System.AggregateException: One or more errors occurred. ---> System.ArgumentOutOfRangeException: The high parameter must be greater than or equal to the low parameter.
Parameter name: high
at Halfling.Random.Rand.Int32(Int32 low, Int32 high) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Random\Rand.cs:line 219
at Cosmoteer.Modes.Bounty.BountySimModeManager.AddBountyForTier(Int32 tier, Rand rand) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\BountySimModeManager.cs:line 298
at Cosmoteer.Modes.Bounty.BountySimModeManager.AddFleetForTier(Int32 tier, Int32 maxShips, Rand rand) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\BountySimModeManager.cs:line 340
at Cosmoteer.Modes.Bounty.BountySimModeManager.InitSimRoot() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\BountySimModeManager.cs:line 103
at Cosmoteer.Simulation.SimRoot..ctor(GameRoot game, MapNode mapNode, Nullable`1 bgKey, SimModeFactory simMode) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 382
at Cosmoteer.Modes.GameModeManager.CreateSimRootForNode(MapNode mapNode) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\GameModeManager.cs:line 94
at Cosmoteer.Game.GameRoot.<>cDisplayClass112_1.<GoToNodeTask>b0() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 610
at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Cosmoteer.Game.GameRoot.<GoToNodeTask>d__112.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 660
--- End of inner exception stack trace ---
at Cosmoteer.Game.GameRoot.<JumpToNode>d__111.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 543
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Cosmoteer.Game.GameRoot.<DoLocalPlayerFtlJump>d__110.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 460
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at Halfling.Application.QueueingSyncContext.HandleQueue() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\QueueingSyncContext.cs:line 42
at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 320
at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 249
at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 875
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 165
at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 116
---> (Inner Exception #0) System.ArgumentOutOfRangeException: The high parameter must be greater than or equal to the low parameter.
Parameter name: high
at Halfling.Random.Rand.Int32(Int32 low, Int32 high) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Random\Rand.cs:line 219
at Cosmoteer.Modes.Bounty.BountySimModeManager.AddBountyForTier(Int32 tier, Rand rand) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\BountySimModeManager.cs:line 298
at Cosmoteer.Modes.Bounty.BountySimModeManager.AddFleetForTier(Int32 tier, Int32 maxShips, Rand rand) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\BountySimModeManager.cs:line 340
at Cosmoteer.Modes.Bounty.BountySimModeManager.InitSimRoot() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\BountySimModeManager.cs:line 103
at Cosmoteer.Simulation.SimRoot..ctor(GameRoot game, MapNode mapNode, Nullable`1 bgKey, SimModeFactory simMode) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 382
at Cosmoteer.Modes.GameModeManager.CreateSimRootForNode(MapNode mapNode) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\GameModeManager.cs:line 94
at Cosmoteer.Game.GameRoot.<>cDisplayClass112_1.<GoToNodeTask>b0() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 610
at System.Threading.Tasks.Task.Execute()
--- End of stack trace from previous location where exception was thrown ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
at Cosmoteer.Game.GameRoot.<GoToNodeTask>d__112.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 660<---
03/14/2018 14:57:07 | Logging successful initialized.
03/14/2018 14:57:07 | .NET Runtime Version: 4.0.30319.42000
03/14/2018 14:57:07 | Running as a 64-bit process.
03/14/2018 14:57:07 | Local: en-US
03/14/2018 14:57:07 | Language: en-US
03/14/2018 14:57:07 | Cosmoteer version 0.13.6
03/14/2018 14:57:08 | Microsoft Windows 8.1 Single Language 64-bit 6.3.9600
03/14/2018 14:57:08 | Intel(R) Core(TM) i5-3230M CPU @ 2.60GHz (4 logical processors)
03/14/2018 14:57:08 | 6033.3 MB RAM
03/14/2018 14:57:08 | Intel(R) HD Graphics 4000 (10.18.10.4653) (4/7/2017)
03/14/2018 14:57:08 | 2112.0 MB VRAM
03/14/2018 14:57:08 |
03/14/2018 14:57:08 | Loaded app settings.
03/14/2018 14:57:08 | Mixpanel Distinct ID: 4663B066FD5C448D0064E96FA2A1409B
03/14/2018 14:57:08 | Process is now DPI-aware.
03/14/2018 14:57:08 | Setup default cursor.
03/14/2018 14:57:08 | Using display adapter 0
03/14/2018 14:57:08 | Created DXGI factory.
