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Hey Walt, I've been a big fan of Cosmoteer for a while, watching videos about it when it first came out. Now, I have some suggestions, such as adding in a 3 by 3 crew quarter with 9 people(Idea taken from Galactic Allegiance), and also some more weapons that require new types of ammo, or roof mounted guns that don't have to be placed outside of the ship( Idea Taken from many different mods). Also, with the faction system, it would be cool if you added ships that sold you access/blueprints to items, and that those items could be faction specific. The last one is adding larger things that are only ever used for end game ships, like 5 by 5 reactors that give 4 or 5 power, hold around 20 batteries, and cost something like 150k to 200k per reactor, and you could add different sized shields that have a main 3 by 3 base and have different strengths and sizes. Another thing you could add would be something like a new missile that is launched by a 4 by 1 launcher and shoots a unguided torpedo that penetrates shields and does massive area damage, but costs lots of power, costs 25-50k for a launcher, and takes 25 pieces to build just one. All of this is due respectfully as I love this game, and if some these ideas don't fit your version of Cosmoteer, that is perfectly fine with me, as again, they are just suggestions. P.S. Love Kroom's new graphics man, can't wait until the full game releases, you're killing me man, but take your time, as I don't want to play a buggy game that has lots of issues.😃

DemonDangr changed the title to Some upgrades to certain weapons and shields..
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