- Edited
The EOATP once ruled over a thousand planets but eventually some rouge scientists made an explosive FTL fuel causing the empire to slowly disband and be forgotten. Only during expedition interstellar did they get FTL fuel and after their leader Bannsazv got what he needed he destroyed half the expedition ships. Soon they crept into the inhabited galaxies and relocated their empire here.
Rulers
Bannsazv - The dictator of the EOATP he is obsessed with going down in history.
Pallansav - Bannsazv's accountant and diplomat. She can also command fleets.
Hoijnsazv - The grand general, he has control over every fleet.
Lianjsasav - A rich quadrillionaeir who holds a lot of the government's money in her corporations.
Flag
Currency
The EOATP uses their own currency TPM (Thousand planet mince) and TSG (Thousand planet galleon).
1c = 50 TPM
1c= 10 TPG
5 TPM = 1 TPG
Sign of TPM = :/:
Sign of TPG = /:/
If you have left over TPM you write it like this /:/-99-:/:-4
Ships
The EOATP ships use ceramite armour which is made in blocks than the ship's hull is precision cut by tiny drones, after that the corridors and rooms a slid in and welded. The faction also does not make fighters as their way of manufacturing ships has proven to be to hard time-consuming and costly to mass produce fighters.
Annexer anti-fighter
While fighters are out of the question the annexer uses speed to dig through fighters weak armour and has side mounted guns to protect against the agility of most fighters.
Beetle Bomber???
The Beetle explodes on impact with bigger ships however crew do not die. Engineers also cant agree if they should classify this as a bomber or a kamikaze.
Nail scout
A light scout that can easily recon with other ships however its armour is too light.
Ant transport
The ant is not armoured well but it's not meant to be as it stays exclusively within occupied territory any driver outside of occupied territory is fined 1,500 in TSG. (So basically the EOATP equivalent to a taxi.)
Flank border patrol
The massive flags this projects scare off enemies (Note: you cant see the flags now but all ships have them.) and the amount of guns helps too.
Needle Artillery
A fast reloading space artillery that was made to be more manoeuvrable than...
Mosquito Artillery
A slow but more powerful artillery used to snipe weaker, less manoeuvrable ships.
Fang Carrier
The Fang carries and builds beetle class ships.
Pain - Honour class battleship
As the first Honour class model it uses lots of cannons and is the oldest ship class still in use.
Fire - Honour class battleship
An engineer was given parts of a mosquito and a Honour class hull to make this ship, now it is the most successful ship class to this day.
Rifle Battleship
After the pain class was becoming obsolete this ship was made to save the day. It was first tested on the pain itself and it destroyed it however even now they are still very rare.
Barbarian Bomber
The barbarian distracts enemies with rapid fire while the missiles do the rest.
Phantom Carrier
At the back of your fleet this can make annaxer ships for days.
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Abyss Personal Ship of Bannsazv
The personal ship of lord Bannsazv which was stolen from the former emperor. It does not show the imperial flags as it does not belong to the EOATP but Bannsazv himself.
Lore
The empire uses the Impirical and the Thousand Planet calendar. The Imperial calendar starts after the Thousand planet calendar.
Calendar
1 - Earliest civilisations.
85,000 - Start of the tribal age - Writing, gods and weapons are invented and fire is discovered.
150,000 - Start of the dynastic age - Kingdoms, steam power and swords are first made.
275,000 - Start of the warlords age - No development since barbarians rule.
275,398 - Bannsazv is born.
276,41 - Bannsazv is frozen in the Rudipmaohn glacier expansion. (More on that later.)
325,000 Start of the continental age - The world stabilises, republics are formed, electricity is discovered and boats start being used often. The race for the continents begins.
1- (Empirical calendar from now on.)
100 - Start of the technological age. - Computers are made and dictators become common.
225 - Start of the space age. Quantum computers and first rockets.
262 - Bannsazv awakes as Rudipmaohn is unfrozen.
275 - EOATP is formed.
300 - Start of dark age. FTL crisis. (More on that later.)
375 - EOATP is forgotten by all other factions.
473 - Bannsazv assassinates emperor and becomes the lord of the EOATP.
476 - Start of alien age. Expedition Interstellar and EOATP rises again.
Bannsazv
Bannsazv is the emperor of the EOATP, he is very smart and has a great strategic mind as he was a warlord during the warlord era. He was frozen in the Rudipmaohn glacier along with 4.5 million others. In the year 262 during the excavation of the glacier he was rehabilitated along with 1.1 million others. He oined the EOATP assassins which lead him to assume the role of Lord by assassinating the old emperor after he felt the old emperor was weak beacuse he could not stop the FTL crisis. He later tricked the factions of Expedition Interstellar and destroyed a lot of ships including a 1/4 of the Cybercruiser empire's ships. He later overtook the planet of Beta Phonixor from the Eclipse Hunters but they claimed it back and Bannsazv lost his eye in the process.
The FTL Crisis
During the height of their power the EOATP were abolished, a few leading companies who manufactured FTL fuel were invaded by rebel forces who managed to mix the fuel with a few chemicals. They made explosive FTL fuel and all ships who used it exploded. The rebels then ignited the last of the remaining FTL fuel and killed the owners of the companies, with whom died the FTL fuel making secret.
More lore and ships coming!