This is another attempt at reducing, yet, expanding decals.
- Adding a function to make a decal transparent with a given entered number 0-FF or 0-256. This will get rid of necessary shaded decals.
- Adding a negative-fill or inverted-fill function. This will get rid of inverted decals or nearly half of decals. The problem is it might need special care for edges. Shaded/blurred edges usually go into the solid negative area desired while the negative shaded area goes into the positive solid area.
- Add a full-tile-scaling function. This will get rid of scaled ones.
- In addition to 3. a cut-off-area function where you can draw an area to cut-off a decal. This will make more custom decals unnecessary.