03/14/2018 14:57:08 | Adapter #0: Intel(R) HD Graphics 4000
03/14/2018 14:57:08 | Output #0: Generic PnP Monitor (1366x768)
03/14/2018 14:57:08 | Adapter #1: Microsoft Basic Render Driver
03/14/2018 14:57:08 | Updated Windows form configuration for borderless window.
03/14/2018 14:57:08 | Created Windows form.
03/14/2018 14:57:08 | Direct3D Feature Level: Level_11_0
03/14/2018 14:57:08 | Created Direct3D 11 Device.
03/14/2018 14:57:08 | Created swap chain: 1366x768.
03/14/2018 14:57:08 | Created window.
03/14/2018 14:57:08 | Created clock.
03/14/2018 14:57:09 | Created graphics manager.
03/14/2018 14:57:09 | Created XAudio2 device.
03/14/2018 14:57:09 | Created audio manager.
03/14/2018 14:57:09 | Created input manager.
03/14/2018 14:57:09 | Created default font.
03/14/2018 14:57:09 | Initial app state is 'MainMenu'
03/14/2018 14:57:09 | Initial application settings:
03/14/2018 14:57:09 | LastGameVersion:
03/14/2018 14:57:09 | InitState: MainMenu
03/14/2018 14:57:09 | Language:
03/14/2018 14:57:09 | LockCursor: True
03/14/2018 14:57:09 | EdgePanMode: Analog
03/14/2018 14:57:09 | EdgePanSpeed: 15
03/14/2018 14:57:09 | KeyboardPanSpeed: 15
03/14/2018 14:57:09 | KeyboardZoomSpeed: 10
03/14/2018 14:57:09 | KeyboardRotSpeed: 90°
03/14/2018 14:57:09 | EnableMouseWheelZoom: True
03/14/2018 14:57:09 | InvertMouseWheelZoom: False
03/14/2018 14:57:09 | MouseWheelZoomSpeed: 1.12
03/14/2018 14:57:09 | MouseWheelZoomAtCursor: True
03/14/2018 14:57:09 | StickyFocus: True
03/14/2018 14:57:09 | DpiScaleMode: Dpi100
03/14/2018 14:57:09 | AnimateBackgrounds: True
03/14/2018 14:57:09 | FancyParticles: True
03/14/2018 14:57:09 | UncompressedTextures: False
03/14/2018 14:57:09 | AllowShipDeselection: False
03/14/2018 14:57:09 | CtrlSelectsParts: False
03/14/2018 14:57:09 | PreferBlueprintMode: False
03/14/2018 14:57:09 | BlueprintAutoPause: True
03/14/2018 14:57:09 | BuildAutoFocus: True
03/14/2018 14:57:09 | BuildAutoRotate: True
03/14/2018 14:57:09 | BuildAutoInteriors: True
03/14/2018 14:57:09 | PaintAutoFocus: True
03/14/2018 14:57:09 | PaintAutoRotate: True
03/14/2018 14:57:09 | PaintAllowOverwrite: True
03/14/2018 14:57:09 | PaintMirrorMode: False
03/14/2018 14:57:09 | RepairAutoFocus: True
03/14/2018 14:57:09 | RepairAutoRotate: False
03/14/2018 14:57:09 | BuildAllowOverwrite: True
03/14/2018 14:57:09 | BuildAutoDoors: True
03/14/2018 14:57:09 | BuildEnforceCrewAccess: True
03/14/2018 14:57:09 | BuildMirrorMode: False
03/14/2018 14:57:09 | GrabLeavesCorridors: True
03/14/2018 14:57:09 | RepairAutoDoors: True
03/14/2018 14:57:09 | AutoHireCrew: True
03/14/2018 14:57:09 | PartToolTips: True
03/14/2018 14:57:09 | AutoSave: True
03/14/2018 14:57:09 | AutoSavesToKeep: 10
03/14/2018 14:57:09 | QuickSavesToKeep: 10
03/14/2018 14:57:09 | AutoSaveInterval: 600
03/14/2018 14:57:09 | FtlAutoSave: True
03/14/2018 14:57:09 | ShowOnShipIndicators: True
03/14/2018 14:57:09 | AutoPauseOnLostFocus: True
03/14/2018 14:57:09 | ScreenShake: True
03/14/2018 14:57:09 | VersionCheckMode: Stable
03/14/2018 14:57:09 | EnableMetrics: True
03/14/2018 14:57:09 | PreferBorderlessWindowToggle: False
