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i dunno anything about coding. i got this error. pls tell me how to fix it: 11/22/2021 11:36:26 | Logging successful initialized.
11/22/2021 11:36:26 | .NET Runtime Version: 5.0.10
11/22/2021 11:36:26 | Running as a 64-bit process.
11/22/2021 11:36:26 | Locale: en-AU
11/22/2021 11:36:26 | Language: en-US
11/22/2021 11:36:26 | Cosmoteer version 0.15.16b build 0.15.16b_standalone
11/22/2021 11:36:26 | Build Date: 10/10/2021 9:23:58 PM
11/22/2021 11:36:26 | Build Commit: 760f2d7abc4d7190b07d789697fa588f28d1322e
11/22/2021 11:36:27 | Microsoft Windows 10 Enterprise 64-bit 10.0.19043
11/22/2021 11:36:27 | Intel(R) Core(TM) i5-1035G4 CPU @ 1.10GHz (8 logical / 4 physical cores)
11/22/2021 11:36:27 | 7778.2 MB RAM
11/22/2021 11:36:27 | Intel(R) Iris(R) Plus Graphics (26.20.100.7641) (21/12/2019)
11/22/2021 11:36:27 | 1024.0 MB VRAM
11/22/2021 11:36:27 |

11/22/2021 11:36:30 | Loaded app settings.
11/22/2021 11:36:31 | Set application DPI mode: PerMonitor
11/22/2021 11:36:31 | Setup default cursor.
11/22/2021 11:36:31 | Using display adapter 0
11/22/2021 11:36:31 | Created DXGI factory.
11/22/2021 11:36:31 | Adapter #0: Intel(R) Iris(R) Plus Graphics
11/22/2021 11:36:31 | Output #0: Surface Panel Filter (2736x1824)
11/22/2021 11:36:31 | Adapter #1: Microsoft Basic Render Driver
11/22/2021 11:36:31 | Updated Windows form configuration for resizable windowed.
11/22/2021 11:36:31 | Created Windows form.
11/22/2021 11:36:31 | Direct3D Feature Level: Level_11_0
11/22/2021 11:36:31 | Created Direct3D 11 Device.
11/22/2021 11:36:31 | Created swap chain: 2736x1699.
11/22/2021 11:36:31 | Created window.
11/22/2021 11:36:31 | Created clock.
11/22/2021 11:36:32 | Created graphics manager.
11/22/2021 11:36:32 | Created XAudio2 device.
11/22/2021 11:36:32 | Created audio manager.
11/22/2021 11:36:32 | Created input manager.
11/22/2021 11:36:32 | Created default font.
11/22/2021 11:36:32 | Initial app state is 'MainMenu'
11/22/2021 11:36:32 | Initial application settings:
11/22/2021 11:36:32 | LastGameVersion:
11/22/2021 11:36:32 | InitState: MainMenu
11/22/2021 11:36:32 | Language:
11/22/2021 11:36:32 | LockCursor: False
11/22/2021 11:36:32 | EdgePanMode: Analog
11/22/2021 11:36:32 | EdgePanSpeed: 15
11/22/2021 11:36:32 | KeyboardPanSpeed: 15
11/22/2021 11:36:32 | KeyboardZoomSpeed: 10
11/22/2021 11:36:32 | KeyboardRotSpeed: 90°
11/22/2021 11:36:32 | EnableMouseWheelZoom: True
11/22/2021 11:36:32 | InvertMouseWheelZoom: False
11/22/2021 11:36:32 | MouseWheelZoomSpeed: 1.12
11/22/2021 11:36:32 | MouseWheelZoomAtCursor: True
11/22/2021 11:36:32 | AutoTrackOnScreenShips: True
11/22/2021 11:36:32 | StickyFocus: True
11/22/2021 11:36:32 | DpiScaleMode: Dpi100
11/22/2021 11:36:32 | AnimateBackgrounds: True
11/22/2021 11:36:32 | BackgroundGrid: True
11/22/2021 11:36:32 | FancyParticles: True
11/22/2021 11:36:32 | UncompressedTextures: False
11/22/2021 11:36:32 | TargetFps: FpsTarget30
11/22/2021 11:36:32 | AllowShipDeselection: False
11/22/2021 11:36:32 | CtrlSelectsParts: True
11/22/2021 11:36:32 | EnableCollisionAvoidance: True
11/22/2021 11:36:32 | EnableArrivalMatching: True
11/22/2021 11:36:32 | PreferBlueprintMode: False
11/22/2021 11:36:32 | BlueprintAutoPause: True
11/22/2021 11:36:32 | ShowInvalidBlueprints: True
11/22/2021 11:36:32 | ShowAutoRemovedParts: True
11/22/2021 11:36:32 | ShowAutoRemovedDecals: True
11/22/2021 11:36:32 | BuildAutoRotate: True
11/22/2021 11:36:32 | BuildAutoInteriors: True
