MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
PLEASE REPORT IT TO THE CREATOR OF THE MOD.
System.ArgumentNullException: Value cannot be null.
Parameter name: sim
at Cosmoteer.Ships.Ship.ExistsInSim(SimRoot sim) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Ship.cs:line 626
at Cosmoteer.Ships.Parts.Defenses.ArcShield.ValidateShieldHit(Vector2D bulletLoc, Vector2D bulletVel, Ship sourceShip, ShieldCollisionRules collisionRules) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Defenses\ArcShield.cs:line 117
at Cosmoteer.Bullets.Hits.BulletPenetratingHit.OnCollision(Fixture ourFixture, Fixture theirFixture, Contact contact) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Hits\BulletPenetratingHit.cs:line 178
at FarseerPhysics.Dynamics.Contacts.Contact.Update(ContactManager contactManager) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\Contacts\Contact.cs:line 305
at FarseerPhysics.Dynamics.World.SolveTOI(TimeStep& step) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\World.cs:line 869
at FarseerPhysics.Dynamics.World.Step(Single dt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\World.cs:line 1271
at Halfling.Scene.Dim2.SceneRoot.UpdatePhysics() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1138
at Halfling.Scene.Dim2.SceneRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1011
at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 830
at Halfling.Timing.FixedUpdater.Update(Time deltaTime, Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 111
at Cosmoteer.Simulation.SimRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 804
at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 701
at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 527
at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1129
at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 193
at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 803
at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 693
at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 334
at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 247
at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 857
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 164
at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 101
11/08/2017 15:02:42 | Logging successful initialized.
11/08/2017 15:02:42 | .NET Runtime Version: 4.0.30319.42000
11/08/2017 15:02:42 | Local: en-US
11/08/2017 15:02:42 | Language: en-US
11/08/2017 15:02:42 | Cosmoteer version 0.13.0_rc2
11/08/2017 15:02:42 | RELEASE CANDIDATE
11/08/2017 15:02:42 | Microsoft Windows 7 Ultimate 64-bit 6.1.7601
11/08/2017 15:02:42 | Intel(R) Core(TM) i7 CPU 870 @ 2.93GHz (4 logical processors)
11/08/2017 15:02:42 | 8151.1 MB RAM
11/08/2017 15:02:42 | NVIDIA GeForce GTX 760 (22.21.13.8569) (9/15/2017)
11/08/2017 15:02:43 | 1536.0 MB VRAM
11/08/2017 15:02:43 |
11/08/2017 15:02:43 | Loaded app settings.
11/08/2017 15:02:43 | Mixpanel Distinct ID: ffa0715f-04e9-4297-982d-1c22886d7390
11/08/2017 15:02:43 | Process is now DPI-aware.
11/08/2017 15:02:43 | Setup default cursor.
11/08/2017 15:02:43 | Using display adapter 0
11/08/2017 15:02:43 | Created DXGI factory.
11/08/2017 15:02:43 | Adapter #0: NVIDIA GeForce GTX 760
11/08/2017 15:02:43 | Output #0: emachines E182H (1366x768)
11/08/2017 15:02:43 | Updated Windows form configuration for borderless window.
11/08/2017 15:02:43 | Created Windows form.
11/08/2017 15:02:43 | Direct3D Feature Level: Level_11_0
11/08/2017 15:02:43 | Created Direct3D 11 Device.
11/08/2017 15:02:43 | Created swap chain: 1366x768.
11/08/2017 15:02:43 | Created window.
11/08/2017 15:02:43 | Created clock.
11/08/2017 15:02:44 | Created graphics manager.
11/08/2017 15:02:44 | Created XAudio2 device.
11/08/2017 15:02:44 | Created audio manager.
11/08/2017 15:02:44 | Created input manager.
11/08/2017 15:02:44 | Created default font.
