Project Command and Destroy is a reimaginating of Command and Conquer:Generals in Cosmoteer (Classic) with costum missions and Factions.
General Q&A
- Q:Will there be a Campaign and how ?
A:The Project will have saves representing each part of the campaign respectively.
2.Q: What will be the units?
A: firstly i dont know yet but making infantry is a hard thingy to decide to make as it might be useless or annoying.
3.Q: How will you release the project?
A: via Mediafire with README.Txt wich will give instructions or how to use.txt.
Content :
(Very Early Content)
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Vehicles:
China:
-Battlemaster Tank
-Dragon Tank
-Gattling Tank
-Construction Dozer
-Nuke Cannon
-Inferno Cannon
-Overlord Tank
-Better Overlord Versions: Gattling , Missile, Sensor
USA:
-not done...
GLA:
-not done
Plans:
Campaign:
The first one i am probably make is a early stage's of USA or Chinese Campaign's
How will campaigns work:
-Eliminate a certain target
-Eliminate all targets
Missions:
Missions will be:
-Destroying Outposts
-Spec Ops
-Anything i come up with.
Release's :
It will be in a Demo - Alpha - Beta - Release Style
Full release: February 2023 (Full Campaign will take forever so thats why)
Downloads:
Demo v 0.1 : X- - - - - - - - - Oops No Link in sight - - - X
Undisclosed Download Method :
If you want to use this project files i got right now you can ask me.
Gameplay Testing Program and Helpers.
**If you want to see the RTS action from 2000 - 2007 of command and conquer come to life . You can help with the project.. **
Gameplay Testing Status: Unavailable
Mods:
Kroom's Forge
If you have any Sugestion or sugestions comment down bellow.