LORE BEHIND SHIPYARD:
Floating about in space is a Factory for Fighters. One that was made to pump out a whole lot of fighters every day. This Shipyard is Named the Novros. Once owned by the Nanovore Fleet, a faction about creating the Largest Squadron Possible, They were assimilated in a Semi-Aggressive Conflict. This was expected, as the Nanovores were Expansionists. In the end, the Interior council had to go. Now, The Novros is owned by B.L.A.D.E., Pumping out hundreds of fighters a Day...
LIGHT CLASS: FIGHTERS UNDER 100K CREDITS.
Light Fighters are More than Common sights In any B.L.A.D.E. Fleet, creating the Flexible Backbone of a task force that is a Squadron. They are cheap to produce, but they also go down like flies in combat. But, with the Invention of the S.O.S. Teleporter, Crew Causalities are no longer a Concern, Making Piloting fighters a Great, Almost Risk free work Option.
B.L.A.D.E. LAVENDER PISTOL
Mass: 31.7 Tonnes
Crew: 1 Pilot, 3 Supporting Crew (4 Crew Total)
Value: 43,900 Credits
Recently, the Lavender Queen approached us, asking if we would be interested in improving some of their Ships. After a Moderately Long re-designing Session, we've finally Granted their Requests. The Cheapest of the Three Hexapod Fighters that were re-designed by B.L.A.D.E., the Lavender Pistol, Named after it's Resemblance to the Flower Organ, The Pistol, as well as the Lavender Queen... Obviously. The Ship some great Turning Capabilities, Capable of Spinning around quickly to face a Target, Then Using it's Heavy Laser Turret to Decimate it. It is Used as a Space Superiority Fighter, though It is also equipped with two side spikes to Absorb Enemy Fire for it's Brethren.
MOBILE PROJECTOR V2
Mass: 23.8 Tonnes
Crew: 1 Pilot, 3 Supporting Crew (4 Crew Total)
Value: 45,000 Credits
The Mobile Projector was created to be a Flexible, Cheap Fighter meant for defense. Should a Ship be taking a beating, Mobile projectors could fly in to prevent further damage. However, They have VERY limited offensive Capabilities, with merely one Laser Turret onboard. The Mobile Projector was made to work in swarms, as a lone ship is quite weak. We recently made Improvements to the Design, making it more agile and Flexible when it comes to movement. We also upgraded it's controls to become more Responsive. Overall, This ship was with us from the very beginning, and even today it proves to be effective at Defending Larger ships.
SURGEON FIGHTER VARIANT (FV) 1
Mass: 46.6 Tonnes
Crew: 1 Pilot, 5 Supporting Crew (6 Crew Total)
Value: 49,800 Credits
Every Faction has a baseline fighter. The Surgeon FV1 is our Stock Offensive fighter, With Elegant, Refined movement, As well as devastating combat capabilities. Generally, the FV1 is Lethal on the Battlefield, Speeding about and Shredding enemy Fighters and Bashing larger Enemy Ships. This Design was First created by the Zenioth, and then refined by the rest of B.L.A.D.E., Creating a ship truly at home in the battlefield. The Finest Pilots will admit that this is one of the best fighters they've ever flew for under 50K. Fear it's devastating combat abilities...
B.L.A.D.E. FINAL REVENGE
Mass: 49 Tonnes
Crew: 1 Pilot, 9 Supporting Crew (10 Crew Total)
Value: 54,100 Credits
The Final Revenge is also a Hexapod ship In Origin, Built to Take Heavy Damage and Deal It back with it's large Firing Arc. Although it may seem Unimpressive at first, The ship is built like a Tank, with it's Point Defences and Thick Armour. However, it's Pretty Slow, which renders ineffective against Faster craft. So, although this Renders it as a Space Superiority Craft, it is not one in a regular Mannerism; It is built to act as a Defensive Gunship in combat.
