/16/2019 20:47:05 | DirectControlAutoRotateView: False
06/16/2019 20:47:05 | DirectControlAutoZoomView: False
06/16/2019 20:47:05 | ShipLibraryLargeIcons: False
06/16/2019 20:47:05 | AdHocFormations: False
06/16/2019 20:47:05 | BreakFormationToAttack: True
06/16/2019 20:47:05 | DisplayAllShips: False
06/16/2019 20:47:05 | ShowAdvancedCommands: False
06/16/2019 20:47:05 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
06/16/2019 20:47:05 | AutoDisableMods: True
06/16/2019 20:47:05 | DeleteFileOnStartup:
06/16/2019 20:47:05 | DefaultGameMode:
06/16/2019 20:47:05 | DefaultCreativeModeMapSize: 0
06/16/2019 20:47:05 | DefaultBountyModeDifficulty: 0
06/16/2019 20:47:05 | DefaultBountyModeMapSize: 0
06/16/2019 20:47:05 | DefaultBountyModeStarterShip: 0
06/16/2019 20:47:05 | MPShipColorMode: RandomPerPlayer
06/16/2019 20:47:05 | MPBlipColorMode: FriendAndFoe
06/16/2019 20:47:05 | MPShowDamagePoints: True
06/16/2019 20:47:05 | CustomRulesets: System.Collections.Generic.Dictionary2[System.String,System.Collections.Generic.List1[Cosmoteer.CustomRuleset]]
06/16/2019 20:47:05 | AutoPortForwarding: True
06/16/2019 20:47:05 | DisplayPublicIP: True
06/16/2019 20:47:05 | PreferLAN: False
06/16/2019 20:47:05 | DefaultServer: 0
06/16/2019 20:47:05 | ShowNewsOnStartup: True
06/16/2019 20:47:05 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]
06/16/2019 20:47:05 | ShowNewsAlerts: True
06/16/2019 20:47:05 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]
06/16/2019 20:47:05 | MainMenuBackgroundIndex: 0
06/16/2019 20:47:05 | CycleMainMenuBackground: True
06/16/2019 20:47:05 | DefaultAuthorName:
06/16/2019 20:47:05 | Starting main game loop...
06/16/2019 20:47:06 | Enabled mods:
06/16/2019 20:47:06 | cosmoteer.billion_credits
06/16/2019 20:47:06 | cosmoteer.huge_ships
06/16/2019 20:47:06 | jbox1.automation_plus_plus
06/16/2019 20:47:06 | typhus.dotf
06/16/2019 20:47:06 | ultrablast.gcw
06/16/2019 20:47:06 | Loaded language 'en'.
06/16/2019 20:47:30 | Loaded game rules.
06/16/2019 20:50:51 | Game pushed onto stack.
06/16/2019 20:50:51 | Game mode is: CreativeGameModeManager
06/16/2019 21:00:52 | Saved game as "Auto-Save 2019-06-16_21-00-51".
06/16/2019 21:02:04 | Memory usage at time of crash: 1,697,099,776
06/16/2019 21:02:04 | Application state stack at time of crash:
06/16/2019 21:02:04 | Cosmoteer.Game.GameRoot
06/16/2019 21:02:04 | Cosmoteer.Gui.TitleScreen
06/16/2019 21:02:04 | FPS at time of crash: 79.83221
06/16/2019 21:02:04 | Running processes at time of crash: AdobeUpdateService, AGMService, AGSService, aips, ApplicationFrameHost, armsvc, audiodg, ByteFence, ByteFenceService, chrome, conhost, Cosmoteer, csrss, ctfmon, dllhost, DSAService, dwm, escsvc64, explorer, fontdrvhost, GoogleCrashHandler, GoogleCrashHandler64, GROOVE, HxOutlook, HxTsr, Idle, igfxCUIService, igfxEM, IntelCpHDCPSvc, IntelCpHeciSvc, lsass, Memory Compression, Microsoft.Photos, mqsvc, MSASCuiL, netcut_windows, OSPPSVC, PeopleExperienceHost, PresentationFontCache, Registry, rtop_bg, rtop_svc, RuntimeBroker, SearchFilterHost, SearchIndexer, SearchProtocolHost, SearchUI, SecurityHealthService, sedsvc, servicehost, services, SettingSyncHost, SgrmBroker, SHAREit.Service, ShellExperienceHost, sihost, smss, SMSvcHost, spoolsv, Steam, SteamService, steamwebhelper, SurSvc, svchost, System, SystemSettings, taskhostw, uihost, unsecapp, wininit, winlogon, WinStore.App, WmiApSrv, WmiPrvSE,
06/16/2019 21:02:04 | System.InvalidOperationException: No component named 'AttackToggle' in part 'typhus.turbolasermassdrive'.
