- Edited
In the depths of the R-1 Quadrant of Galaxy September 16 sits a lone star system, far isolated from other system's, it's local group of stars few and far between as the system floats along through the galaxy. The system, Tela, contains a series of planets, not very remarkable, but there is one planet that holds life, one planet that harbours the blue water necessary for life. This planet is known as Telemaria, orbiting Telama, a main sequence star, on the colder end of the habitable zone, it has 6 continents, many of them being covered by vast, cold tundras and icy surfaces. The Telemarians, a species of humanoids native to the world, make up the many nations on the planet, not yet united as their planet is locked in power struggles galore.
The species is in the end of its information age and reaches up to the stars at the beginning of its space age. Numerous discoveries launching them forward. Railguns, mass drivers, artificial gravity, all things helping them advanced. But despite this, they still fight. War and hatred are the only constants in a pre-FTL civilization, and the Telemarians are no better than such stigmas. They are separated into three main power blocs around the world, A Democratic Bloc who reach fully to the stars and wish to unite all under the banner of peace and prosperity. The Communist-Socialist Bloc, wishing to 'free' the peoples of the world from the toils of capitalism before focusing on the stars, aiming to knock the pillars of democracy out from their feet. And finally, a bloc of neutrals who only wish to distance themselves from the wars and hate, working together economically, they assure the diplomatic protection of the others. Some in the bloc are monarchist, others democratic, but the one similarity is their aversion to conflict. For now they stay neutral and try to avoid the ongoing political conflicts...
Things go on as per normal, the two factions vying for political power..
And then one day it all falls through
The first shots of the Telemarian War are fired by the communist bloc on the continent of Wrinel during a tense situation along the border. News is spread around and fighting begins to ensue across the whole globe as the war heats up. Months of fighting as most borders are locked in stalemate, long range bombardment burning military bases as the two factions clash. Panicked and in need of something to break the stalemate, the two factions use radio telescopes and stations to fire off signals into the dark, into the stars, begging for help from whoever may be out there...
RP PREMISE: Choose a side in the telemarian war and help them win, or further your own goals. The rules are simple:
-You can arrive with a SMALL fleet of ships (No larger than 8 or so vessels)
-Vessels cannot be capital vessels, the highest grade of warship you should/could have is something akin to a destroyer, and ships should not be over a kilometer in length.
-no ships over 500m in length can enter the atmosphere without repercussions on the area below the ship, and players should take note of their ship and whether it will be possible to have it in atmosphere to begin with
-Do NOT use WMDs or Superweapons
Document Detailing Lore on Telemaria:
https://docs.google.com/document/d/1mjY6-LUCaC8fHSyHCktr-iVq6LXaLsFWPvC9gsfSk9g/edit