11/22/2021 11:36:32 | PaintAutoRotate: True
11/22/2021 11:36:32 | PaintAllowOverwrite: True
11/22/2021 11:36:32 | PaintMirrorEnabled: False
11/22/2021 11:36:32 | PaintMirrorAxis: Vertical
11/22/2021 11:36:32 | RepairAutoRotate: False
11/22/2021 11:36:32 | BuildAllowOverwrite: True
11/22/2021 11:36:32 | BuildAutoDoors: True
11/22/2021 11:36:32 | BuildShowNearestPaths: True
11/22/2021 11:36:32 | BuildMirrorEnabled: False
11/22/2021 11:36:32 | BuildMirrorAxis: Vertical
11/22/2021 11:36:32 | ShowStatBars: True
11/22/2021 11:36:32 | ConstructExitsBuild: False
11/22/2021 11:36:32 | CrewMirrorEnabled: False
11/22/2021 11:36:32 | CrewMirrorAxis: Vertical
11/22/2021 11:36:32 | CrewAutoRotate: True
11/22/2021 11:36:32 | ShowCrewPaths: True
11/22/2021 11:36:32 | ShowCrewHomes: True
11/22/2021 11:36:32 | DefaultRoles:
11/22/2021 11:36:32 | RowsOfParts: 1
11/22/2021 11:36:32 | GrabLeavesCorridors: True
11/22/2021 11:36:32 | RepairAutoDoors: True
11/22/2021 11:36:32 | AutoHireCrew: True
11/22/2021 11:36:32 | PartToolTips: True
11/22/2021 11:36:32 | PartToolTipsDefaultToStats: False
11/22/2021 11:36:32 | AutoSave: True
11/22/2021 11:36:32 | AutoSavesToKeep: 10
11/22/2021 11:36:32 | QuickSavesToKeep: 10
11/22/2021 11:36:32 | AutoSaveInterval: 600
11/22/2021 11:36:32 | SaveLostShips: True
11/22/2021 11:36:32 | LostShipsTokeep: 10
11/22/2021 11:36:32 | FtlAutoSave: True
11/22/2021 11:36:32 | ShowOnShipIndicators: True
11/22/2021 11:36:32 | ShowZoomedOutBlibs: True
11/22/2021 11:36:32 | ShowOffScreenBlips: True
11/22/2021 11:36:32 | PingNearbyEnemies: True
11/22/2021 11:36:32 | AutoPauseOnLostFocus: True
11/22/2021 11:36:32 | ScreenShake: True
11/22/2021 11:36:32 | ShowMidpointFocusWidget: True
11/22/2021 11:36:32 | VersionCheckMode: Stable
11/22/2021 11:36:32 | DefaultScreenshotFormat: Jpeg
11/22/2021 11:36:32 | EnableMetrics: True
11/22/2021 11:36:32 | PreferBorderlessWindowToggle: False
11/22/2021 11:36:32 | MasterVolume: 1
11/22/2021 11:36:32 | EffectsVolume: 1
11/22/2021 11:36:32 | InterfaceVolume: 1
11/22/2021 11:36:32 | MuteWhenUnfocused: False
11/22/2021 11:36:32 | ShowTutorials: True
11/22/2021 11:36:32 | AutoFtlJump: False
11/22/2021 11:36:32 | DefaultPaintScheme:
11/22/2021 11:36:32 | PaintSchemes: System.Collections.Generic.List1[Cosmoteer.Ships.Paint.PaintScheme]
11/22/2021 11:36:32 | DefaultBuildTool: Grab
11/22/2021 11:36:32 | DefaultDecalTool: Grab
11/22/2021 11:36:32 | TutorialPageStates: System.Collections.Generic.Dictionary
2[System.String,Cosmoteer.Tutorials.TutorialPageState]
11/22/2021 11:36:32 | DontDimDialogBackgrounds: False
11/22/2021 11:36:32 | PlayerColor:
11/22/2021 11:36:32 | EnemyColor:
11/22/2021 11:36:32 | NeutralColor:
11/22/2021 11:36:32 | RotateMinimap: True
11/22/2021 11:36:32 | MiniviewInCombatMode: Auto
11/22/2021 11:36:32 | MiniviewNotInCombatMode: Auto
11/22/2021 11:36:32 | MiniviewLockRotation: False
11/22/2021 11:36:32 | MiniviewSize:
11/22/2021 11:36:32 | ShowInteriors: False
11/22/2021 11:36:32 | ShowAllCommands: False
11/22/2021 11:36:32 | AlwaysShowCommandWidgets: False
11/22/2021 11:36:32 | ShowSelectedPartStatusBars: True
11/22/2021 11:36:32 | PreferShipRelativeAttackAngle: False
11/22/2021 11:36:32 | PreferWorldRelativeFollowAngle: False
11/22/2021 11:36:32 | DirectControlEnableWeapons: True
11/22/2021 11:36:32 | DirectControlAimAssist: True
11/22/2021 11:36:32 | DirectControlAutoBrake: True
11/22/2021 11:36:32 | DirectControlAutoFaceCursor: False
11/22/2021 11:36:32 | DirectControlViewFollowsCursor: False