11/08/2017 15:02:44 | Initial app state is 'MainMenu'
11/08/2017 15:02:44 | Initial application settings:
11/08/2017 15:02:44 | LastGameVersion:
11/08/2017 15:02:44 | InitState: MainMenu
11/08/2017 15:02:44 | Language:
11/08/2017 15:02:44 | LockCursor: True
11/08/2017 15:02:44 | EdgePanMode: Analog
11/08/2017 15:02:44 | EdgePanSpeed: 15
11/08/2017 15:02:44 | KeyboardPanSpeed: 15
11/08/2017 15:02:44 | KeyboardZoomSpeed: 10
11/08/2017 15:02:44 | KeyboardRotSpeed: 90°
11/08/2017 15:02:44 | InvertMouseWheelZoom: False
11/08/2017 15:02:44 | MouseWheelZoomSpeed: 1.12
11/08/2017 15:02:44 | MouseWheelZoomAtCursor: True
11/08/2017 15:02:44 | StickyFocus: True
11/08/2017 15:02:44 | HighDpiMode: False
11/08/2017 15:02:44 | AnimateBackgrounds: True
11/08/2017 15:02:44 | FancyParticles: True
11/08/2017 15:02:44 | AllowShipDeselection: False
11/08/2017 15:02:44 | CtrlSelectsParts: False
11/08/2017 15:02:44 | PreferBlueprintMode: False
11/08/2017 15:02:44 | BlueprintAutoPause: True
11/08/2017 15:02:44 | BuildAutoFocus: True
11/08/2017 15:02:44 | BuildAutoRotate: True
11/08/2017 15:02:44 | BuildAutoInteriors: True
11/08/2017 15:02:44 | PaintAutoFocus: True
11/08/2017 15:02:44 | PaintAutoRotate: True
11/08/2017 15:02:44 | PaintAllowOverwrite: True
11/08/2017 15:02:44 | PaintMirrorMode: False
11/08/2017 15:02:44 | RepairAutoFocus: True
11/08/2017 15:02:44 | RepairAutoRotate: False
11/08/2017 15:02:44 | BuildAllowOverwrite: True
11/08/2017 15:02:44 | BuildAutoDoors: True
11/08/2017 15:02:44 | BuildEnforceCrewAccess: True
11/08/2017 15:02:44 | BuildMirrorMode: False
11/08/2017 15:02:44 | GrabLeavesCorridors: True
11/08/2017 15:02:44 | RepairAutoDoors: True
11/08/2017 15:02:44 | AutoHireCrew: True
11/08/2017 15:02:44 | PartToolTips: True
11/08/2017 15:02:44 | AutoSave: True
11/08/2017 15:02:44 | AutoSavesToKeep: 10
11/08/2017 15:02:44 | QuickSavesToKeep: 10
11/08/2017 15:02:44 | AutoSaveInterval: 600
11/08/2017 15:02:44 | FtlAutoSave: True
11/08/2017 15:02:44 | ShowOnShipIndicators: True
11/08/2017 15:02:44 | AutoPauseOnLostFocus: True
11/08/2017 15:02:44 | ScreenShake: True
11/08/2017 15:02:44 | VersionCheckMode: Unstable
11/08/2017 15:02:44 | EnableMetrics: True
11/08/2017 15:02:44 | PreferBorderlessWindowToggle: False
11/08/2017 15:02:44 | MasterVolume: 1
11/08/2017 15:02:44 | EffectsVolume: 1
11/08/2017 15:02:44 | InterfaceVolume: 1
11/08/2017 15:02:44 | ShowTutorials: True
11/08/2017 15:02:44 | AutoFtlJump: False
11/08/2017 15:02:44 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.PaintScheme]
11/08/2017 15:02:44 | DefaultBuildTool: Grab
11/08/2017 15:02:44 | DefaultDecalTool: Grab
11/08/2017 15:02:44 | DontReportErrorsForShips: System.Collections.Generic.HashSet`1[System.String]
11/08/2017 15:02:44 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
11/08/2017 15:02:44 | PlayerColor:
11/08/2017 15:02:44 | EnemyColor:
11/08/2017 15:02:44 | NeutralColor:
11/08/2017 15:02:44 | MiniviewInCombatMode: Auto
11/08/2017 15:02:44 | MiniviewNotInCombatMode: Auto
11/08/2017 15:02:44 | MiniviewLockRotation: False
11/08/2017 15:02:44 | MiniviewSize:
11/08/2017 15:02:44 | ShowInteriors: False
11/08/2017 15:02:44 | AlwaysShowCommandWidgets: False
11/08/2017 15:02:44 | PreferWorldRelativeAttackAngle: False
11/08/2017 15:02:44 | PreferWorldRelativeFollowAngle: False
11/08/2017 15:02:44 | ShipLibraryLargeIcons: False
11/08/2017 15:02:44 | AdHocFormations: False
11/08/2017 15:02:44 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
11/08/2017 15:02:44 | DeleteFileOnStartup:
11/08/2017 15:02:44 | FeedbackEmail:
11/08/2017 15:02:44 | DefaultGameMode:
11/08/2017 15:02:44 | DefaultCreativeModeMapSize: 0
11/08/2017 15:02:44 | DefaultBountyModeDifficulty: 0
11/08/2017 15:02:44 | DefaultBountyModeMapSize: 0
11/08/2017 15:02:44 | DefaultBountyModeStarterShip: 0
11/08/2017 15:02:44 | WarnOutOfDateGpuDrivers: True
11/08/2017 15:02:44 | DefaultMPJoinHostname:
11/08/2017 15:02:44 | PlayerName:
11/08/2017 15:02:44 | Starting main game loop...
