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The art of deception

now, i know what you are thinking:
Big Gib, you never play multiplayer, how would you know if this works?

anwser: i don't know.

onto the actual main part:
decieving radar.

in a multiplayer match, with a large budget and a large battlezone, you might deploy your usual setup, but have a small amount of credits and two ship slots left, from here, most people would leave it, however here, we will use a small, fast ship:

image https://i.imgur.com/Dp5eDIn.png
not a great example, but decently fast.

you have money left? here is where you use the slot for a similar ship:

image https://i.imgur.com/5BYdHHZ.png

this ship, is exactly the same weight, and has the same amount of thrusters, in the sameish place... however, is armed with missiles and PD+shields.

in game, you want them to stay back. to an enemy that does not know of their presence, they would only see two dots, traveling fast, around the backlines.
however, you then send the unarmed one fowards, and go near, but not in weapons range of them, this will let them know that it is a scout, then, with them seeing the other ship moving exactly the same speed, they will likeley presume it is another scout.
you then wait for a oppertune moment to strike, when they are distracted by your main ships for instance and send it to flank them, possibly damaging their engines, just when they need them.
This would likley be more effective against a wall, that would possibly be vunerable at the rear.

more importantly, this works for all types of ship, nomatter how big.
after all, if your enemy thinks the two dots on their radar are both relatively weak destroyers, however turn out to be a destroyer maching the speed of a heavy cruiser, then you have a small advantage when it turns up behind them.

i know you could replicate this with the formation flying stuffs, but this would likeley look more convincing as they could move at the same speed away from eachother, making them look like the same type of ship, not two different ones in formation.

more importantly: this would definitely not work, but hey, its an idea. and could be applied to RP for factions.

there im done, we can go back to laughing at my ships now.

hi

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