01/02/2022 08:14:17 | Logging successful initialized.
01/02/2022 08:14:17 | .NET Runtime Version: 5.0.10
01/02/2022 08:14:17 | Running as a 64-bit process.
01/02/2022 08:14:17 | Locale: ru-RU
01/02/2022 08:14:17 | Language: ru-RU
01/02/2022 08:14:17 | Cosmoteer version 0.15.16b build 0.15.16b_standalone
01/02/2022 08:14:17 | Build Date: 10.10.2021 21:23:58
01/02/2022 08:14:17 | Build Commit: 760f2d7abc4d7190b07d789697fa588f28d1322e
01/02/2022 08:14:17 | Майкрософт Windows 10 Корпоративная LTSC 64-разрядная 10.0.17763
01/02/2022 08:14:17 | AMD FX(tm)-6300 Six-Core Processor (6 logical / 3 physical cores)
01/02/2022 08:14:17 | 16280,6 MB RAM
01/02/2022 08:14:17 | NVIDIA GeForce GTX 1050 Ti (30.0.14.7111) (21.06.2021)
01/02/2022 08:14:17 | 4095,0 MB VRAM
01/02/2022 08:14:17 |
01/02/2022 08:14:18 | Loaded app settings.
01/02/2022 08:14:18 | Set application DPI mode: PerMonitor
01/02/2022 08:14:18 | Setup default cursor.
01/02/2022 08:14:18 | Using display adapter 0
01/02/2022 08:14:18 | Created DXGI factory.
01/02/2022 08:14:18 | Adapter #0: NVIDIA GeForce GTX 1050 Ti
01/02/2022 08:14:18 | Output #0: Generic PnP Monitor (1680x1050)
01/02/2022 08:14:18 | Adapter #1: Microsoft Basic Render Driver
01/02/2022 08:14:18 | Updated Windows form configuration for borderless window.
01/02/2022 08:14:18 | Created Windows form.
01/02/2022 08:14:18 | Direct3D Feature Level: Level_11_0
01/02/2022 08:14:18 | Created Direct3D 11 Device.
01/02/2022 08:14:18 | Created swap chain: 1680x1050.
01/02/2022 08:14:18 | Created window.
01/02/2022 08:14:18 | Created clock.
01/02/2022 08:14:18 | Created graphics manager.
01/02/2022 08:14:18 | Created XAudio2 device.
01/02/2022 08:14:18 | Created audio manager.
01/02/2022 08:14:18 | Created input manager.
01/02/2022 08:14:18 | Created default font.
01/02/2022 08:14:18 | Initial app state is 'MainMenu'
01/02/2022 08:14:18 | Initial application settings:
01/02/2022 08:14:18 | LastGameVersion:
01/02/2022 08:14:18 | InitState: MainMenu
01/02/2022 08:14:18 | Language:
01/02/2022 08:14:18 | LockCursor: False
01/02/2022 08:14:18 | EdgePanMode: Analog
01/02/2022 08:14:18 | EdgePanSpeed: 15
01/02/2022 08:14:18 | KeyboardPanSpeed: 15
01/02/2022 08:14:18 | KeyboardZoomSpeed: 10
01/02/2022 08:14:18 | KeyboardRotSpeed: 90°
01/02/2022 08:14:18 | EnableMouseWheelZoom: True
01/02/2022 08:14:18 | InvertMouseWheelZoom: False
01/02/2022 08:14:18 | MouseWheelZoomSpeed: 1,12
01/02/2022 08:14:18 | MouseWheelZoomAtCursor: True
01/02/2022 08:14:18 | AutoTrackOnScreenShips: True
01/02/2022 08:14:18 | StickyFocus: True
01/02/2022 08:14:18 | DpiScaleMode: Dpi100
01/02/2022 08:14:18 | AnimateBackgrounds: True
01/02/2022 08:14:18 | BackgroundGrid: True
01/02/2022 08:14:18 | FancyParticles: True
01/02/2022 08:14:18 | UncompressedTextures: False
01/02/2022 08:14:18 | TargetFps: FpsTarget30
01/02/2022 08:14:18 | AllowShipDeselection: False
01/02/2022 08:14:18 | CtrlSelectsParts: True
01/02/2022 08:14:18 | EnableCollisionAvoidance: True
01/02/2022 08:14:18 | EnableArrivalMatching: True
01/02/2022 08:14:18 | PreferBlueprintMode: False
01/02/2022 08:14:18 | BlueprintAutoPause: True
01/02/2022 08:14:18 | ShowInvalidBlueprints: True
