I periodically see an error that I had not seen posted here before. Typically happens on the tier 14 and 15 areas.
System.AggregateException: One or more errors occurred. (The high parameter must be greater than or equal to the low parameter. (Parameter 'high'))
---> System.ArgumentOutOfRangeException: The high parameter must be greater than or equal to the low parameter. (Parameter 'high')
at Halfling.Random.Rand.Int32(Int32 low, Int32 high)
at Halfling.Random.Rand.SelectElement[T](IList`1 list, Int32 index, Int32 count)
at Halfling.Random.Rand.SelectElement[T](IList`1 list)
at Cosmoteer.Modes.Bounty.BountySimModeManager.AddBountyForTier(Int32 tier, Rand rand, List`1 spawnedBounties)
at Cosmoteer.Modes.Bounty.BountySimModeManager.InitSimRoot()
at Cosmoteer.Simulation.SimRoot..ctor(GameRoot game, MapNode mapNode, Nullable`1 bgKey, SimModeFactory simMode, UInt64 simSeed, Boolean atmosphericEffects)
at Cosmoteer.Modes.GameModeManager.CreateSimRootForNode(MapNode mapNode)
at Cosmoteer.Game.GameRoot.<>cDisplayClass125_1.<JumpToNode>b2()
at System.Threading.ExecutionContext.RunFromThreadPoolDispatchLoop(Thread threadPoolThread, ExecutionContext executionContext, ContextCallback callback, Object state)
--- End of stack trace from previous location where exception was thrown ---
at System.Threading.Tasks.Task.ExecuteWithThreadLocal(Task& currentTaskSlot, Thread threadPoolThread)
--- End of stack trace from previous location where exception was thrown ---
at Cosmoteer.Game.GameRoot.<>cDisplayClass125_0.<<JumpToNode>g_GoToNodeTask|0>d.MoveNext()
--- End of inner exception stack trace ---
at Cosmoteer.Game.GameRoot.JumpToNode(MapNode node, List`1 shipsToJump)
at Cosmoteer.Game.GameRoot.DoLocalPlayerFtlJump()
at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__139_0(Object state)
at Halfling.Application.QueueingSyncContext.HandleQueue()
at Halfling.Application.Director.GetRunIterator()+MoveNext()
at Halfling.Application.Bases.GenericApp.ApplicationMainIterator()+MoveNext()
at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator)
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args)
at Cosmoteer.GameApp.Main(String[] args)
09/23/2020 12:35:41 | Logging successful initialized.