ASPIRATIA CLASS FIGHTER
Mass: 52.9 Tonnes
Crew: 1 Pilot, 5 Supporting Crew (6 Crew Total)
Value: 59,500 Credits
The Aspiratia Class was created in what we estimate to be the year 726, Before Humanity was even Industrial. Created by the Ancient Red Sphere Collective, the Aspiratia is a terrific ship with absolute Devastation as It's focus, With two Cannons on a Diagonal ship, Meaning they can both fire forward to focus fire. This Design may be Many Centuries old, But It still works wonders in combat, even to this day. The Controls are Awkward though, Needing Flaming Gloves to operate for whatever reason...
B.L.A.D.E. PINCER CLASS FIGHTER
Mass: 53.7 Tonnes
Crew: 1 Pilot, 5 Supporting Crew (6 Crew Total)
Value: 63,250 Credits
The Pincer Class Fighter was Created from the Blueprints of a Hexapod Fighter; however, this was the Fighter B.L.A.D.E. was the most anxious to Modify; The Ship Dominates in it's Role as a Space Superiority Fighter, Equipped with Rear Point Defences, a Heavy Laser Turret, an FTL Drive, and Several Thrusters, the Ship is Capable of Turning easily, Which allows it to deliver Precision Punishment to it's Target at Rapid Speed. Also, due to it's FTL Drive, It's Capable of Jumping to other Sectors without assistance; Truly letting it shine with it's Versatility. It is truly one Fighter to Behold in combat...
WILLOW'S B.L.A.D.E. FIGHTER
Mass: 77.6 Tonnes
Crew: 1 Pilot, 11 Supporting Crew (12 Crew Total)
Value: 67,900 Credits
Created Using the Wax from the Lavender Hexapods, Who have recently Joined B.L.A.D.E., as well as Sporting the Newest Weaponry and Thrusters B.L.A.D.E. has, the Willow's B.L.A.D.E. Fighter is one to be feared on the Battlefield, Specializing as a Space-Superiority Craft, Lighter than Most other Fighters Via it's Wax-Metal Alloy. Although The Hexapods have only recently Joined us, It's clear they have already made Huge Contributions to Us, as we are to them. Long Live B.L.A.D.E..
NIGHTMARE CLASS FIGHTER
Mass: 68.5 Tonnes
Crew: 1 Pilot, 5 Crew (6 Crew Total)
Value: 68,350 Credits
The Nightmare class is another RSC ship, believed to be created in the year 876. The Nightmare is an Upgrade to the Aspiratia class, Supporting Shields to Protect the ship diagonally. Despite it's Seldom Opening that may compromise the entire ship, this ship is not one to be Underestimated, As it is Surprisingly Maneuverable in combat. Although it still suffers from the Weird control problem, It is Generally a Highly aggressive ship. A Common tactic with this ship is to simply ram a larger enemy, Controlling their movement as you unleash a storm of Lead Iron Spheres.
B.L.A.D.E. NANOVORE V
Mass: 62.9 Tonnes
Crew: 1 Pilot, 11 Supporting Crew (12 Crew Total)
Value: 68,900 Credits
The Nanovores, Upon creating the original Nanovore Five, became Obsessed with the ship. Rumour has it that it was made with the assistance of Greenfire Industries, but It's unsure if this is a fact. After the Nanovore's Assimilation, B.L.A.D.E. Buffed up the Design. It is still a Space Superiority Dogfighter, But now it has Larger Thrusters, Increasing it's Movement Capabilities. The Nanovore Five is Devastating in combat even now, Effectively a small Heavy fighter in Nature. It acts as a Big Brother to the FV1 in combat, Usually leading a squadron.