11/22/2021 11:36:32 | DirectControlAutoRotateView: False
11/22/2021 11:36:32 | DirectControlAutoZoomView: False
11/22/2021 11:36:32 | DirectControlShowWeaponCoverage: False
11/22/2021 11:36:32 | ShipLibraryLargeIcons: False
11/22/2021 11:36:32 | BreakFormationToAttack: True
11/22/2021 11:36:32 | DisplayAllShips: False
11/22/2021 11:36:32 | ShowAdvancedCommands: False
11/22/2021 11:36:32 | EnabledMods: System.Collections.Generic.HashSet1[System.String]
11/22/2021 11:36:32 | AutoDisableMods: True
11/22/2021 11:36:32 | DeleteFileOnStartup:
11/22/2021 11:36:32 | DefaultGameMode:
11/22/2021 11:36:32 | DefaultCreativeModeMapSize: 0
11/22/2021 11:36:32 | DefaultBountyModeDifficulty: 0
11/22/2021 11:36:32 | DefaultBountyModeMapSize: 0
11/22/2021 11:36:32 | DefaultBountyModeStarterShip: 0
11/22/2021 11:36:32 | MPShipColorMode: RandomPerPlayer
11/22/2021 11:36:32 | MPBlipColorMode: FriendAndFoe
11/22/2021 11:36:32 | MPShowDamagePoints: True
11/22/2021 11:36:32 | CustomRulesets: System.Collections.Generic.Dictionary
2[System.String,System.Collections.Generic.List1[Cosmoteer.CustomRuleset]]
11/22/2021 11:36:32 | AllowP2PConnections: True
11/22/2021 11:36:32 | PreferLAN: False
11/22/2021 11:36:32 | DefaultServer: 0
11/22/2021 11:36:32 | ShowNewsOnStartup: True
11/22/2021 11:36:32 | ReadNewsArticles: System.Collections.Generic.HashSet
1[System.String]
11/22/2021 11:36:32 | ShowNewsAlerts: True
11/22/2021 11:36:32 | HiddenNewsAlerts: System.Collections.Generic.HashSet1[System.String]
11/22/2021 11:36:32 | MainMenuBackgroundIndex: 0
11/22/2021 11:36:32 | CycleMainMenuBackground: True
11/22/2021 11:36:32 | DefaultAuthorName:
11/22/2021 11:36:32 | ShowSteamWishlistPrompt: True
11/22/2021 11:36:32 | EnableGifRecorder: False
11/22/2021 11:36:32 | GifRecorderSeconds: 10
11/22/2021 11:36:32 | GifRecorderFramerate: 20
11/22/2021 11:36:32 | GifRecorderResolution: 480
11/22/2021 11:36:33 | Starting main game loop...
11/22/2021 11:36:33 | Enabled mods:
11/22/2021 11:37:11 | skipydog.drones_mod (0.6.1)
11/22/2021 11:37:12 | Ben.parts (1.6.7.5)
11/22/2021 11:37:13 | ultranova.galactic_allegiance (1.0.0)
11/22/2021 11:37:13 | Kroom.Krooms_DecalPack (1.0.3)
11/22/2021 11:37:13 | Kroom.Krooms_Forge (1.0.9)
11/22/2021 11:37:14 | Kroom.Normal_Armor_Expanded (1.0.6)
11/22/2021 11:37:14 | Lafiel.Abh (0.7.2.8 [WIP4] (2021 March 15))
11/22/2021 11:37:14 | JarHead.Star Forge Thrusters (0.0.5)
11/22/2021 11:37:14 | JarHead.Star Forge Utilities (0.0.5)
11/22/2021 11:37:14 | SW.StarWars (0.3.6e)
11/22/2021 11:37:14 | DCSB.Warhammer40K (1.9.6)
11/22/2021 11:37:14 | Loaded language 'en'.
11/22/2021 11:43:06 | Loaded game data in 393.1 seconds.
11/22/2021 11:44:23 | Game pushed onto stack.
11/22/2021 11:44:23 | Game mode is: CreativeGameModeManager
11/22/2021 11:49:42 | Memory usage at time of crash: 6,278,201,344
11/22/2021 11:49:42 | Application state stack at time of crash:
11/22/2021 11:49:42 | Cosmoteer.Game.GameRoot
11/22/2021 11:49:42 | Cosmoteer.Gui.TitleScreen
11/22/2021 11:49:42 | FPS at time of crash: 6.014723
