Big suggestion and parts
Crew:
They are now capable of having "ranks".
3x3 16 crew room
4x2 Captain room
Capable of doing such a thing, like operating things like some dangerous parts or dangerous situations. Captains can also pilot control rooms.
5x3 Admiral room
Commands crew to protect. Crew might have increased speed or anything. Commanders command crew in dangerous situation such as reactor exposure or other.
2x4 Engineer room
Breaches will make the engineer fix it.
Weapons:
Plasma chainer
Fires a ball of plasma which explodes into some large chain of eletricity. It's expensive but it can be drained by anti emps.
Flamethrower
It spreads lava and do a surge of damage. It needs alot of resources and it has some cooldown.
Piloted shock-guns
It homes into a selected part. It also does a lot of damage and shocks the parts. It does damage, and it does peneteration.
Proton Missiles
It is deadly, it impacts much into some ships. It might even create craters in armor. It is effective to armor and eletricity, but it requires alot of time to construct it's bullets.
Other:
Diagonal control rooms
Please add it, i want diagonal control rooms.
Cargo batteries
Cargo batteries are cargo transferable to some ships. It must be loaded a ton of loaded batteries, to fully transfer it to a giant ship. Once connected, crew will put it in storages or other things. For each stored power it weighs.
Small cargo battery
Same as cargo batteries but stores lesser batteries and cheaper.
Support:
Anti-Emp-Defense
Destroys energy draining bullets by the power of draining bullets. It deals damage, and can attack. Injects a drainer to drain eletricity in bullets.
Magnetiser
Attracts bullets. Instead of destroying them it keeps it in the magnet place. Unless destroyed by the sides, it is fragile and needs some power. It lasts as long it recieves enough power.
Fire sprinklers
Incase of a fire, spreads water in the fire sprinkler's place its placed in, and extungish it. Can be stacked on only a corridor.
Thermal booster
Boosts a reactor's production, but heats it up alot. If overheated, the reactor explodes. This is cheap and can be touched with the reactor to boost. Manned.
Shields:
Bubble shield
It displays a bubble shield in a ball pattern. Like the force projector, it uses low damage and abosrbs damage by 30%. Redirected damage on parts will attract here until disabled.
L shield
It is just a diagonal shield, displaying a I__ pattern. (V or U)
Force projector
Displays a force projector which absorbs bullet's damage. It absorbs cannon or fire damage by 70%. It also bounces off bullets by 30% of their damage. This one is very expensive.
U shield
I don't know why, but why not? It has a pit for bullets to go in.