01/02/2022 08:14:18 | ShowAutoRemovedParts: True
01/02/2022 08:14:18 | ShowAutoRemovedDecals: True
01/02/2022 08:14:18 | BuildAutoRotate: True
01/02/2022 08:14:18 | BuildAutoInteriors: True
01/02/2022 08:14:18 | PaintAutoRotate: True
01/02/2022 08:14:18 | PaintAllowOverwrite: True
01/02/2022 08:14:18 | PaintMirrorEnabled: False
01/02/2022 08:14:18 | PaintMirrorAxis: Vertical
01/02/2022 08:14:18 | RepairAutoRotate: False
01/02/2022 08:14:18 | BuildAllowOverwrite: True
01/02/2022 08:14:18 | BuildAutoDoors: True
01/02/2022 08:14:18 | BuildShowNearestPaths: True
01/02/2022 08:14:18 | BuildMirrorEnabled: False
01/02/2022 08:14:18 | BuildMirrorAxis: Vertical
01/02/2022 08:14:18 | ShowStatBars: True
01/02/2022 08:14:18 | ConstructExitsBuild: False
01/02/2022 08:14:18 | CrewMirrorEnabled: False
01/02/2022 08:14:18 | CrewMirrorAxis: Vertical
01/02/2022 08:14:18 | CrewAutoRotate: True
01/02/2022 08:14:18 | ShowCrewPaths: True
01/02/2022 08:14:18 | ShowCrewHomes: True
01/02/2022 08:14:18 | DefaultRoles:
01/02/2022 08:14:18 | RowsOfParts: 1
01/02/2022 08:14:18 | GrabLeavesCorridors: True
01/02/2022 08:14:18 | RepairAutoDoors: True
01/02/2022 08:14:18 | AutoHireCrew: True
01/02/2022 08:14:18 | PartToolTips: True
01/02/2022 08:14:18 | PartToolTipsDefaultToStats: False
01/02/2022 08:14:18 | AutoSave: True
01/02/2022 08:14:18 | AutoSavesToKeep: 10
01/02/2022 08:14:18 | QuickSavesToKeep: 10
01/02/2022 08:14:18 | AutoSaveInterval: 600
01/02/2022 08:14:18 | SaveLostShips: True
01/02/2022 08:14:18 | LostShipsTokeep: 10
01/02/2022 08:14:18 | FtlAutoSave: True
01/02/2022 08:14:18 | ShowOnShipIndicators: True
01/02/2022 08:14:18 | ShowZoomedOutBlibs: True
01/02/2022 08:14:18 | ShowOffScreenBlips: True
01/02/2022 08:14:18 | PingNearbyEnemies: True
01/02/2022 08:14:18 | AutoPauseOnLostFocus: True
01/02/2022 08:14:18 | ScreenShake: True
01/02/2022 08:14:18 | ShowMidpointFocusWidget: True
01/02/2022 08:14:18 | VersionCheckMode: Stable
01/02/2022 08:14:18 | DefaultScreenshotFormat: Jpeg
01/02/2022 08:14:18 | EnableMetrics: True
01/02/2022 08:14:18 | PreferBorderlessWindowToggle: False
01/02/2022 08:14:18 | MasterVolume: 1
01/02/2022 08:14:18 | EffectsVolume: 1
01/02/2022 08:14:18 | InterfaceVolume: 1
01/02/2022 08:14:18 | MuteWhenUnfocused: False
01/02/2022 08:14:18 | ShowTutorials: True
01/02/2022 08:14:18 | AutoFtlJump: False
01/02/2022 08:14:18 | DefaultPaintScheme:
01/02/2022 08:14:18 | PaintSchemes: System.Collections.Generic.List1[Cosmoteer.Ships.Paint.PaintScheme]
2[System.String,Cosmoteer.Tutorials.TutorialPageState]
01/02/2022 08:14:18 | DefaultBuildTool: Grab
01/02/2022 08:14:18 | DefaultDecalTool: Grab
01/02/2022 08:14:18 | TutorialPageStates: System.Collections.Generic.Dictionary
01/02/2022 08:14:18 | DontDimDialogBackgrounds: False
01/02/2022 08:14:18 | PlayerColor:
01/02/2022 08:14:18 | EnemyColor:
01/02/2022 08:14:18 | NeutralColor:
01/02/2022 08:14:18 | RotateMinimap: True
01/02/2022 08:14:18 | MiniviewInCombatMode: Auto
01/02/2022 08:14:18 | MiniviewNotInCombatMode: Auto
01/02/2022 08:14:18 | MiniviewLockRotation: False
01/02/2022 08:14:18 | MiniviewSize:
01/02/2022 08:14:18 | ShowInteriors: False