03/14/2018 14:57:09 | MasterVolume: 1
03/14/2018 14:57:09 | EffectsVolume: 1
03/14/2018 14:57:09 | InterfaceVolume: 1
03/14/2018 14:57:09 | ShowTutorials: True
03/14/2018 14:57:09 | AutoFtlJump: False
03/14/2018 14:57:09 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]
03/14/2018 14:57:09 | DefaultBuildTool: Grab
03/14/2018 14:57:09 | DefaultDecalTool: Grab
03/14/2018 14:57:09 | DontReportErrorsForShips: System.Collections.Generic.HashSet`1[System.String]
03/14/2018 14:57:09 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
03/14/2018 14:57:09 | PlayerColor:
03/14/2018 14:57:09 | EnemyColor:
03/14/2018 14:57:09 | NeutralColor:
03/14/2018 14:57:09 | MiniviewInCombatMode: Auto
03/14/2018 14:57:09 | MiniviewNotInCombatMode: Auto
03/14/2018 14:57:09 | MiniviewLockRotation: False
03/14/2018 14:57:09 | MiniviewSize:
03/14/2018 14:57:09 | ShowInteriors: False
03/14/2018 14:57:09 | AlwaysShowCommandWidgets: False
03/14/2018 14:57:09 | PreferWorldRelativeAttackAngle: False
03/14/2018 14:57:09 | PreferWorldRelativeFollowAngle: False
03/14/2018 14:57:09 | ShipLibraryLargeIcons: False
03/14/2018 14:57:09 | AdHocFormations: False
03/14/2018 14:57:09 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
03/14/2018 14:57:09 | DeleteFileOnStartup:
03/14/2018 14:57:09 | FeedbackEmail:
03/14/2018 14:57:09 | DefaultGameMode:
03/14/2018 14:57:09 | DefaultCreativeModeMapSize: 0
03/14/2018 14:57:09 | DefaultBountyModeDifficulty: 0
03/14/2018 14:57:09 | DefaultBountyModeMapSize: 0
03/14/2018 14:57:09 | DefaultBountyModeStarterShip: 0
03/14/2018 14:57:09 | WarnOutOfDateGpuDrivers: True
03/14/2018 14:57:09 | DefaultMPJoinHostname:
03/14/2018 14:57:09 | PlayerName:
03/14/2018 14:57:09 | MPShipColorMode: RandomPerPlayer
03/14/2018 14:57:09 | MPBlipColorMode: FriendAndFoe
03/14/2018 14:57:09 | AutoPortForwarding: True
03/14/2018 14:57:09 | DisplayPublicIP: True
03/14/2018 14:57:09 | PreferLAN: False
03/14/2018 14:57:09 | CustomServers: System.Collections.Generic.List`1[Cosmoteer.Multiplayer.ServerInfo]
03/14/2018 14:57:09 | DefaultServer: 0
03/14/2018 14:57:09 | ShowNewsOnStartup: True
03/14/2018 14:57:09 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]
03/14/2018 14:57:09 | ShowNewsAlerts: True
03/14/2018 14:57:09 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]
03/14/2018 14:57:09 | MutedPlayers: System.Collections.Generic.HashSet`1[Halfling.Platforms.MachineID]
03/14/2018 14:57:09 | BannedPlayers: System.Collections.Generic.HashSet`1[Halfling.Platforms.MachineID]
03/14/2018 14:57:09 | Starting main game loop...
03/14/2018 14:57:09 | Enabled mods:
03/14/2018 14:57:10 | billion_credits
03/14/2018 14:57:10 | free_ftl
03/14/2018 14:57:10 | huge_ships
03/14/2018 14:57:10 | Archon.plasma
03/14/2018 14:57:10 | bloodcult
03/14/2018 14:57:10 | Drones ++
03/14/2018 14:57:10 | Meranera_additional_weapons
03/14/2018 14:57:10 | Obsidian Tech
03/14/2018 14:57:10 | Reign_of_the_Ancients
03/14/2018 14:57:10 | retraso.Extended_vanilla
03/14/2018 14:57:10 | starcraft_mod (1)
03/14/2018 14:57:10 | SunriseSP_weapons_mod
03/14/2018 14:57:11 | Loaded language 'en'.
