when i start the game these comes System.ArgumentException: An item with the same key has already been added.
at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
at Cosmoteer.Input.Inputs.ReadFrom(GenericSerialReader reader) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Input\Inputs.cs:line 511
at Cosmoteer.Assets.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 98
at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 187
at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 777
at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 693
at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 334
at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__40.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 241
at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 870
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 160
at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 69
08/03/2017 20:30:12 | Logging successful initialized.
08/03/2017 20:30:12 | Local: en-GB
08/03/2017 20:30:12 | Language: en-US
08/03/2017 20:30:12 | Cosmoteer version 0.12.9
08/03/2017 20:30:12 | Microsoft Windows 7 Enterprise 64-bit 6.1.7601
08/03/2017 20:30:12 | Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz (4 logical processors)
08/03/2017 20:30:12 | 8094.4 MB RAM
08/03/2017 20:30:12 | Intel(R) HD Graphics 4000 (8.15.10.2696)
08/03/2017 20:30:12 | 2112.0 MB VRAM
08/03/2017 20:30:12 |
08/03/2017 20:30:16 | Loaded app settings.
08/03/2017 20:30:16 | Mixpanel Distinct ID: 6c536e3b-c441-4f7f-92d0-5d24a36de440
08/03/2017 20:30:16 | Process is now DPI-aware.
08/03/2017 20:30:16 | Setup default cursor.
08/03/2017 20:30:16 | Using display adapter 0
08/03/2017 20:30:16 | Created DXGI factory.
08/03/2017 20:30:16 | Adapter #0: Intel(R) HD Graphics 4000
08/03/2017 20:30:16 | Output #0: Generic PnP Monitor (1366x768)
08/03/2017 20:30:16 | Updated Windows form configuration for borderless window.
08/03/2017 20:30:16 | Created Windows form.
08/03/2017 20:30:16 | Attempted to use DEBUG D3D Device but failed. Falling back to non-DEBUG device.
08/03/2017 20:30:16 | Direct3D Feature Level: Level_11_0
08/03/2017 20:30:16 | Created Direct3D 11 Device.
08/03/2017 20:30:16 | Created swap chain: 1366x768.
08/03/2017 20:30:16 | Created window.
08/03/2017 20:30:16 | Created clock.
08/03/2017 20:30:16 | FORCING STATIC VERTEX BUFFERS & TEXTURES
08/03/2017 20:30:16 | Created graphics manager.
08/03/2017 20:30:16 | Created XAudio2 device.
08/03/2017 20:30:16 | Created audio manager.
08/03/2017 20:30:16 | Created input manager.
08/03/2017 20:30:16 | Created default font.
08/03/2017 20:30:16 | Initial app state is 'MainMenu'
08/03/2017 20:30:16 | Initial application settings:
08/03/2017 20:30:16 | InitState: MainMenu
08/03/2017 20:30:16 | Language:
08/03/2017 20:30:16 | LockCursor: True
08/03/2017 20:30:16 | EdgePanMode: Analog
08/03/2017 20:30:16 | EdgePanSpeed: 15
08/03/2017 20:30:16 | KeyboardPanSpeed: 15
08/03/2017 20:30:16 | KeyboardZoomSpeed: 10
08/03/2017 20:30:16 | KeyboardRotSpeed: 90°
08/03/2017 20:30:16 | InvertMouseWheelZoom: False
08/03/2017 20:30:16 | MouseWheelZoomSpeed: 1.12
08/03/2017 20:30:16 | MouseWheelZoomAtCursor: True
08/03/2017 20:30:16 | StickyFocus: True
08/03/2017 20:30:16 | HighDpiMode: False
08/03/2017 20:30:16 | AnimateBackgrounds: True