B.L.A.D.E. N'Palmer
Mass: 79.4 Tonnes
Crew: 1 Pilot, 15 Supporting Crew (16 Crew Total)
Value: 78,900 Credits
Napalm. A Controversial weapon. Ever since the Vietnam War, the weapon has proven to be horrendous, lethal, and.... Messy. The Goopy, Flaming substance was Banned from being used on Civilians, and later, in Warfare. However, In the year 2043, It was Re-Enstated under the Resscheit War Laws, Stating that The Napalm used must immediately cause death, as to prevent Unnecessary Suffering. Cross Mining Co. Happened to have an Abnormally large supply of it when Earth was Destroyed. Originally not using it, When the Voidians appeared they Decided to use it in their First Premiere War-Only Fighter. However, the Voidians never came to attack them. Now, In B.L.A.D.E., we banned the Use of the Controversial weapon, and Instead use regular Incendiary rounds with the new, Improved N'Palmer. Generally, the Ship is still a very effective one, Even without the Infamous 1000-degree Goop it was named after.
ZENIOTH SHERIFF FIGHTER
Mass: 67.9 Tonnes
Crew: 1 Pilot, 11 Supporting Crew (12 Crew Total)
Value: 79,400 Credits
The Sheriff fighter was Created by the Zenioth as an Improvement to the Quickfire fighter; a Highly Flawed ship that has claimed the lives of many unfortunate Zenioth, Due to it's Poor Quality Reactor that had a 1 in 10 Chance of EXPLODING VIOLENTLY if you take a plasma battery out of it. However, the Zenioth finally Made improvements to the Ship with Assistance from B.L.A.D.E., Creating the Amazingly Maneuverable Sheriff Fighter. The Reactor inside it is no longer Horrifically Crude, and is instead State-of-the-Art in nature, meaning no more Ship imploding. And, With a huge upgrade to It's Engines and Weaponry, It dominates in any Dogfight, and does even better in Head-to-Head combat, With it's Electro-Bolts tearing through shields, and it's Laster Turrets bringing on the Precision Punishment. Generally, Avoid this fighter in combat if you know what's good for you...
B.L.A.D.E. UNDERWORLD ASSAULT
Mass: 67.2 Tonnes
Crew: 1 Pilot, 13 Supporting Crew (14 Crew Total)
Value: 79,900 Credits
The B.L.A.D.E. Underworld Assault was made to dominate Small Scum ships, with it's Devastating, Lasting Barrages created with Six Laser Turrets. This ship Can Disarm enemy Ships within Seconds, and then promptly Decimate the Disarmed ship. The Underworld Assault was created to Root out scum while looking the part, Clearing a Star System of smaller Scum Ships within Minutes, Opening a Path for More Obvious ships to destroy the Rest of the system's criminals. It doesn't perform well in Fleets, However, and it is recommended you call it back to B.L.A.D.E. Territory after the Smaller ships have been destroyed. Generally, The Underworld assault is a Devastating Stealth ship, easily capable of winning any fair fight... And then Some.
SPECTRA HUNTER (B.L.A.D.E. VARIANT)
Mass: 74.6 Tonnes
Crew: 14 Blood Clusters
Approximate Value: 83,750 Credits
Spectra Hunters are Husks created from Blood, Given life by... More Blood. Such is the Way most Spectra ships are created. But the Hunter in particular is a Very interesting ship, With it's divine shape, and Lethal Armament. These were one of the First Spectra ships Created after their Beginning, Created as Defenders for the Queen, as well as Offensive beings to intercept enemy ships. They have an Interesting "Symbiotic" Relationship with the Jethar Mercenary Group, Competing in Friendly Bounty Hunting Competition. In these events, they have a Slight glimmer of Playfulness, but usually they try to be strict in combat. It is tradition for them to mark themselves with the Faction they're Serving alongside, as they are Honourable yet Childish. It is a Means to Express their Creativity, But they also act as one at the same time.