01/02/2022 08:14:18 | ShowAllCommands: False
01/02/2022 08:14:18 | AlwaysShowCommandWidgets: False
01/02/2022 08:14:18 | ShowSelectedPartStatusBars: True
01/02/2022 08:14:18 | PreferShipRelativeAttackAngle: False
01/02/2022 08:14:18 | PreferWorldRelativeFollowAngle: False
01/02/2022 08:14:18 | DirectControlEnableWeapons: True
01/02/2022 08:14:18 | DirectControlAimAssist: True
01/02/2022 08:14:18 | DirectControlAutoBrake: True
01/02/2022 08:14:18 | DirectControlAutoFaceCursor: False
01/02/2022 08:14:18 | DirectControlViewFollowsCursor: False
01/02/2022 08:14:18 | DirectControlAutoRotateView: False
01/02/2022 08:14:18 | DirectControlAutoZoomView: False
01/02/2022 08:14:18 | DirectControlShowWeaponCoverage: False
01/02/2022 08:14:18 | ShipLibraryLargeIcons: False
01/02/2022 08:14:18 | BreakFormationToAttack: True
01/02/2022 08:14:18 | DisplayAllShips: False
01/02/2022 08:14:18 | ShowAdvancedCommands: False
01/02/2022 08:14:18 | EnabledMods: System.Collections.Generic.HashSet1[System.String]
2[System.String,System.Collections.Generic.List
01/02/2022 08:14:18 | AutoDisableMods: True
01/02/2022 08:14:18 | DeleteFileOnStartup:
01/02/2022 08:14:18 | DefaultGameMode:
01/02/2022 08:14:18 | DefaultCreativeModeMapSize: 0
01/02/2022 08:14:18 | DefaultBountyModeDifficulty: 0
01/02/2022 08:14:18 | DefaultBountyModeMapSize: 0
01/02/2022 08:14:18 | DefaultBountyModeStarterShip: 0
01/02/2022 08:14:18 | MPShipColorMode: RandomPerPlayer
01/02/2022 08:14:18 | MPBlipColorMode: FriendAndFoe
01/02/2022 08:14:18 | MPShowDamagePoints: True
01/02/2022 08:14:18 | CustomRulesets: System.Collections.Generic.Dictionary1[Cosmoteer.CustomRuleset]]
1[System.String]
01/02/2022 08:14:18 | AllowP2PConnections: True
01/02/2022 08:14:18 | PreferLAN: False
01/02/2022 08:14:18 | DefaultServer: 0
01/02/2022 08:14:18 | ShowNewsOnStartup: True
01/02/2022 08:14:18 | ReadNewsArticles: System.Collections.Generic.HashSet
01/02/2022 08:14:18 | ShowNewsAlerts: True
01/02/2022 08:14:18 | HiddenNewsAlerts: System.Collections.Generic.HashSet1[System.String]
1 iterator) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Source\Windows\D3D11\D3D11Window.cs:line 892
01/02/2022 08:14:18 | MainMenuBackgroundIndex: 0
01/02/2022 08:14:18 | CycleMainMenuBackground: True
01/02/2022 08:14:18 | DefaultAuthorName:
01/02/2022 08:14:18 | ShowSteamWishlistPrompt: True
01/02/2022 08:14:18 | EnableGifRecorder: False
01/02/2022 08:14:18 | GifRecorderSeconds: 10
01/02/2022 08:14:18 | GifRecorderFramerate: 20
01/02/2022 08:14:18 | GifRecorderResolution: 480
01/02/2022 08:14:18 | Starting main game loop...
01/02/2022 08:14:18 | Enabled mods:
01/02/2022 08:14:21 | cosmoteer.huge_ships (1.0.0)
01/02/2022 08:14:21 | cosmoteer.community_ships ()
01/02/2022 08:14:22 | ultranova.galactic_allegiance (1.1.0 RC5)
01/02/2022 08:14:22 | Lafiel.Abh (0.7.2.9 [NP1] (2021 October 25))
01/02/2022 08:14:22 | Loaded language 'ru'.
01/02/2022 08:15:28 | Loaded game data in 70,0 seconds.
01/02/2022 08:45:39 | Loaded game named 'FF3'.
01/02/2022 08:45:39 | Game pushed onto stack.
01/02/2022 08:45:39 | Game mode is: CreativeGameModeManager
01/02/2022 08:50:03 | Saved game as "FF3".