11/22/2021 11:49:42 | Running processes at time of crash: Adobe Desktop Service, AdobeIPCBroker, AdobeNotificationClient, AdobeUpdateService, AGSService, ApplicationFrameHost, audiodg, CcmExec, CCXProcess, CmRcService, conhost, CoreSync, Corsair.Service, Corsair.Service.CpuIdRemote64, Corsair.Service.DisplayAdapter, Cosmoteer, Creative Cloud Helper, csrss, ctfmon, CueLLAccessService, dasHost, dllhost, dwm, esif_uf, explorer, FileCoAuth, fodhelper, fontdrvhost, gamingservices, gamingservicesnet, HxOutlook, HxTsr, iCUE, Idle, igfxCUIServiceN, igfxEMN, IntelAudioService, IntelCpHDCPSvc, ipoint, ISD_Tablet, ISD_TabletUser, itype, LockApp, lsass, Memory Compression, MKCHelper, MoUsoCoreWorker, MsMpEng, NisSrv, node, OfficeClickToRun, OneDrive, pacjsworker, PaintStudio.View, policyHost, pptim, PresentationFontCache, Registry, RtkAudUService64, RtkUWP, rundll32, RuntimeBroker, SCNotification, SearchApp, SearchFilterHost, SearchIndexer, SearchProtocolHost, SecurityHealthService, SecurityHealthSystray, services, SettingSyncHost, SgrmBroker, ShellExperienceHost, sihost, smss, spoolsv, StartMenuExperienceHost, SurfaceService, svchost, System, SystemSettings, TabTip, taskhostw, TextInputHost, TiWorker, TrustedInstaller, USBDLM, USBDLM_usr, Video.UI, WacomHost, wininit, winlogon, wlanext, WmiPrvSE, WTabletServiceISD, WUDFHost, XboxAppServices, XboxPcApp, YourPhone,
11/22/2021 11:49:44 | System.Collections.Generic.KeyNotFoundException: The given key '{Cosmoteer.Ships.Parts.Buffs.PartBuffProvider, "SelfBuffProvider4b"}' was not present in the dictionary.
11/22/2021 11:49:44 | at System.Collections.Generic.Dictionary
2.get_Item(TKey key)
11/22/2021 11:49:44 | at Cosmoteer.Ships.Buffs.BuffManager2.OnProviderValueChanged(Object sender, EventArgs e) in C:\Users\walt\Documents\Code\Cosmoteer\Source\ships\Buffs\BuffManager.cs:line 286
11/22/2021 11:49:44 | at Cosmoteer.Ships.Parts.Buffs.PartBuffProvider.OnPartBuffsChanged(BuffType buffType, Single buffValue) in C:\Users\walt\Documents\Code\Cosmoteer\Source\ships\Parts\Buffs\PartBuffProvider.cs:line 179
11/22/2021 11:49:44 | at Cosmoteer.Ships.Buffs.BuffManager
2.UpdateReceiverValue(ReceiverInfo receiverInfo) in C:\Users\walt\Documents\Code\Cosmoteer\Source\ships\Buffs\BuffManager.cs:line 300
11/22/2021 11:49:44 | at Cosmoteer.Ships.Buffs.BuffManager2.AddBuffProvider(TBuffProvider provider) in C:\Users\walt\Documents\Code\Cosmoteer\Source\ships\Buffs\BuffManager.cs:line 87
11/22/2021 11:49:44 | at Cosmoteer.Ships.Parts.Buffs.PartBuffProvider.OnOperational() in C:\Users\walt\Documents\Code\Cosmoteer\Source\ships\Parts\Buffs\PartBuffProvider.cs:line 154
11/22/2021 11:49:44 | at Halfling.Scene2D.SceneComponent.InvokeAttached(SceneNode node) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneComponent.cs:line 1800
11/22/2021 11:49:44 | at Halfling.Scene2D.SceneNode.NodeComponents.Add(SceneComponent component) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneNode.cs:line 1625
11/22/2021 11:49:44 | at Cosmoteer.Ships.Parts.CommonBasePartsManager
1.AddPart(TPart part, Action onAddedBeforeEvents) in C:\Users\walt\Documents\Code\Cosmoteer\Source\ships\Parts\CommonBasePartsManager.cs:line 1078
11/22/2021 11:49:44 | at Cosmoteer.Ships.Parts.PartsManager.AddPart(Part part) in C:\Users\walt\Documents\Code\Cosmoteer\Source\ships\Parts\PartsManager.cs:line 291
11/22/2021 11:49:44 | at Cosmoteer.Ships.Parts.StructureContiguityManager.SplitIntoNewShips() in C:\Users\walt\Documents\Code\Cosmoteer\Source\ships\Parts\StructureContiguityManager.cs:line 83
11/22/2021 11:49:44 | at Halfling.Scene2D.SceneComponent.Halfling.Scene2D.IFixedUpdateableSceneObject.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneComponent.cs:line 882
11/22/2021 11:49:44 | at Halfling.Scene2D.SceneRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 1063
11/22/2021 11:49:44 | at Cosmoteer.Simulation.SimRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 837
