So I updated Cosmoteer today and started afterwards as always:
Testing which mods are still compatible and which aren´t, I will list it here this time, might do that aswell on later versions, mods that aren´t listed are mods that I did not use, you´re free to test them and notify if they´re still usable with the new update or not. Also, it might be some of the mods I´m using are older versions and the newer version might work. Also, feel free to notify the modders of their mod being incompatible.
EDIT: () means those should be working again, if you have the newest version that is.
Well, now that I got over this, time for the list.
Mods that are still working (for me):
-Speedset
-Archons Plasma
-Capitalship Weaponry
-Bubbets Placeholder
-Eye of Doom
-IonPlus
-CosmoteerPlus
-LaserPD
-Meraneras Additional Weapons
-Extended Vanilla
-Krooms Roofturret
-NWAMD(New Weapons and Devices
-Communist Union
-BloodCult(Newest version, see below)
Mods that are currently not working (for me):
(-Starwars)
-Akinatas (old Version, not sure about the Beta-Version)
(-BloodCult (because I can´t use the newest version due to lack of memory))
-Confederacy weaponry
(-Drones++)
-KodenameKannons
(-ABH(needs to be fixed personally but works just fine then))
-Microtech
EDIT:
Working again:
-Drones++
-Starwars
(-ABH)
Forum member additions:
Working:
-Nameks Decoration
-Dumpster Mod
Being worked on currently:
-Akinata
I should note at this point I have fixed Confederacy, Microtech and Kodename myself by now.