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I haven't seen ANY RPGs on the forums, so I decided-
"Hey, why not be the first to start?"
So, without further ado, I present to you...
Beyond The Stars!
The rules are:
This game progress in rounds, so NO double / triple / quadrple / etc. posting!
Ships start out 20 X 20 or less, but can improve as the game advances (After every boss round).
- Improvements have to be $20,000 or more.
- You also have to build the starting ship. And the improvements.
You can use mods on your ship, EXCEPT any mods I do not use / recognize.
You MUST show your current value out of maximum value.
- This is because value serves as the health bar in this game.
IF your value drops to 0, your ship is destroyed.
- When this happens, you must wait 2 rounds.
There may be a delay in me posting the event, so just wait!
All players have MUST have a special attack that charges each round.
- You have to show this as well.
You can charge a attack, or buff the attack of someone else.
- You can perform another action while charging, try to make it interesting, or both!
If you violate ANY of these rules, your post will NOT be counted.
And that's it for the rules. On to the Features! These include:
- Boss Rounds! These are every 5th round, and ALWAYS have a central boss in them.
- Defeating this central boss makes all other enemies run away, instantly winning the round!
- Some boss rounds have more than multiple central bosses.
- Some bosses have a special feature that isn't always obvious at first.
- Defeating this central boss makes all other enemies run away, instantly winning the round!
- Modules! These are various items that imbue your ship with special powers!
- These include poison rounds, minion factories, holographic clones, and more!
- You DO have to show these as well.
- These include poison rounds, minion factories, holographic clones, and more!
- Various enemies! I try my best to fill the game with enemies that have all sorts of interesting designs!
- I apply this to the bosses as well.
- Trade! You can exchange modules with the other players around you!
- You can trade as many modules as you want!
- Action variety! Your non-attack actions can have all sorts of descriptions stuck onto them!
- EXP! As you progress, you level up, which improves Value and attack by +20%!
- This goes along with the improvement system!
- Huge improvements! As long as your improvement is allowed by me, it can be as big as you want!
- Chatting! You can talk to other players during your attack!
- I DO expect you to not use rude language, or else your post will be uncounted, and your charges reset.
That's it for the description. Have fun playing!