If someone could explain the crash or solve it, the help would be greatly appreciated. Loves <3
Log File:
04/02/2022 17:20:40 | Logging successful initialized.
04/02/2022 17:20:40 | .NET Runtime Version: 6.0.1
04/02/2022 17:20:40 | Running as a 64-bit process.
04/02/2022 17:20:40 | Locale: en-US
04/02/2022 17:20:40 | Language: en-US
04/02/2022 17:20:40 | Executable path: [user's home folder]\Desktop\CUBE\Other\Games\Cosmoteer\Bin\Cosmoteer.exe
04/02/2022 17:20:40 | Cosmoteer version 0.15.17b build 0.15.17b_standalone
04/02/2022 17:20:40 | Build Date: 1/9/2022 8:29:31 PM
04/02/2022 17:20:40 | Build Commit: af1a96c40a3207d2cef46eba4865f522dfef4102
04/02/2022 17:20:43 | Microsoft Windows 10 Pro 64-bit 10.0.19044
04/02/2022 17:20:43 | Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz (4 logical / 2 physical cores)
04/02/2022 17:20:43 | 3998.4 MB RAM
04/02/2022 17:20:43 | Intel(R) HD Graphics 5500 (20.19.15.5107) (11/15/2019)
04/02/2022 17:20:43 | 1024.0 MB VRAM
04/02/2022 17:20:43 |
04/02/2022 17:20:44 | Loaded app settings.
04/02/2022 17:20:44 | Set application DPI mode: PerMonitor
04/02/2022 17:20:44 | Setup default cursor.
04/02/2022 17:20:44 | Using display adapter 0
04/02/2022 17:20:44 | Created DXGI factory.
04/02/2022 17:20:44 | Adapter #0: NVIDIA GeForce 940M
04/02/2022 17:20:45 | Output #0: Generic PnP Monitor (1366x768)
04/02/2022 17:20:45 | Adapter #1: Intel(R) HD Graphics 5500
04/02/2022 17:20:45 | Adapter #2: Microsoft Basic Render Driver
04/02/2022 17:20:45 | Updated Windows form configuration for resizable windowed.
04/02/2022 17:20:45 | Created Windows form.
04/02/2022 17:20:46 | Direct3D Feature Level: Level_11_0
04/02/2022 17:20:46 | Created Direct3D 11 Device.
04/02/2022 17:20:46 | Created swap chain: 1008x681.
04/02/2022 17:20:46 | Created window.
04/02/2022 17:20:46 | Created clock.
04/02/2022 17:20:46 | Created graphics manager.
04/02/2022 17:20:55 | Created XAudio2 device.
04/02/2022 17:20:55 | Created audio manager.
04/02/2022 17:20:55 | Created input manager.
04/02/2022 17:20:55 | Created default font.
04/02/2022 17:20:55 | Initial app state is 'MainMenu'
04/02/2022 17:20:55 | Initial application settings:
04/02/2022 17:20:55 | LastGameVersion:
04/02/2022 17:20:55 | InitState: MainMenu
04/02/2022 17:20:55 | Language:
04/02/2022 17:20:55 | LockCursor: False
04/02/2022 17:20:55 | EdgePanMode: Analog
04/02/2022 17:20:55 | EdgePanSpeed: 15
04/02/2022 17:20:55 | KeyboardPanSpeed: 15
04/02/2022 17:20:55 | KeyboardZoomSpeed: 10
04/02/2022 17:20:55 | KeyboardRotSpeed: 90°
04/02/2022 17:20:55 | EnableMouseWheelZoom: True
04/02/2022 17:20:55 | InvertMouseWheelZoom: False
04/02/2022 17:20:55 | MouseWheelZoomSpeed: 1.12
04/02/2022 17:20:55 | MouseWheelZoomAtCursor: True
04/02/2022 17:20:55 | AutoTrackOnScreenShips: True
04/02/2022 17:20:55 | StickyFocus: True
04/02/2022 17:20:55 | DpiScaleMode: Dpi200
04/02/2022 17:20:55 | AnimateBackgrounds: True
04/02/2022 17:20:55 | BackgroundGrid: True
04/02/2022 17:20:55 | FancyParticles: True
04/02/2022 17:20:55 | UncompressedTextures: False
04/02/2022 17:20:55 | TargetFps: FpsTarget30
04/02/2022 17:20:55 | AllowShipDeselection: False
