Having only the "Roof Turret" mod active, the game crashes when hosting a multiplayer game.
Crashes have a changing "POSITION" number.
Examples from error logs:
03/27/2018 17:05:26 | Halfling.Serialization.SerializeException: Serialization to destination "POSITION: 375" failed. ---> System.ArgumentNullException: Value cannot be null.
03/28/2018 10:05:59 | Halfling.Serialization.SerializeException: Serialization to destination "POSITION: 296" failed. ---> System.ArgumentNullException: Value cannot be null.
It is a very simple mod that consists of adding a single weapon module to the game. It works without problems in single player modes.
Any ideas?
If someone could explain the error: "Serialization to destination "POSITION: XXX", it would point me in the right direction to try and fix this.