08/03/2017 20:30:16 | FancyParticles: True
08/03/2017 20:30:16 | AllowShipDeselection: False
08/03/2017 20:30:16 | EasyPartSelection: False
08/03/2017 20:30:16 | PreferBlueprintMode: False
08/03/2017 20:30:16 | BlueprintAutoPause: True
08/03/2017 20:30:16 | BuildAutoFocus: True
08/03/2017 20:30:16 | BuildAutoRotate: True
08/03/2017 20:30:16 | BuildAutoInteriors: True
08/03/2017 20:30:16 | PaintAutoFocus: True
08/03/2017 20:30:16 | PaintAutoRotate: True
08/03/2017 20:30:16 | PaintAllowOverwrite: True
08/03/2017 20:30:16 | PaintMirrorMode: False
08/03/2017 20:30:16 | RepairAutoFocus: True
08/03/2017 20:30:16 | RepairAutoRotate: False
08/03/2017 20:30:16 | BuildAllowOverwrite: True
08/03/2017 20:30:16 | BuildAutoDoors: True
08/03/2017 20:30:16 | BuildEnforceCrewAccess: True
08/03/2017 20:30:16 | BuildMirrorMode: False
08/03/2017 20:30:16 | GrabLeavesCorridors: True
08/03/2017 20:30:16 | RepairAutoDoors: True
08/03/2017 20:30:16 | AutoHireCrew: True
08/03/2017 20:30:16 | PartToolTips: True
08/03/2017 20:30:16 | AutoSave: True
08/03/2017 20:30:16 | AutoSaveInterval: 600
08/03/2017 20:30:16 | FtlAutoSave: True
08/03/2017 20:30:16 | ShowOnShipIndicators: True
08/03/2017 20:30:16 | AutoPauseOnLostFocus: True
08/03/2017 20:30:16 | ScreenShake: True
08/03/2017 20:30:16 | VersionCheckMode: Stable
08/03/2017 20:30:16 | EnableMetrics: True
08/03/2017 20:30:16 | PreferBorderlessWindowToggle: False
08/03/2017 20:30:16 | MasterVolume: 1
08/03/2017 20:30:16 | EffectsVolume: 1
08/03/2017 20:30:16 | InterfaceVolume: 1
08/03/2017 20:30:16 | ShowTutorials: True
08/03/2017 20:30:16 | AutoFtlJump: False
08/03/2017 20:30:16 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]
08/03/2017 20:30:16 | DefaultBuildTool: Grab
08/03/2017 20:30:16 | DefaultDecalTool: Grab
08/03/2017 20:30:16 | DontReportErrorsForShips: System.Collections.Generic.HashSet`1[System.String]
08/03/2017 20:30:16 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
08/03/2017 20:30:16 | PlayerColor:
08/03/2017 20:30:16 | EnemyColor:
08/03/2017 20:30:16 | NeutralColor:
08/03/2017 20:30:16 | MiniviewInCombatMode: Auto
08/03/2017 20:30:16 | MiniviewNotInCombatMode: Auto
08/03/2017 20:30:16 | MiniviewLockRotation: False
08/03/2017 20:30:16 | MiniviewSize:
08/03/2017 20:30:16 | ShowInteriors: False
08/03/2017 20:30:16 | AlwaysShowCommandWidgets: False
08/03/2017 20:30:16 | PreferWorldRelativeAttackAngle: False
08/03/2017 20:30:16 | ShipLibraryLargeIcons: False
08/03/2017 20:30:16 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
08/03/2017 20:30:16 | DeleteFileOnStartup:
08/03/2017 20:30:16 | FeedbackEmail:
08/03/2017 20:30:17 | Starting main game loop...
08/03/2017 20:30:17 | Enabled mods:
08/03/2017 20:30:19 | 0.2.0ClassicJam.Star_Wars_Galaxy
08/03/2017 20:30:19 | anex_phase_shield
08/03/2017 20:30:19 | bubbet.bubbleshieldgeneratorlatest
08/03/2017 20:30:19 | Capital Ship Weaponry
08/03/2017 20:30:19 | ClassicJam-0.1.0.Star_Wars_Galaxy
08/03/2017 20:30:19 | drive-download-20170731T072329Z-001
08/03/2017 20:30:19 | drive-download-20170731T115434Z-001
08/03/2017 20:30:19 | ExtraCannons_1.3.5.1
08/03/2017 20:30:19 | Lafiel.Abh_mod0.4.5
08/03/2017 20:30:19 | Meranera_additional_weapons
08/03/2017 20:30:19 | More Missiles_v1.0.3
08/03/2017 20:30:19 | Loaded language 'en'.
