Undated_Abyss The Reactor is being hold by shields and force fields. The best way to detach the reactor is putting the ship shields down without damaging the reactor.
Massive Energy Spike (Ended)
DarkPearl
A Strike team prepares to board the main ship, they are fully tooled up (you can never be too careful) and have science equipment with them for interacting with the ship's systems.
They scan for possible entry points.
(Note that they also have breaching charges so they would scan for viable places to use those to gain artificial entry as well as entry points that are already available.)
Undated_Abyss
The ship has no entry points, no damage marks, indicating that the ship is being used as a bomb.
DarkPearl
The team decide boarding that ship is obviously a very bad idea
They try to disable the ships shields by using EMP devices, and scan for the explosive payload of this bomb ship.
Undated_Abyss
The Emp bombs drain the shields, but the reactor is still active. The energy os building up faster now, its already with the energy of 700 Neutron stars.
- Edited
DarkPearl
Shields are down so they remove the reactor with tractor beams and hold it in place, then try to figure out a way to deactivate it.
Due to the high energy the ships form up around it(close enough for high power scanner but not so close it affects their systems), and precharge their FTL in case of emergency.
The Reactor energy grows, apparently too much. The reactor is reaching critical and getting close to a overload. There seems to be no safe way to stop the overload, but maybe its possible to stop the explosion, althrough its already way over a supernova.po
- Edited
DarkPearl
Uh oh...
They try to rapidly retrieve the device within the reactor, and redirect all of their ships shields to contain the blast.
They prepare to fire a blackhole at the reactor if it is going to blow up.
Smaller ships FTL out.
They also try to siphon the enrgy from the reactor in order to reduce the power of the explosion.
Al1ce
Who are you, unknowns!?
(The Voidborn have not previously encountered crystallides and are surrounding the reactor FYI)
Undated_Abyss
Your ships receive a transmission, but they cannot understand the strange sounds in the transmission
The ships started getting closer to the reactor
Al1ce
The Reactor is being shielded by the Voidborn ships to contain the explosion. That also prevents the Crystallides from accessing it.
A small Imperalis scout pulls out of the warp in the system, it's red coloration marking it as an Ancient vessel, it ignores all transmissions directed towards it
- Edited
Some additional Voidborn ships arrive carrying something that looks like a special blast containment shield
They move up to the rest of the Voidborn and use said shield to cover the reactor. While continuing to try and deactivate the reactor and extract the object inside it.
The scout's shields shimmer as the small ship makes a scan of the reactor, it then exits in a warp portal
Undated_Abyss Smaller crystallides try to pull or move voidborn ships without attacking
- Edited
Al1ce
The Voidborn ships simply do not move and keep on attempting to communicate with the crystallides.
"What do you want, unknowns?"
Undated_Abyss
For every attepmt of communication, there is a transmission, that you cannot understand, but maybe even can translate...
bigger ships are now trying to move the voidborn ships