SmallThrusterTrail = &<Particles/Thrusters/small_thruster_trail.txt>
SmallThrusterGlow = &<Particles/Thrusters/small_thruster_glow.txt>
MedThrusterTrail = &<Particles/Thrusters/med_thruster_trail.txt>
MedThrusterGlow = &<Particles/Thrusters/med_thruster_glow.txt>
BigThrusterGlow = &<Particles/Thrusters/big_thruster_glow.txt>
BigThrusterTrail = &<Particles/Thrusters/big_thruster_trail.txt>
MedCannonShoot = &<Particles/Cannons/med_cannon_shoot.txt>
MedCannonSmoke = &<Particles/Cannons/med_cannon_smoke.txt>
MedBulletTrail = &<Particles/Cannons/med_bullet_trail.txt>
MedBulletHit = &<Particles/Cannons/med_bullet_hit.txt>
MedBulletHitStruct = &<Particles/Cannons/med_bullet_hit_struct.txt>
MedBulletPenetrate = &<Particles/Cannons/med_bullet_penetrate.txt>
MedBulletSmoke = &<Particles/Cannons/med_bullet_smoke.txt>
MedBulletFlash = &<Particles/Cannons/med_bullet_flash.txt>
BigCannonShoot = &<Particles/Cannons/big_cannon_shoot.txt>
BigCannonSmoke = &<Particles/Cannons/big_cannon_smoke.txt>
BigBulletTrail = &<Particles/Cannons/big_bullet_trail.txt>
BigBulletHit = &<Particles/Cannons/big_bullet_hit.txt>
BigBulletHitStruct = &<Particles/Cannons/big_bullet_hit_struct.txt>
BigBulletPenetrate = &<Particles/Cannons/big_bullet_penetrate.txt>
BigBulletSmoke = &<Particles/Cannons/big_bullet_smoke.txt>
BigBulletFlash = &<Particles/Cannons/big_bullet_flash.txt>
SmallLaserShoot = &<Particles/Lasers/small_laser_shoot.txt>
SmallLaserShotGlow = &<Particles/Lasers/small_laser_shot_glow.txt>
SmallLaserHit = &<Particles/Lasers/small_laser_hit.txt>
SmallLaserHitStruct = &<Particles/Lasers/small_laser_hit_struct.txt>
SmallLaserFlash = &<Particles/Lasers/small_laser_flash.txt>
SmallLaserSparks = &<Particles/Lasers/small_laser_sparks.txt>
ElectroBoltShoot = &<Particles/Electro/electro_bolt_shoot.txt>
ElectroBoltShotGlow = &<Particles/Electro/electro_bolt_shot_glow.txt>
ElectroBoltHit = &<Particles/Electro/electro_bolt_hit.txt>
ElectroBoltHitStruct = &<Particles/Electro/electro_bolt_hit_struct.txt>
ElectroBoltSparks = &<Particles/Electro/electro_bolt_sparks.txt>
ElectroBoltFlash = &<Particles/Electro/electro_bolt_flash.txt>
ElectroBoltDischarge = &<Particles/Electro/electro_bolt_discharge.txt>
IonBeamEmitSparks = &<Particles/Lasers/ion_beam_emit_sparks.txt>
IonBeamHit = &<Particles/Lasers/ion_beam_hit.txt>
IonBeamHitStruct = &<Particles/Lasers/ion_beam_hit_struct.txt>
IonBeamHitFlash = &<Particles/Lasers/ion_beam_hit_flash.txt>
IonBeamHitSparks = &<Particles/Lasers/ion_beam_hit_sparks.txt>
MissileShoot = &<Particles/Missiles/missile_shoot.txt>
MissileThrusterGlow = &<Particles/Missiles/missile_thruster_glow.txt>
MissileThrusterTrail = &<Particles/Missiles/missile_thruster_trail.txt>
MissileHit = &<Particles/Missiles/missile_hit.txt>
MissileFlash = &<Particles/Missiles/missile_flash.txt>
MissileShockwave = &<Particles/Missiles/missile_shockwave.txt>
MissileSmoke = &<Particles/Missiles/missile_smoke.txt>
PointDefenseShoot = &<Particles/Defenses/point_defense_shoot.txt>
StructExplode = &<Particles/Explosions/struct_explode.txt>
StructExplodeDebris = &<Particles/Explosions/struct_explode_debris.txt>
SmallPartExplode = &<Particles/Explosions/small_part_explode.txt>
SmallPartExplodeDry = &<Particles/Explosions/small_part_explode_dry.txt>
SmallPartExplodeFlash = &<Particles/Explosions/small_part_explode_flash.txt>
SmallPartExplodeDebris = &<Particles/Explosions/small_part_explode_debris.txt>
SmallPartExplodeSmoke = &<Particles/Explosions/small_part_explode_smoke.txt>
MedPartExplode = &<Particles/Explosions/med_part_explode.txt>
MedPartExplodeDry = &<Particles/Explosions/med_part_explode_dry.txt>
MedPartExplodeFlash = &<Particles/Explosions/med_part_explode_flash.txt>
MedPartExplodeDebris = &<Particles/Explosions/med_part_explode_debris.txt>
MedPartExplodeSmoke = &<Particles/Explosions/med_part_explode_smoke.txt>
BigPartExplode = &<Particles/Explosions/big_part_explode.txt>
BigPartExplodeFlash = &<Particles/Explosions/big_part_explode_flash.txt>
BigPartExplodeDebris = &<Particles/Explosions/big_part_explode_debris.txt>
BigPartExplodeSmoke = &<Particles/Explosions/big_part_explode_smoke.txt>
ReactorExplode = &<Particles/Explosions/reactor_explode.txt>
ReactorExplodeFlash = &<Particles/Explosions/reactor_explode_flash.txt>
ReactorShockwave = &<Particles/Explosions/reactor_shockwave.txt>
Deadman = &<Particles/Dead/deadman.txt>
FireDeath = &<Particles/Dead/fire_death.txt>
FireSmoke = &<Particles/Fire/fire_smoke.txt>
FireSparks = &<Particles/Fire/fire_sparks.txt>
FireExtinguisher = &<Particles/Fire/fire_extinguisher.txt>
has a problem i cant do anything i know there is a no mod cosmoteer thingy so dont mension