06/16/2019 21:02:04 | at Cosmoteer.Ships.Parts.Part.GetComponent[T](ID`1 id) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Part.cs:line 485
06/16/2019 21:02:04 | at Cosmoteer.Ships.Parts.Weapons.Weapon.get_ShouldEstimateFirepower() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Weapons\Weapon.cs:line 115
06/16/2019 21:02:04 | at Cosmoteer.Ships.Commands.AttackCommand.GetMaxWeaponRange(Boolean useIdealRange) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Commands\AttackCommand.cs:line 409
06/16/2019 21:02:04 | at Cosmoteer.Ships.Commands.AttackCommand.SetBestAttackRadiusAndRotation(Boolean useIdealRange, Boolean onlyWithAmmo, Int32 anglesToCheck, Nullable`1 firepowerThresholdFactor, Boolean incrementalMode) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Commands\AttackCommand.cs:line 157
06/16/2019 21:02:04 | at Cosmoteer.Ships.Commands.AttackCommand..ctor(Ship ship, CommandID id, Ship target, Boolean collisionAvoidance, Boolean isTentative, Boolean isConfirmed) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Commands\AttackCommand.cs:line 58
06/16/2019 21:02:04 | at Cosmoteer.Ships.Commands.CommandManager.CreateCommand(CommandContext context, Boolean appendMode, Boolean isTentative, IEnumerable`1 skipIfInFormationWith) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Commands\CommandManager.cs:line 528
06/16/2019 21:02:04 | at Cosmoteer.Simulation.PlayerInputHandler.InputShipCommands(Boolean appendMode) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\PlayerInputHandler.cs:line 1075
06/16/2019 21:02:04 | at Cosmoteer.Simulation.PlayerInputHandler.HandleInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\PlayerInputHandler.cs:line 171
06/16/2019 21:02:04 | at Cosmoteer.Simulation.SimRoot.Input(Boolean allowWorldInput) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 538
06/16/2019 21:02:04 | at Cosmoteer.Game.GameRoot.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1403
06/16/2019 21:02:04 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Input(StateMethodInvoker inputParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 187
06/16/2019 21:02:04 | at Halfling.Application.Director.CallInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 877
06/16/2019 21:02:04 | at Halfling.Application.Director.DoInput() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 790
06/16/2019 21:02:04 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 336
06/16/2019 21:02:04 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__48.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 279
06/16/2019 21:02:04 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 890
06/16/2019 21:02:04 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 195
06/16/2019 21:02:04 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 151
06/16/2019 21:02:05 | Actual data hash: e3d8141a5361f2d80b1158e356d46ede
06/16/2019 21:02:05 | Expected data hash: e3d8141a5361f2d80b1158e356d46ede
06/16/2019 21:02:05 | Director received exit call.
06/16/2019 21:02:05 | Disposed default font.
06/16/2019 21:02:05 | Disposed XA2AudioManager device.
06/16/2019 21:02:05 | Disposed audio manager.
06/16/2019 21:02:05 | Disposed clock.
06/16/2019 21:02:05 | Disposed input manager.
06/16/2019 21:02:05 | Disposed graphics manager.
06/16/2019 21:02:05 | Disposed swap chain.
06/16/2019 21:02:05 | Disposed Direct3D device.
06/16/2019 21:02:05 | Disposed DXGI factory.
06/16/2019 21:02:05 | Closed Windows form.
06/16/2019 21:02:05 | Director received exit call.
06/16/2019 21:02:05 | Disposed window.
06/16/2019 21:02:05 | Disposed platform interface.
06/16/2019 21:02:05 | Closing log output file...