Tellitubbi That is a common crash related to RC 2. You should be able to update to RC 3 to fix the issue
How are the new parts going?
Tellitubbi Already made the magazine factory and storage, sprites and coding. Automated armour piercer sprited and mostly coded. Burst gun is halfway done, spritewise. I usually do coding over the weekend and spriting over the weekdays, though I mix and match sometimes 😃
why isn't this a major mod again? list full?
Terket I don't want it to be a major mod, because the way major mods work is that it basically kills the mod. I've been trying to think of a better way that I can suggest to improve how they work, but so far, all my ideas don't look like they'll be improving anything.
Ultranova Dang man you have done so much awesome work to this mod i love it!
How are the new weapons coming along?
Tellitubbi Just fine, thanks! Moved onto the Automated Assault Turret and finished it's interiors in record time.
Yeah, 0.14.12 breaks this mod 🙁, but it's pretty easy to fix. Expect an update next week 👌
(Also, can someone tell me why I'm suddenly using so many emojis?)
Ultranova its been a week....
for me the Rebel Destroyer Cannon has stopped working i can place it and it will load up but it will not fire or turn on
lucifer2020 Make sure you have the proper control room
CaptainRedstone i do have the right controle room i have had this mod for a while but after the update some thing just stopped working like some of of energy weponds and some of the cannons they just stopped working
lucifer2020 Can you send a screenshot of what is going on? Do the weapons display any "out of" symbols?
CaptainRedstone no i can place them they load up and are ready to go they just dont fire or aim
lucifer2020 What version are you on? Do you have a control room of any kind? Can you post a screenshot?
I can't help you without a screenshot of some kind.
Ultranova il get a screen shot but it just looks like its got no power but it dose have power
Are there enough crew?
lucifer2020 Sorry for the delay, but it doesn't use power, it uses ammo. Also, make sure you have a Capital Bridge placed (can be found in the command section, which is next to the flight section), otherwise it won't function.
How are the new parts going? Do they use a new kind of ammo?
Tellitubbi The new parts are going pretty well, though are still in balance testing. They do indeed use a new kind of ammunition, the magazine.
Tellitubbi The newest version of GCW should always be compatible with the latest version of Cosmoteer, including unstable versions. The next version should be compatible with 0.14.12
Oh, I forgot to mention, what version of cosmoteer is it compatible with?