Teg That kiter...
really is annoying. It stays, always, just far enough so the bullets from the cannons simply disappear. And as you shoot it down, everything looks fine, but as you take off pieces from it, it gets lighter and flies faster. Until it does that. It stays just out of reach... I think this kind of tactics is cheap... I mean, relying on game mechanics is valid, i guess, but that's like playing the king of fighters against noobs and throwing a hadouken barrage at them until they die. It takes forever. It's ugly. it's shameful for everyone, even for whoever's watching. It's like a kick in the balls... it's almost cheating, but it's kinda fair.
Anyway, if it wins, it wins, i guess... Maybe Exodia needs some missiles. Just a few, just to deal with that kind of tactic... maybe some other day.
EDIT: also, that other one is kinda cute. I'll try some other things with it some other day. next week.
EDIT: i left it running for a few minutes on x4 to see where that would end. I got bored of watching this stalemate.
it just flees like a coward, shooting missiles that never hits. I made some small optimizations to the Exodia, nothing too drastic. Just added a few more PDs. Here's what i did.
EDIT: Exodia Prime beats it though. It can reach your kiter.