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  • juanTNT Launchable Drones mod (V3.4) (Mindustry T1 units)

link does not work

    22 days later

    Adlan111 try copying the link into the url bar

    also, sorry, my pc problems was also more than just a problem with windows, files were corrupted, that was unfortunate

      15 days later
      janiTNT changed the title to juanTNT Launchable Drones mod (V2).

        StaticMask Fixed it, try the new version
        (sorry for so much wait for so little content, procastination and roadblocks i cannot simply ignore happens)
        i really should just release my main mod some day
        or end up like skipydog and not do it, ever

          6 days later

          Another update wouldn't hurt right?

            janiTNT changed the title to juanTNT Launchable Drones mod (V2.9).
              19 days later

              Updated the mod again (twice), have fun with the new features!

              GIF: Rubber BFG's

              3.0 might include 5x7 launchers, (or bigger) with bigger drones, but that could take a while

              Fun fact: Ion Beam Prisms can accept shots from beam drones, altrough they can only shoot a split second, its still possible

                Gonna check this out when I have the time, I feel like the large green glowing ones will be good for plasma weapons

                  a month later

                  Its been a long, long time...

                  how have you been?

                  (i have been advised to use this thread even if it is post-one-month old)

                  This update brings:

                  The Huge Drone launcher:


                  4x7, Gorgeous.

                  Holding two types of drones:

                  Warcruiser (Laser spam shooter + BIG SHOT enjoyer)

                  Bomber (Can hold both EMP's and Nukes, but can be set to only hold one of those.)

                  And the Chassi and Hull factories needed for them.

                  Kroom's Forge range improvement buff can now apply to drones.
                  Small changes not worth mentioning

                  • ONI likes this.
                  janiTNT changed the title to juanTNT Launchable Drones mod (V3.0).
                    9 days later

                    Wake up babe, a new Jaun’s drone update is out

                      ONI Hopefully you have a lot of extra space on your ships for them, these use a lot of space

                      • ONI likes this.
                      6 days later
                      janiTNT changed the title to juanTNT Launchable Drones mod (V3.1).

                        I really need to stop adding content

                        3.1:
                        Added conveyors and storages, hopefully your ships dont have terribly explosive modules, and you can put the actual factories deep in your ship, protected from fire.



                        This also allows for way easier complete automation, (i belive) its even possible to use automation++ to make a fully automatic... drones drone???

                        oh... yeah, it still needs one or two crew to man it, i'll see if i can ask permission for using assets to make it compatible with the mod

                          janiTNT idk what assets you need, but you can reuse auto++ code as long as you give credit
                          Edit: ask before giving credit because I didn't write all auto++ code as some old part like the weapon controller are mostly unchanged and still working after several years

                            kwhwwymwn
                            Worked on it, Drone launchers are now auto++ automatable
                            I need to work on atleast one feature before doing that though, I'll see what I'll do
                            Thinking of tiny drone swarm or incoming fire shield drone

                              10 days later
                              janiTNT changed the title to juanTNT Launchable Drones mod (V3.2).

                                3.2:
                                Buffed Conveyor speed due to customer complaints
                                Added Shield drone, It protects your drones from incoming PD and Flak
                                Added MK3 Combat drone, a better version of the tiny Combat drone, but only launchable from large launchers. Easily Launchable in salvos

                                You can now use Automation++ to control drone launchers

                                -w- i got tired and didnt make another Huge drone... sorry
                                oh well, time to make the BFG 10000 on my other mod

                                have fun!

                                  17 days later
                                  janiTNT changed the title to juanTNT Launchable Drones mod (V3.3).

                                    3.3:
                                    Added bridge conveyors
                                    reworked conveyors
                                    Added "routers" (glorified overflow gates)
                                    Added mini stell tanks (very slow and basically drives on the "background")
                                    All drones now bounce off enemies as well.

                                    most DRONES NOW WORK IN MULTIPLAYER i hope

                                    got exausthed of modding, will take a while to something new to come out...
                                    sorry