03/14/2018 14:57:22 | Output compiling shader 'C:\Users\JesterNikko\Documents\My Games\Cosmoteer\Mods\Reign_of_the_Ancients\InfernoGuardian\shield.shader' (pix):
03/14/2018 14:57:22 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
03/14/2018 14:57:22 |
03/14/2018 14:57:23 | Output compiling shader 'C:\Users\JesterNikko\Documents\My Games\Cosmoteer\Mods\retraso.Extended_vanilla\shield_generator_long\shield_long.shader' (pix):
03/14/2018 14:57:23 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
03/14/2018 14:57:23 |
03/14/2018 14:57:49 | Loaded game rules.
03/14/2018 15:11:03 | Loaded game named 'Auto-Save 2018-03-12_20-51-05'.
03/14/2018 15:11:03 | Game pushed onto stack.
03/14/2018 15:11:03 | Game mode is: BountyGameModeManager
03/14/2018 15:11:53 | Starting local player FTL jump...
03/14/2018 15:11:56 | Saved game as "Auto-Save 2018-03-14_15-11-53".
03/14/2018 15:11:56 | Making FTL jump...
03/14/2018 15:12:15 | Memory usage at time of crash: 2,929,401,856
03/14/2018 15:12:15 | Application state stack at time of crash:
03/14/2018 15:12:15 | Cosmoteer.Game.GameRoot
03/14/2018 15:12:15 | Cosmoteer.Gui.TitleScreen
03/14/2018 15:12:15 | FPS at time of crash: 35.4458
03/14/2018 15:12:15 | Running processes at time of crash: AppleMobileDeviceService, atieclxx, atiesrxx, audiodg, CCC, ChargeService, chrome, ClassicStartMenu, cnext, Cosmoteer, csrss, dasHost, devmonsrv, Discord, dllhost, DSAService, DSATray, dwm, ETDCtrl, ETDCtrlHelper, explorer, Facebook Gameroom Browser, FacebookGameroom, GameManagerService, GoogleCrashHandler, GoogleCrashHandler64, HeciServer, IAStorDataMgrSvc, IAStorIcon, Idle, igfxCUIService, igfxEM, igfxHK, igfxTray, iPodService, iTunesHelper, Jhi_service, jucheck, jusched, LMS, lsass, mDNSResponder, MOM, MSIService, MsMpEng, obexsrv, PDVD10Serv, PresentationFontCache, RAVBg64, RAVCpl64, RazerCentralService, RTKAUDIOSERVICE64, rundll32, RzKLService, SearchIndexer, services, SettingSyncHost, SkyDrive, Skype, smss, spoolsv, sqlwriter, SRSPanel_64, Steam, Super-Charger, SurSvc, svchost, System, taskhost, taskhostex, TiltWheelMouse, TiWorker, TrustedInstaller, UNS, wininit, winlogon, WmiPrvSE, wmpnetwk, WUDFHost, WZQKPICK32,
03/14/2018 15:12:17 | System.AggregateException: One or more errors occurred. ---> System.ArgumentOutOfRangeException: The high parameter must be greater than or equal to the low parameter.
03/14/2018 15:12:17 | Parameter name: high
03/14/2018 15:12:17 | at Halfling.Random.Rand.Int32(Int32 low, Int32 high) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Random\Rand.cs:line 219
03/14/2018 15:12:17 | at Cosmoteer.Modes.Bounty.BountySimModeManager.AddBountyForTier(Int32 tier, Rand rand) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\BountySimModeManager.cs:line 298
03/14/2018 15:12:17 | at Cosmoteer.Modes.Bounty.BountySimModeManager.AddFleetForTier(Int32 tier, Int32 maxShips, Rand rand) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\BountySimModeManager.cs:line 340
03/14/2018 15:12:17 | at Cosmoteer.Modes.Bounty.BountySimModeManager.InitSimRoot() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\BountySimModeManager.cs:line 103
03/14/2018 15:12:17 | at Cosmoteer.Simulation.SimRoot..ctor(GameRoot game, MapNode mapNode, Nullable`1 bgKey, SimModeFactory simMode) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 382
03/14/2018 15:12:17 | at Cosmoteer.Modes.GameModeManager.CreateSimRootForNode(MapNode mapNode) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\GameModeManager.cs:line 94
03/14/2018 15:12:17 | at Cosmoteer.Game.GameRoot.<>cDisplayClass112_1.<GoToNodeTask>b0() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 610
03/14/2018 15:12:17 | at System.Threading.Tasks.Task.Execute()
03/14/2018 15:12:17 | --- End of stack trace from previous location where exception was thrown ---
03/14/2018 15:12:17 | at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
03/14/2018 15:12:17 | at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
03/14/2018 15:12:17 | at Cosmoteer.Game.GameRoot.<GoToNodeTask>d__112.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 660
