Nazaxprime 'm interested in making/editing some particle effects and am wondering what shader/effects editor and/or add-ons, plugins & extensions you use and if you would suggest any open source solutions for mod devs...
I have Grafx2, Gimp, Inkscape, Blender, UE4, and Unity5 at the moment. Any guidance for opening the .shaders would be great, as there is a lack of info on the wiki(which I will gladly add to once I get some mods sorted).
Thanks in advance, Walt, or anyone with experience on the subject.
.shader
files are plain text files. They can be opened with Notepad/Notepad++ or your favorite code editor.
Take a look at
C:\Program Files\Cosmoteer\Data\base.shader
which contains struct
definitions and functions used by various shaders
Most shaders would use a variation of these two functions
- vert
: Returns vertex info after transformation(s).
- pix
: Modifies and returns a pixel, based on vert
output and sample color.
Hopefully, further discussions would shed light upon mysterious shaders and their usage, eg. warp.shader
. We can learn a few tricks from your experience too.