NANOLASER CUTTER MK III V2
Mass: 57 Tonnes
Crew: 1 Pilot, 17 Supporting Crew (18 Crew Total)
Value: 93,350 Credits
The Nanolaser Cutter has always been a Staple ship inside B.L.A.D.E., as a General Range Fighter meant for dealing with anything. It still sees use to this day. One job that they have is being a "Chimney Sweep" in Station: Omegalight, Searching the empty Gutters of the Dyson Sphere for Sneaky enemy ships or Spies. Recently, The Mod Scavengers visited. After giving us some notes, they decided to become Chimney Sweeps. However, the ship didn't fly right for some reason, so Slav decided to Upgrade the Ship. After which, We refined His Nanolaser Cutter MK III To have extra Thrusters, creating the newest version of the ship. It is Very Maneuverable in combat, Greatly Increasing it's lethality in combat as a Dogfighter or a Flanker. Given, It still has a massive weakness in the form of it's openly Exposed side reactors; It can prove to be a very fatal flaw if you don't know what you're doing...
DODGER BOMBER (B.L.A.D.E. VARIANT)
Mass: 72.7 Tonnes
Crew: 1 Pilot, 5 Supporting Crew (6 Crew Total)
Value: 95,200 Credits
The Dodger Bomber was a Design created in 2059, Before the Destruction of Earth. Thus, it's design is a Relic of the Earth before it's untimely destruction. The Dodger Bomber was Created for Fast Space combat, also capable of flying in Atmospheres. The Bomber was Created as a Lockheed Design, Made for Dodging projectiles and Delivering Precision Punishment in return with it's Missile Launcher. The Ship is Cherished as a Symbol of hope among Humanity, a Shining Radiance of the Old Earth's Beauty... For, the New Generations will never get to see the Axolotl, or the Nautilus, The Praying Mantis... So many Beautiful Creatures and sights to see the New generation will never get to see... But, Hope remains. Let's not forget Earth. Don't make us aliens to our own home...
SPECTRA WORKER
Mass: 88 Tonnes
Crew: 14 Blood Clusters
Approximate Value: 97,550 Credits
Spectra Workers are highly docile, and prefer mining. They are so shy that sometimes they are scared when asteroids move slightly. They Usually mine, but Occasionally they accidently find themselves in a fleet of Hunters. Usually, they just panic, but a VERY SMALL percentage of Workers have the Fearless Mentality of a Hunter, establishing themselves as Alphas in a surprising turn of events. They are Notably built like Hunters flipped Upside Down, but they are a lot beefier than their Cousins. The Worker's Beautiful Purple Hue is the Regular colouring of the Spectra. Nobody knows how they became Purple, but it sure does look Memorizing...
HEAVY CLASS: FIGHTERS ABOVE 100K CREDITS.
Heavy Fighters are More costly than Light ones, but they are more flexible than smaller fighters, Diversifying into many Different Roles, From Space Superiority to Fighting Larger targets. Some are also a Combination of the Two. They also support Larger Weaponry and more of it as well. They are the stronger half of a fleet's Spine, Flexible yet Devastating in nature.
ABSOLON S
Mass: 71.9 Tonnes
Crew: 2 Pilots, 12 Supporting Crew (14 Crew Total)
Value: 105,250 Credits
The Absolon S is a Redesigned Eroberer ship, Highly maneuverable and flexible in combat. A Favored ship by many Admirals, even in the Grand Days of the Expansionist Monarchy of Varonguard. Made to attack minor, high-value targets with blinding speed, the Absolon is a Devastating Skirmishing ship, wiping away strategic assets with ease. They are graceful craft, but they are also heavily dangerous. Yet, despite how much they provided, the Eroberers are still being crushed by racist abuse, due to their original Natures as Expansionists. In the meanwhile, a Ghost of the Glory Days graces the battlefields of the modern day, Seldom flying through space without it's original pilots...