04/02/2022 17:20:55 | CtrlSelectsParts: True
04/02/2022 17:20:55 | EnableCollisionAvoidance: True
04/02/2022 17:20:55 | EnableArrivalMatching: True
04/02/2022 17:20:55 | PreferBlueprintMode: False
04/02/2022 17:20:55 | BlueprintAutoPause: True
04/02/2022 17:20:55 | ShowInvalidBlueprints: True
04/02/2022 17:20:55 | ShowAutoRemovedParts: True
04/02/2022 17:20:55 | ShowAutoRemovedDecals: True
04/02/2022 17:20:55 | BuildAutoRotate: True
04/02/2022 17:20:55 | BuildAutoInteriors: True
04/02/2022 17:20:55 | PaintAutoRotate: True
04/02/2022 17:20:55 | PaintAllowOverwrite: True
04/02/2022 17:20:55 | PaintMirrorEnabled: False
04/02/2022 17:20:55 | PaintMirrorAxis: Vertical
04/02/2022 17:20:55 | RepairAutoRotate: False
04/02/2022 17:20:55 | BuildAllowOverwrite: True
04/02/2022 17:20:55 | BuildAutoDoors: True
04/02/2022 17:20:55 | BuildShowNearestPaths: True
04/02/2022 17:20:55 | BuildMirrorEnabled: False
04/02/2022 17:20:55 | BuildMirrorAxis: Vertical
04/02/2022 17:20:55 | ShowStatBars: True
04/02/2022 17:20:55 | ConstructExitsBuild: False
04/02/2022 17:20:55 | CrewMirrorEnabled: False
04/02/2022 17:20:55 | CrewMirrorAxis: Vertical
04/02/2022 17:20:55 | CrewAutoRotate: True
04/02/2022 17:20:55 | ShowCrewPaths: True
04/02/2022 17:20:55 | ShowCrewHomes: True
04/02/2022 17:20:55 | DefaultRoles:
04/02/2022 17:20:55 | RowsOfParts: 1
04/02/2022 17:20:55 | GrabLeavesCorridors: True
04/02/2022 17:20:55 | RepairAutoDoors: True
04/02/2022 17:20:55 | AutoHireCrew: True
04/02/2022 17:20:55 | PartToolTips: True
04/02/2022 17:20:55 | PartToolTipsDefaultToStats: False
04/02/2022 17:20:55 | AutoSave: True
04/02/2022 17:20:55 | AutoSavesToKeep: 10
04/02/2022 17:20:55 | QuickSavesToKeep: 10
04/02/2022 17:20:55 | AutoSaveInterval: 600
04/02/2022 17:20:55 | SaveLostShips: True
04/02/2022 17:20:55 | LostShipsTokeep: 10
04/02/2022 17:20:55 | FtlAutoSave: True
04/02/2022 17:20:55 | ShowOnShipIndicators: True
04/02/2022 17:20:55 | ShowZoomedOutBlibs: True
04/02/2022 17:20:55 | ShowOffScreenBlips: True
04/02/2022 17:20:55 | PingNearbyEnemies: True
04/02/2022 17:20:55 | AutoPauseOnLostFocus: True
04/02/2022 17:20:55 | ScreenShake: True
04/02/2022 17:20:55 | ShowMidpointFocusWidget: True
04/02/2022 17:20:55 | VersionCheckMode: Stable
04/02/2022 17:20:55 | DefaultScreenshotFormat: Jpeg
04/02/2022 17:20:55 | EnableMetrics: True
04/02/2022 17:20:55 | PreferBorderlessWindowToggle: False
04/02/2022 17:20:55 | MasterVolume: 1
04/02/2022 17:20:55 | EffectsVolume: 1
04/02/2022 17:20:55 | InterfaceVolume: 1
04/02/2022 17:20:55 | MuteWhenUnfocused: False
04/02/2022 17:20:55 | ShowTutorials: True
04/02/2022 17:20:55 | AutoFtlJump: False
04/02/2022 17:20:55 | DefaultPaintScheme:
04/02/2022 17:20:55 | PaintSchemes: System.Collections.Generic.List1[Cosmoteer.Ships.Paint.PaintScheme]
04/02/2022 17:20:55 | DefaultBuildTool: Grab
04/02/2022 17:20:55 | DefaultDecalTool: Grab
04/02/2022 17:20:55 | TutorialPageStates: System.Collections.Generic.Dictionary
2[System.String,Cosmoteer.Tutorials.TutorialPageState]
04/02/2022 17:20:55 | DontDimDialogBackgrounds: False
04/02/2022 17:20:55 | PlayerColor:
04/02/2022 17:20:55 | EnemyColor:
04/02/2022 17:20:55 | NeutralColor:
04/02/2022 17:20:55 | RotateMinimap: True
04/02/2022 17:20:55 | MiniviewInCombatMode: Auto
04/02/2022 17:20:55 | MiniviewNotInCombatMode: Auto
04/02/2022 17:20:55 | MiniviewLockRotation: False
04/02/2022 17:20:55 | MiniviewSize:
04/02/2022 17:20:55 | ShowInteriors: False
04/02/2022 17:20:55 | ShowAllCommands: False
04/02/2022 17:20:55 | AlwaysShowCommandWidgets: False
04/02/2022 17:20:55 | ShowSelectedPartStatusBars: True
04/02/2022 17:20:55 | PreferShipRelativeAttackAngle: False
04/02/2022 17:20:55 | PreferWorldRelativeFollowAngle: False
04/02/2022 17:20:55 | DirectControlEnableWeapons: True
04/02/2022 17:20:55 | DirectControlAimAssist: True
04/02/2022 17:20:55 | DirectControlAutoBrake: True
04/02/2022 17:20:55 | DirectControlAutoFaceCursor: False
04/02/2022 17:20:55 | DirectControlViewFollowsCursor: False
04/02/2022 17:20:55 | DirectControlAutoRotateView: False
04/02/2022 17:20:55 | DirectControlAutoZoomView: False
04/02/2022 17:20:55 | DirectControlShowWeaponCoverage: False
04/02/2022 17:20:55 | ShipLibraryLargeIcons: False
04/02/2022 17:20:55 | BreakFormationToAttack: True
04/02/2022 17:20:55 | DisplayAllShips: False
04/02/2022 17:20:55 | ShowAdvancedCommands: False
04/02/2022 17:20:55 | EnabledMods: System.Collections.Generic.HashSet1[System.String]
04/02/2022 17:20:55 | AutoDisableMods: True
04/02/2022 17:20:55 | DeleteFileOnStartup:
04/02/2022 17:20:55 | DefaultGameMode:
04/02/2022 17:20:55 | DefaultCreativeModeMapSize: 0
04/02/2022 17:20:55 | DefaultBountyModeDifficulty: 0
04/02/2022 17:20:55 | DefaultBountyModeMapSize: 0
04/02/2022 17:20:55 | DefaultBountyModeStarterShip: 0
04/02/2022 17:20:55 | MPShipColorMode: RandomPerPlayer
04/02/2022 17:20:55 | MPBlipColorMode: FriendAndFoe
04/02/2022 17:20:55 | MPShowDamagePoints: True
04/02/2022 17:20:55 | CustomRulesets: System.Collections.Generic.Dictionary
2[System.String,System.Collections.Generic.List1[Cosmoteer.CustomRuleset]]
04/02/2022 17:20:55 | AllowP2PConnections: True
04/02/2022 17:20:55 | PreferLAN: False
04/02/2022 17:20:55 | DefaultServer: 0
04/02/2022 17:20:55 | ShowNewsOnStartup: True
04/02/2022 17:20:55 | ReadNewsArticles: System.Collections.Generic.HashSet
1[System.String]
04/02/2022 17:20:55 | ShowNewsAlerts: True
04/02/2022 17:20:55 | HiddenNewsAlerts: System.Collections.Generic.HashSet1[System.String]
04/02/2022 17:20:55 | MainMenuBackgroundIndex: 0
04/02/2022 17:20:55 | CycleMainMenuBackground: True
04/02/2022 17:20:55 | DefaultAuthorName:
04/02/2022 17:20:55 | ShowSteamWishlistPrompt: True
04/02/2022 17:20:55 | EnableGifRecorder: False
04/02/2022 17:20:55 | GifRecorderSeconds: 10
04/02/2022 17:20:55 | GifRecorderFramerate: 20
04/02/2022 17:20:55 | GifRecorderResolution: 480
04/02/2022 17:20:55 | Starting main game loop...
04/02/2022 17:20:56 | Enabled mods:
04/02/2022 17:22:02 | cosmoteer.billion_credits (1.0.0)
04/02/2022 17:22:02 | cosmoteer.huge_ships (1.0.0)
04/02/2022 17:22:02 | Lafiel.Abh (0.7.2.9 [NP1] (2021 October 25))
04/02/2022 17:22:03 | Loaded language 'en'.
04/02/2022 17:24:02 | Loaded game data in 185.7 seconds.
04/02/2022 17:24:38 | System.NullReferenceException: Object reference not set to an instance of an object.