08/03/2017 20:30:21 | Output compiling shader 'C:\Program Files\Cosmoteer\Data\Ships\Terran\shield_generator\shield.shader' (pix):
08/03/2017 20:30:21 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
08/03/2017 20:30:21 |
08/03/2017 20:30:22 | Output compiling shader 'C:\Program Files\Cosmoteer\Mods\0.2.0ClassicJam.Star_Wars_Galaxy\ShieldGenInt\shield.shader' (pix):
08/03/2017 20:30:22 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
08/03/2017 20:30:22 |
08/03/2017 20:30:22 | Output compiling shader 'C:\Program Files\Cosmoteer\Mods\0.2.0ClassicJam.Star_Wars_Galaxy\ShieldGenSml\shield.shader' (pix):
08/03/2017 20:30:22 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
08/03/2017 20:30:22 |
08/03/2017 20:30:22 | Output compiling shader 'C:\Program Files\Cosmoteer\Mods\0.2.0ClassicJam.Star_Wars_Galaxy\ShieldGenLrg\shield.shader' (pix):
08/03/2017 20:30:22 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
08/03/2017 20:30:22 |
08/03/2017 20:30:22 | Output compiling shader 'C:\Program Files\Cosmoteer\Mods\anex_phase_shield\phase_shield\shield.shader' (pix):
08/03/2017 20:30:22 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
08/03/2017 20:30:22 |
08/03/2017 20:30:22 | Output compiling shader 'C:\Program Files\Cosmoteer\Mods\bubbet.bubbleshieldgeneratorlatest\bubble_generator\shield.shader' (pix):
08/03/2017 20:30:22 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
08/03/2017 20:30:22 |
08/03/2017 20:30:26 | Output compiling shader 'C:\Program Files\Cosmoteer\Mods\Lafiel.Abh_mod0.4.5\advanced_shield\advanced_shield.shader' (pix):
08/03/2017 20:30:26 | C:\Program Files\Cosmoteer\unknown(20,69-160): warning X3571: pow(f, e) will not work for negative f, use abs(f) or conditionally handle negative values if you expect them
08/03/2017 20:30:26 |
08/03/2017 20:30:47 | Loaded game rules.
08/03/2017 20:30:47 | Memory usage at time of crash: 2,002,771,968
08/03/2017 20:30:47 | Application state stack at time of crash:
08/03/2017 20:30:47 | Cosmoteer.Assets
08/03/2017 20:30:47 | FPS at time of crash: 30.02122
08/03/2017 20:30:48 | System.ArgumentException: An item with the same key has already been added.
08/03/2017 20:30:48 | at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)
08/03/2017 20:30:48 | at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)
08/03/2017 20:30:48 | at Cosmoteer.Input.Inputs.ReadFrom(GenericSerialReader reader) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Input\Inputs.cs:line 511
08/03/2017 20:30:48 | at Cosmoteer.Assets.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Assets.cs:line 98
08/03/2017 20:30:48 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 187
08/03/2017 20:30:48 | at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 777
08/03/2017 20:30:48 | at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 693
08/03/2017 20:30:48 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 334
08/03/2017 20:30:48 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__40.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 241
08/03/2017 20:30:48 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 870
08/03/2017 20:30:48 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 160
08/03/2017 20:30:48 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 69
08/03/2017 20:30:48 | Actual data hash: 82b3dcc4b89156c9836824e50df12c43
08/03/2017 20:30:48 | Expected data hash: 82b3dcc4b89156c9836824e50df12c43
08/03/2017 20:30:48 | Director received exit call.
08/03/2017 20:30:48 | Disposed default font.
08/03/2017 20:30:49 | Disposed XA2AudioManager device.
08/03/2017 20:30:49 | Disposed audio manager.
08/03/2017 20:30:49 | Disposed clock.
08/03/2017 20:30:49 | Disposed input manager.
08/03/2017 20:30:49 | Disposed graphics manager.
08/03/2017 20:30:49 | Disposed swap chain.
08/03/2017 20:30:49 | Disposed Direct3D device.
08/03/2017 20:30:49 | Disposed DXGI factory.
08/03/2017 20:30:49 | Closed Windows form.
08/03/2017 20:30:49 | Director received exit call.
08/03/2017 20:30:49 | Disposed window.
08/03/2017 20:30:49 | Disposed platform interface.
08/03/2017 20:30:49 | Closing log output file...