DIPLO SHUTTLE MK II
Mass: 120.3 Tonnes
Crew: 2 Pilots, 14 Supporting Crew (16 Crew Total)
Value: 114,950 Credits
The Diplo are a race of Peaceful giant Protozoan, who go about to many different factions with questionable intentions to reason with them. They believe there is good in everything. However, Diplomacy is easier in close proximity. Thus, The Diplo created Shuttles to go about the galaxy. Originally resembling a Human Satellite, the Diplo redesigned their Shuttles in their Visage, as to be identified easily. They also possess a strange ability to go anywhere in the multiverse in seconds, but they never use their powers for any Ill. They will not scout or attack. They always come to negotiate. They will not hurt you... At least, never Physically.
B.L.A.D.E. NANOVORE 52
Mass: 89.9 Tonnes
Crew: 1 Pilot, 15 Supporting Crew (16 Crew Total)
Value: 115,050 Credits
Of course, we didn't stop with one Remodel for the Versatile, Jet-Like craft that is the Nanovore Five. The Nanovore 52 is a Heavy Retrofit of the original craft, Made to be a Flexible, Heavier version of the original craft. Capable of Maneuvering on a dime with it's large Side Thrusters, The 52 model is more Flexible for dealing with larger ships by focusing down the weak points of them. As to protect themselves from missiles, which has been a huge weakness of the Nanovore Fleet from the very beginning, they possess two Point Defences on their rear; something that can Greatly increase their survivability in any sort of battle.
SPECTRA PROSPECTOR
Mass: 157.6 Tonnes
Crew: 32 Blood Clusters
Approximate Value: 126,200 Credits
Spectra Prospectors are larger living constructs, slightly less intelligent than an average Spectra Templar. They manage the tasks of fellow Workers and Hunters, under command from Templar and the Queen. Given, despite their Local Control Role, Prospectors are Lethal in combat as a close range Ramming ship, Slicing through the opposition with it's Ion beams. This unorthodox Fighting style proves to be immensely effective against larger ships, rendering the Prospector one of the most Lethal Spectra Constructs out of them all.
ZENIOTH PROXY PROBE V2
Mass: 111.3 Tonnes
Crew: 20 Supporting Droids
Value: 127,950 Credits
The Zenioth are Talented Creators of Artificial Intelligences, to the Point where there machines actually seem alive. Until today, Zenioth AI were always very playful in nature. When it comes to the new and Improved Proxy Probe... It still is. Proxies are made to annoy enemies with their red colouration, as many species are naturally more aggressive when spying the colour. This Psychological warfare was applied to actual warfare through the probe, which harasses a larger enemy ship by poking it with it's Ion Beam. As it messes about, the enemy is bound to get angered by it, trying to hunt it down instead of focusing on the bigger picture. Generally a very devious ship, yet also fun to watch when it isn't copying the Scavengers via laser sticks.
DIRK CLASS BROADSIDE FIGHTER
Mass: 164.9 Tonnes
Crew: 1 Pilot, 23 Supporting Crew (24 Crew Total)
Value: 138,700 Credits
The Dirk Class was created for larger Battles, as a Dual Broadside Brute, heavily armoured yet nimble in combat. It's purpose in any large fight is to fly into an enemy fleet and let loose hell, made not as a precision ship, but as a Distraction fighter meant for Area Damage, such as ones you'd see in a sci-fi movie. Thankfully, these fights happen a lot even in this grand year 2066. It is also much more effective than most fighters, as it applies to the older model of what we thought a Starfighter would look like in real life, before the ships of the Grand year 2050 Came. That year changed everything. Also, no, This was not meant to be inappropriate! Seriously, It's just a Very unfortunate coincidence...
JETHAR MODEL 1
Mass: 173 Tonnes
Crew: 1 Pilot, 23 Supporting Crew (24 Crew Total)
Value: 154,600 Credits
The Jethar Mercenaries. A Highly Effective Faction who complete their missions without a single Slip-Up. Sporting three Ion Beams, the Jethar Model 1 is an Effective Ship, along with some Beautiful Aesthetics. Designed akin to a Fighter Craft, the Jethar 1 is Undoubtedly Lethal, Quickly Produced by Jethar Factories attached to the Novros. In combat, they create Spectacles of Ion Beams slicing through Everything as one fleet. Even before B.L.A.D.E. was formed, we knew the sheer Lethality of the Jethar by hiring them to Clean up the first recorded Corruption Infestation at Alpha Conuss X, To which they did immensely quickly. In fact, Their Pilots in Training now do a virtual version of that Exact mission to Graduate. Generally, they may be scum, but that doesn't mean they're disgusting. (Also, The Jethar as a faction, as well as it's first ships, were Created by my Brother. Kudos to him!)