11/08/2017 15:02:44 | Enabled mods:
11/08/2017 15:02:44 | billion_credits
11/08/2017 15:02:44 | huge_ships
11/08/2017 15:02:44 | Atack of the memes
11/08/2017 15:02:44 | Big ass gun
11/08/2017 15:02:44 | bubbet.placeholdermod-0.0.6
11/08/2017 15:02:44 | Decals +
11/08/2017 15:02:44 | ExtraCannons_1.3.5.1
11/08/2017 15:02:44 | Fast_Fire_Lasers
11/08/2017 15:02:44 | Flame mod
11/08/2017 15:02:44 | Jukeboxes
11/08/2017 15:02:44 | My spesial mod
11/08/2017 15:02:44 | Photo_Seekers
11/08/2017 15:02:44 | Swarmer
11/08/2017 15:02:44 | Loaded language 'en'.
11/08/2017 15:02:54 | Loaded game rules.
11/08/2017 15:03:04 | Game pushed onto stack.
11/08/2017 15:03:04 | Game mode is: CreativeGameModeManager
11/08/2017 15:15:23 | Saved game as "Auto-Save 2017-11-08_15-15-22".
11/08/2017 15:27:59 | Saved game as "Auto-Save 2017-11-08_15-27-56".
11/08/2017 15:38:11 | Saved game as "Auto-Save 2017-11-08_15-38-08".
11/08/2017 15:42:46 | Memory usage at time of crash: 2,710,654,976
11/08/2017 15:42:46 | Application state stack at time of crash:
11/08/2017 15:42:46 | Cosmoteer.Game.GameRoot
11/08/2017 15:42:46 | Cosmoteer.Gui.TitleScreen
11/08/2017 15:42:46 | FPS at time of crash: 70.06011
11/08/2017 15:42:46 | Running processes at time of crash:
11/08/2017 15:42:46 | audiodg
11/08/2017 15:42:46 | chrome
11/08/2017 15:42:46 | conhost
11/08/2017 15:42:46 | Cosmoteer
11/08/2017 15:42:46 | csrss
11/08/2017 15:42:46 | dwm
11/08/2017 15:42:46 | explorer
11/08/2017 15:42:46 | GoogleCrashHandler
11/08/2017 15:42:46 | GoogleCrashHandler64
11/08/2017 15:42:46 | Idle
11/08/2017 15:42:46 | jucheck
11/08/2017 15:42:46 | jusched
11/08/2017 15:42:46 | lsass
11/08/2017 15:42:46 | lsm
11/08/2017 15:42:46 | notepad
11/08/2017 15:42:46 | nvcontainer
11/08/2017 15:42:46 | NVDisplay.Container
11/08/2017 15:42:46 | NVIDIA Web Helper
11/08/2017 15:42:46 | nvspcaps64
11/08/2017 15:42:46 | NvTelemetryContainer
11/08/2017 15:42:46 | nvtray
11/08/2017 15:42:46 | SearchIndexer
11/08/2017 15:42:46 | services
11/08/2017 15:42:46 | sidebar
11/08/2017 15:42:46 | smss
11/08/2017 15:42:46 | spoolsv
11/08/2017 15:42:46 | Steam
11/08/2017 15:42:46 | SteamService
11/08/2017 15:42:46 | steamwebhelper
11/08/2017 15:42:46 | svchost
11/08/2017 15:42:46 | System
11/08/2017 15:42:46 | taskhost
11/08/2017 15:42:46 | wininit
11/08/2017 15:42:46 | winlogon
11/08/2017 15:42:46 | wmpnetwk
11/08/2017 15:42:46 | WUDFHost
11/08/2017 15:42:46 | System.ArgumentNullException: Value cannot be null.
