Jesus3747
Quick question, the barrels on these turrets seem to be placed on-top of the turret roof, how would i go about fixing that? At the moment they are all on "roof_doodads" layer, is there another layer above this that i could move the Turret roof to?
Spaazss
currently, im thinking of this order for new stuff (other than fixes):
1: bismark 38cm turret
2: "aa" guns, likeley to be machine guns and im unsure of if flak is possible, due to them being on a proximity fuse.
3: Torpedoes??
Torpedoes would be awesome, but im unsure if it is possible to have a roof turret version like the one below (as id like to add), im not sure if missiles can go over their own ship.
i would love to add these things in, would be so awesome having a ship weave between weaponsfire to get into effective "un dodgeable" torpedo range.
I suppose the other way of doing roof turret based-torpedoes is having them as a projectile rather than a missile, so they are just a sprite of a torpedo on a normal weapon projectile. (its not like they would be turning mid flight anyway)