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I have a small issue with the way the crew is spawned: they don't appear to be spawning in their own beds...

I regularly section off different components, to avoid losing whole areas if the shields are penetrated, but in this picture, notice that the two offline components havn't had any crew spawn in their area, so they can never be powered. The only way I can get them to respawn there at the minute is to delete and then replace the beds in the construction area.

It's not a game breaker or anything, but it is sometimes hard to keep track of whether it's happened, especially in larger areas, where, out of battle, it looks ok, but there's only one guy running around four components!

Cheers,
GM

GreylerMarak This is likely because once the crew have spawned they don't care where they idle, they'll do it in whichever crew room they please. If the parts were at all connected once there is a chance that the crew will idle in the room they weren't spawned in and therefore will be lacking in the places needed.

Bubbet A nice fix for this would be respawning the crew in the rooms they belong in when exiting bp mode.

    Honestly, I think the real solution here is to allow players to assign crew to specific rooms so that there's no need to section off parts of the ship.

    GreylerMarak Try holding town tilde ~ when spawning your ship, this will have all the crew start in quarters, though you will also start without powered blocks or loaded guns.

    Bubbet Yeah, that must be it - although I thought I'd created those parts from scratch, but I can't really remember...

    Walt Yes! That would be very useful. Although I also section them off so that explosions don't rip through the whole ship... 😃

    yobeefjerky Ah, interesting, thanks, I didn't know that!

      6 days later

      that happend to me when i made some designs with the crew beds and power and shield, but all i have to do is to fire them all, then hire all back

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