11/08/2017 15:42:46 | Parameter name: sim
11/08/2017 15:42:46 | at Cosmoteer.Ships.Ship.ExistsInSim(SimRoot sim) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Ship.cs:line 626
11/08/2017 15:42:46 | at Cosmoteer.Ships.Parts.Defenses.ArcShield.ValidateShieldHit(Vector2D bulletLoc, Vector2D bulletVel, Ship sourceShip, ShieldCollisionRules collisionRules) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Defenses\ArcShield.cs:line 117
11/08/2017 15:42:46 | at Cosmoteer.Bullets.Hits.BulletPenetratingHit.OnCollision(Fixture ourFixture, Fixture theirFixture, Contact contact) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Bullets\Hits\BulletPenetratingHit.cs:line 178
11/08/2017 15:42:46 | at FarseerPhysics.Dynamics.Contacts.Contact.Update(ContactManager contactManager) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\Contacts\Contact.cs:line 305
11/08/2017 15:42:46 | at FarseerPhysics.Dynamics.World.SolveTOI(TimeStep& step) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\World.cs:line 869
11/08/2017 15:42:46 | at FarseerPhysics.Dynamics.World.Step(Single dt) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\3rd Party\Farseer Physics Engine 3.5\Dynamics\World.cs:line 1271
11/08/2017 15:42:46 | at Halfling.Scene.Dim2.SceneRoot.UpdatePhysics() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1138
11/08/2017 15:42:46 | at Halfling.Scene.Dim2.SceneRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 1011
11/08/2017 15:42:46 | at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 830
11/08/2017 15:42:46 | at Halfling.Timing.FixedUpdater.Update(Time deltaTime, Action action) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Timing\FixedUpdater.cs:line 111
11/08/2017 15:42:46 | at Cosmoteer.Simulation.SimRoot.DoFixedUpdates() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 804
11/08/2017 15:42:46 | at Halfling.Scene.Dim2.SceneRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Scene\Dim2\SceneRoot.cs:line 701
11/08/2017 15:42:46 | at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 527
11/08/2017 15:42:46 | at Cosmoteer.Game.GameRoot.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1129
11/08/2017 15:42:46 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(StateMethodInvoker updateParent) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\AppStateEx.cs:line 193
11/08/2017 15:42:46 | at Halfling.Application.Director.CallUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 803
11/08/2017 15:42:46 | at Halfling.Application.Director.DoUpdate() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 693
11/08/2017 15:42:46 | at Halfling.Application.Director.<GetRunIterator>d__83.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Director.cs:line 334
11/08/2017 15:42:46 | at Halfling.Application.Bases.GenericApp.<ApplicationMainIterator>d__42.MoveNext() in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 247
11/08/2017 15:42:46 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Windows\D3D11\D3D11Window.cs:line 857
11/08/2017 15:42:46 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Application\Bases\GenericApp.cs:line 164
11/08/2017 15:42:46 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\Walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 101
11/08/2017 15:42:46 | Actual data hash: dda345a5a9e2bddb83d61647735ac763
11/08/2017 15:42:46 | Expected data hash: 310e7d3ec58cdee15b2689fe3b6a1efd
11/08/2017 15:42:46 | Director received exit call.
11/08/2017 15:42:46 | Disposed default font.
11/08/2017 15:42:47 | Disposed XA2AudioManager device.
11/08/2017 15:42:47 | Disposed audio manager.
11/08/2017 15:42:47 | Disposed clock.
11/08/2017 15:42:47 | Disposed input manager.
11/08/2017 15:42:47 | Disposed graphics manager.
11/08/2017 15:42:47 | Disposed swap chain.
11/08/2017 15:42:47 | Disposed Direct3D device.
11/08/2017 15:42:47 | Disposed DXGI factory.
11/08/2017 15:42:47 | Closed Windows form.
11/08/2017 15:42:47 | Director received exit call.
11/08/2017 15:42:47 | Disposed window.
11/08/2017 15:42:47 | Disposed platform interface.
11/08/2017 15:42:47 | Closing log output file...