11/22/2021 11:49:44 | at Halfling.Scene2D.SceneRoot.FixedUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 1056
11/22/2021 11:49:44 | at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 824
11/22/2021 11:49:44 | at Halfling.Timing.FixedUpdater.Advance(Action action) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Timing\FixedUpdater.cs:line 112
11/22/2021 11:49:44 | at Halfling.Scene2D.SceneRoot.DoFixedUpdates() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 992
11/22/2021 11:49:44 | at Halfling.Scene2D.SceneRoot.Update() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 744
11/22/2021 11:49:44 | at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 512
11/22/2021 11:49:44 | at Cosmoteer.Game.GameRoot.Update(Action updateParent) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1570
11/22/2021 11:49:44 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(Action updateParent) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\AppStateEx.cs:line 215
11/22/2021 11:49:44 | at Halfling.Application.Director.CallUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 934
11/22/2021 11:49:44 | at Halfling.Application.Director.DoUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 860
11/22/2021 11:49:44 | at Halfling.Application.Director.GetRunIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 373
11/22/2021 11:49:44 | at Halfling.Application.Bases.GenericApp.ApplicationMainIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 280
11/22/2021 11:49:44 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Source\Windows\D3D11\D3D11Window.cs:line 892
11/22/2021 11:49:44 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 176
11/22/2021 11:49:44 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 181
11/22/2021 11:49:52 | Actual data hash: 1da1b47298a6f689ba5d355baf6d75d2
11/22/2021 11:49:52 | Expected data hash: 1da1b47298a6f689ba5d355baf6d75d2
11/22/2021 11:49:52 | Director received exit call.
11/22/2021 11:49:52 | Disposed default font.
11/22/2021 11:49:54 | Disposed XA2AudioManager device.
11/22/2021 11:49:54 | Disposed audio manager.
11/22/2021 11:49:54 | Disposed clock.
11/22/2021 11:49:54 | Disposed input manager.
11/22/2021 11:49:54 | Disposed graphics manager.
11/22/2021 11:49:54 | Disposed swap chain.
11/22/2021 11:49:54 | Disposed Direct3D device.
11/22/2021 11:49:54 | Disposed DXGI factory.
11/22/2021 11:49:55 | Closed Windows form.
11/22/2021 11:49:55 | Director received exit call.
11/22/2021 11:49:55 | Disposed window.
11/22/2021 11:49:55 | Disposed platform interface.
11/22/2021 11:49:55 | Closing log output file...

please i need help

    Its crashed when ship with teleports and jeffries got destroyed, yes?

      im not sure, i try to load a ship but it just crashes

        im not sure, it freezes, then crashes.

          catchphrase911 System.Collections.Generic.KeyNotFoundException: The given key '{Cosmoteer.Ships.Parts.Buffs.PartBuffProvider, "SelfBuffProvider4b"}' was not present in the dictionary.

          there is the apparent problem, now who's mod is it?

          • ONI likes this.

          yea, im not sure thats the problem... i have absolutely no clue on this sorta stuff 😐

            sounds like a thruster got destroyed from the abh mod

              ok

                catchphrase911 Currently, there's no fix for this game bug. None of the work around works, they only shift the error to the next.

                  ok thanks

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