04/02/2022 17:24:38 | at Cosmoteer.Ships.Parts.Logic.PartToggledComponents.OnRemovedFromPart(Part part) in C:\Users\walt\Documents\Code\Cosmoteer Classic\Source\Ships\Parts\Logic\PartToggledComponents.cs:line 71
04/02/2022 17:24:38 | at Cosmoteer.Ships.Parts.PartComponent.Cosmoteer.Ships.Parts.Part.IPartComponentMethods.OnRemovedFromPart(Part part) in C:\Users\walt\Documents\Code\Cosmoteer Classic\Source\Ships\Parts\PartComponent.cs:line 258
04/02/2022 17:24:38 | at Cosmoteer.Ships.Parts.Part.RemoveComponents(IList
1 components) in C:\Users\walt\Documents\Code\Cosmoteer Classic\Source\Ships\Parts\Part.cs:line 491
04/02/2022 17:24:38 | at Cosmoteer.Ships.Parts.Part.ProcessComponentModificationQueue(GenericSerialReader reader) in C:\Users\walt\Documents\Code\Cosmoteer Classic\Source\Ships\Parts\Part.cs:line 1113
04/02/2022 17:24:38 | at Cosmoteer.Ships.Parts.Part.OnComponentAttached(SceneNode node) in C:\Users\walt\Documents\Code\Cosmoteer Classic\Source\Ships\Parts\Part.cs:line 1041
04/02/2022 17:24:38 | at Halfling.Scene2D.SceneComponent.InvokeAttached(SceneNode node) in C:\Users\walt\Documents\Code\Cosmoteer Classic\Halfling\HalflingCore\Source\Scene2D\SceneComponent.cs:line 1800
04/02/2022 17:24:38 | at Halfling.Scene2D.SceneNode.NodeComponents.Add(SceneComponent component) in C:\Users\walt\Documents\Code\Cosmoteer Classic\Halfling\HalflingCore\Source\Scene2D\SceneNode.cs:line 1625
04/02/2022 17:24:38 | at Cosmoteer.Ships.Parts.CommonBasePartsManager1.AddPart(TPart part, Action onAddedBeforeEvents) in C:\Users\walt\Documents\Code\Cosmoteer Classic\Source\Ships\Parts\CommonBasePartsManager.cs:line 1041
04/02/2022 17:24:38 | at Cosmoteer.Ships.Parts.PartsManager.AddPart(Part part) in C:\Users\walt\Documents\Code\Cosmoteer Classic\Source\Ships\Parts\PartsManager.cs:line 199
04/02/2022 17:24:38 | at Cosmoteer.Ships.Parts.PartsManager.CreatePart(PartRules rules, IntVector2 loc, Int32 rot, Boolean spawnedFromDestroyed, Boolean defaultToMinHealth) in C:\Users\walt\Documents\Code\Cosmoteer Classic\Source\Ships\Parts\PartsManager.cs:line 187
04/02/2022 17:24:38 | at Cosmoteer.Ships.ShipUpdateInfo.ApplyPhysical(Boolean destroyBlocking) in C:\Users\walt\Documents\Code\Cosmoteer Classic\Source\Ships\ShipUpdateInfo.cs:line 534
04/02/2022 17:24:38 | at Cosmoteer.Ships.Ship.MatchPhysicalToBlueprints(Boolean adjustCrew) in C:\Users\walt\Documents\Code\Cosmoteer Classic\Source\Ships\Ship.cs:line 1172
04/02/2022 17:24:38 | at Cosmoteer.Ships.Ship.Load(OBNode node, String shipName, Int32 playerIndex, Boolean blueprintsOnly, Boolean centerOnZero, Boolean initializeToMax, Nullable
1 randSeed) in C:\Users\walt\Documents\Code\Cosmoteer Classic\Source\Ships\Ship.cs:line 1927
04/02/2022 17:24:38 | at Cosmoteer.Ships.Ship.Load(String filepath, Int32 playerIndex, Boolean blueprintsOnly, Boolean centerOnZero, Boolean initializeToMax, Nullable1 randSeed) in C:\Users\walt\Documents\Code\Cosmoteer Classic\Source\Ships\Ship.cs:line 2013
04/02/2022 17:24:38 | at Cosmoteer.Ships.Ship.TryLoad(String filepath, Boolean showErrorDialog, Int32 playerIndex, Boolean blueprintsOnly, Boolean centerOnZero, Boolean initializeToMax, Nullable
1 randSeed) in C:\Users\walt\Documents\Code\Cosmoteer Classic\Source\Ships\Ship.cs:line 2026
04/02/2022 17:24:55 | Received user or OS request to close form.
04/02/2022 17:24:55 | Director received exit call.
04/02/2022 17:24:55 | Request to close form cancelled.
04/02/2022 17:24:55 | Main game loop ended. Exiting app...
04/02/2022 17:24:55 | Saved app settings.
04/02/2022 17:24:55 | Disposed default font.
04/02/2022 17:24:55 | Disposed XA2AudioManager device.
04/02/2022 17:24:55 | Disposed audio manager.
04/02/2022 17:24:55 | Disposed clock.
04/02/2022 17:24:55 | Disposed input manager.
04/02/2022 17:24:55 | Disposed graphics manager.
04/02/2022 17:24:55 | Disposed swap chain.
04/02/2022 17:24:55 | Disposed Direct3D device.
04/02/2022 17:24:55 | Disposed DXGI factory.
04/02/2022 17:24:55 | Closed Windows form.
04/02/2022 17:24:55 | Director received exit call.
04/02/2022 17:24:55 | Disposed window.
04/02/2022 17:24:55 | Disposed platform interface.
04/02/2022 17:24:55 | Closing log output file...