03/14/2018 15:12:17 | --- End of inner exception stack trace ---
03/14/2018 15:12:17 | at Cosmoteer.Game.GameRoot.<JumpToNode>d__111.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 543
03/14/2018 15:12:17 | --- End of stack trace from previous location where exception was thrown ---
03/14/2018 15:12:17 | at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
03/14/2018 15:12:17 | at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
03/14/2018 15:12:17 | at Cosmoteer.Game.GameRoot.<DoLocalPlayerFtlJump>d__110.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 460
03/14/2018 15:12:17 | --- End of stack trace from previous location where exception was thrown ---
03/14/2018 15:12:17 | at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
03/14/2018 15:12:17 | at Halfling.Application.QueueingSyncContext.HandleQueue() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\QueueingSyncContext.cs:line 42
03/14/2018 15:12:17 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 320
03/14/2018 15:12:17 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 249
03/14/2018 15:12:17 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 875
03/14/2018 15:12:17 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 165
03/14/2018 15:12:17 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 116
03/14/2018 15:12:17 | ---> (Inner Exception #0) System.ArgumentOutOfRangeException: The high parameter must be greater than or equal to the low parameter.
03/14/2018 15:12:17 | Parameter name: high
03/14/2018 15:12:17 | at Halfling.Random.Rand.Int32(Int32 low, Int32 high) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Random\Rand.cs:line 219
03/14/2018 15:12:17 | at Cosmoteer.Modes.Bounty.BountySimModeManager.AddBountyForTier(Int32 tier, Rand rand) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\BountySimModeManager.cs:line 298
03/14/2018 15:12:17 | at Cosmoteer.Modes.Bounty.BountySimModeManager.AddFleetForTier(Int32 tier, Int32 maxShips, Rand rand) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\BountySimModeManager.cs:line 340
03/14/2018 15:12:17 | at Cosmoteer.Modes.Bounty.BountySimModeManager.InitSimRoot() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\Bounty\BountySimModeManager.cs:line 103
03/14/2018 15:12:17 | at Cosmoteer.Simulation.SimRoot..ctor(GameRoot game, MapNode mapNode, Nullable`1 bgKey, SimModeFactory simMode) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 382
03/14/2018 15:12:17 | at Cosmoteer.Modes.GameModeManager.CreateSimRootForNode(MapNode mapNode) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Modes\GameModeManager.cs:line 94
03/14/2018 15:12:17 | at Cosmoteer.Game.GameRoot.<>cDisplayClass112_1.<GoToNodeTask>b0() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 610
03/14/2018 15:12:17 | at System.Threading.Tasks.Task.Execute()
03/14/2018 15:12:17 | --- End of stack trace from previous location where exception was thrown ---
03/14/2018 15:12:17 | at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
03/14/2018 15:12:17 | at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
03/14/2018 15:12:17 | at Cosmoteer.Game.GameRoot.<GoToNodeTask>d__112.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 660<---
03/14/2018 15:12:17 |
03/14/2018 15:12:27 | Actual data hash: b06ff0c93a0854eb18f327c464bb1600
03/14/2018 15:12:27 | Expected data hash: b06ff0c93a0854eb18f327c464bb1600
03/14/2018 15:12:27 | Director received exit call.
03/14/2018 15:12:27 | Disposed default font.
03/14/2018 15:12:28 | Disposed XA2AudioManager device.
03/14/2018 15:12:28 | Disposed audio manager.
03/14/2018 15:12:28 | Disposed clock.
03/14/2018 15:12:28 | Disposed input manager.
03/14/2018 15:12:28 | Disposed graphics manager.
03/14/2018 15:12:28 | Disposed swap chain.
03/14/2018 15:12:28 | Disposed Direct3D device.
03/14/2018 15:12:28 | Disposed DXGI factory.
03/14/2018 15:12:28 | Closed Windows form.
03/14/2018 15:12:28 | Director received exit call.
03/14/2018 15:12:28 | Disposed window.
03/14/2018 15:12:28 | Disposed platform interface.
03/14/2018 15:12:28 | Closing log output file...