01/02/2022 08:50:43 | Memory usage at time of crash: 5 359 509 504
01/02/2022 08:50:43 | Application state stack at time of crash:
01/02/2022 08:50:43 | Cosmoteer.Game.GameRoot
01/02/2022 08:50:43 | Cosmoteer.Gui.TitleScreen
01/02/2022 08:50:43 | FPS at time of crash: 34,74167
01/02/2022 08:50:43 | Running processes at time of crash: armsvc, AsSysCtrlService, atkexComSvc, audiodg, CancelAutoPlay_df, CheckNDISPort_df, conhost, Cosmoteer, csrss, ctfmon, dllhost, dwm, explorer, fontdrvhost, GoogleCrashHandler, GoogleCrashHandler64, Idle, LockApp, lsass, mbbService, mediaget, mediaget_crashpad_handler, Memory Compression, net_updater32, nvcontainer, NVDisplay.Container, NVIDIA Web Helper, OfficeClickToRun, OriginWebHelperService, PnkBstrA, QHActiveDefense, QHSafeTray, QHWatchdog, QtWebEngineProcess, Registry, rundll32, RuntimeBroker, searchbandapp64, SearchFilterHost, SearchIndexer, SearchProtocolHost, SearchUI, SecurityHealthService, service_update, services, SgrmBroker, ShellExperienceHost, sihost, smartscreen, smss, spoolsv, svchost, System, taskhostw, wininit, winlogon, YandexDisk2,
01/02/2022 08:50:43 | System.NullReferenceException: Object reference not set to an instance of an object.
01/02/2022 08:50:43 | at Cosmoteer.Ships.Parts.Part.Cosmoteer.Simulation.ITarget.get_WorldCenter() in C:\Users\walt\Documents\Code\Cosmoteer\Source\ships\Parts\Part.cs:line 809
01/02/2022 08:50:43 | at Cosmoteer.Bullets.Death.BulletDeathByTargetProximity.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Bullets\Death\BulletDeathByTargetProximity.cs:line 50
01/02/2022 08:50:43 | at Halfling.Scene2D.SceneComponent.Halfling.Scene2D.IFixedUpdateableSceneObject.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneComponent.cs:line 882
01/02/2022 08:50:43 | at Halfling.Scene2D.SceneRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 1063
01/02/2022 08:50:43 | at Cosmoteer.Simulation.SimRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 837
01/02/2022 08:50:43 | at Halfling.Scene2D.SceneRoot.FixedUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 1056
01/02/2022 08:50:43 | at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 824
01/02/2022 08:50:43 | at Halfling.Timing.FixedUpdater.Advance(Action action) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Timing\FixedUpdater.cs:line 112
01/02/2022 08:50:43 | at Halfling.Scene2D.SceneRoot.DoFixedUpdates() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 992
01/02/2022 08:50:43 | at Halfling.Scene2D.SceneRoot.Update() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 744
01/02/2022 08:50:43 | at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 512
01/02/2022 08:50:43 | at Cosmoteer.Game.GameRoot.Update(Action updateParent) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1570
01/02/2022 08:50:43 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(Action updateParent) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\AppStateEx.cs:line 215
01/02/2022 08:50:43 | at Halfling.Application.Director.CallUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 934
01/02/2022 08:50:43 | at Halfling.Application.Director.DoUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 860
01/02/2022 08:50:43 | at Halfling.Application.Director.GetRunIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 373
01/02/2022 08:50:43 | at Halfling.Application.Bases.GenericApp.ApplicationMainIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 280
01/02/2022 08:50:43 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable
01/02/2022 08:50:43 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 176
01/02/2022 08:50:43 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 181
01/02/2022 08:50:43 | Director received exit call.
01/02/2022 08:50:43 | Disposed default font.
01/02/2022 08:50:43 | Disposed XA2AudioManager device.
01/02/2022 08:50:43 | Disposed audio manager.
01/02/2022 08:50:43 | Disposed clock.
01/02/2022 08:50:43 | Disposed input manager.
01/02/2022 08:50:43 | Disposed graphics manager.
01/02/2022 08:50:43 | Disposed swap chain.
01/02/2022 08:50:43 | Disposed Direct3D device.
01/02/2022 08:50:43 | Disposed DXGI factory.
01/02/2022 08:50:43 | Closed Windows form.
01/02/2022 08:50:43 | Director received exit call.
01/02/2022 08:50:43 | Disposed window.
01/02/2022 08:50:43 | Disposed platform interface.
01/02/2022 08:50:43 | Closing log output file...
Cosmoteer starts crashing, please look:
EDP88 When exactly does this crash occur? It seems like it'd have a very specific cause
it's likely a problem with a specific projectile in ABH
CaptainRedstone When about 20 AI-controlled ships are fighting. There are both small and large ones. When there are about 5 of them, everything is fine.
EDP88 I doubt it's due to quantity directly as much as a specific bugged part that rarely causes issues. I'd have to agree with yare, if I had to guess I'd blame abh
- Edited
Unfixable
Edit: No code change changed anything.
Lafiel not enough information
(pls fix message)