ZENIOTH MONOQUAD RELIC V2
Mass: 140.1 Tonnes
Crew: 1 Pilot, 33 Supporting Crew (34 Crew Total)
Value: 156,050 Credits
The Monoquad Relic is merely what we call this ship. It's name in the Zenioth Language is "Var Bat Tego", Meaning "Galactic Space Core" in their Native Language. So, What is this ship? Well, The Monoquad Relic is a ship with it's Blueprints being Modeled after a Ship that looked similar to the Current one. It focuses on the method of Interior shielding, Letting it Endure rough beatings for a very long time. The Modern version of the ship is used in combat as a Distraction of sorts, able to tank a stunning amount of blows before finally being destroyed. It is also useful against enemy Fighters with it's Numerous Laser Turrets. Generally, This Ship, Modelled after an ancient wonder, is a True Strategic asset. Use it wisely.
B.L.A.D.E. HOLY DELTA
Mass: 161.9 Tonnes
Crew: 2 Pilots, 24 Supporting Crew (26 Crew Total)
Value: 156,450 Credits
The Holy Delta is another ship of Eroberer design, Having a Large Cannon as it's main focus. After the Fall of the Expansionist Monarchy of Varonguard, The Holy Delta was Improved with a Huge Thruster on it's rear, Letting it Dart into combat at lightning speed. The Devastating ship specializes in Mauling larger enemy ships with it's Devastating Cannon. Alongside such are Two Laser Turrets and Two Shields, helping the ship become infamous as it's more than lethal in combat. Don't try to fight it should it decide to mess with you...
B.L.A.D.E. CUTTER
Mass: 132.6 Tonnes
Crew: 2 Pilots, 22 Supporting Crew (24 Crew Total)
Value: 161,875 Credits
The original Cross Mining Cooperation Cutter was created to cut chunks of asteroids for Collectors to pick up. However, The Collector was faulty in nature, resulting in it being scrapped. However, the Cutter still worked fine, so Cross Mining Co. Decided to use the Cutters as Sentries, Detecting enemies before they'd arrive to destroy a Mining Ground. Now, in B.L.A.D.E., They serve a similar purpose, but we decided to upgrade the Cutters. Now, Instead of having only one Laser Turret, it now has Three, as well as a Larger Rear thruster to fly in reverse. Now, the Cutter can bear and dish out more punishment than they used to, Meaning that they'll be more effective guardians to any Mining Ground.
SURGEON BOMBER VARIANT (BV) 1
Mass: 139.6 Tonnes
Crew: 1 Pilot, 33 Supporting Crew (34 Crew Total)
Value: 177,300 Credits
The Stock Surgeon Bomber is Renowned for it's Effectiveness, able to barrage enemies with continuous precision punishment. The Bomber features light armouring, but it makes up for it with it's arsenal, not just having Missile Launchers, but also Electro-Bolts for Weakening enemy shields. Generally, It's highly Flexible on the battlefield, able to deal with foes of any size effectively. Despite being quite expensive, it makes up for it's costs with Flexibility. Any good Admiral knows the value of a Good Bomber, and there is no Bomber on the market with tighter Controls than the BV1.
Alas, That Summarizes the models produced at the Novros Shipyards. Even to this day, It pumps out fighters faster than anybody can say Novros. The Shipyard is highly renowned for it's state-of-the-art Technology, and yet there is so much more to improve... In the Future, One can Imagine that it'll still be operating... Even if at less efficiency.