Catelyn Allow systems to use multiple storages, like have an ammo converter that uses bullets and energy, or a cannon that uses bullets and energy.
Probably coming in one of the next updates, since I think I'll need it for railguns.
Catelyn An in-combat toggle, a toggle that turns on when entering combat and off when you can repair/build again.
Can you elaborate on what you'd use this for?
Eventually there will probably be "alert levels" (green, red, etc...) that the player can switch between which will turn on/different parts however the player configures them.