With the vast reforms and rebuilding of the IDN, new ships must be produced to keep up with modern times. Thus begins the new Infinite Dominion's Navy.
Armour:
The IDN Uses layered armour, in this order:
External: NERA
Protective: Whipple Shields
Radiation Shielding 1: Lead
Thermal Layer: Carbon-Ceramic Tiles Coated in Aerogel
Cooling Layer: Molten Salts
Strikeplate 1: Grade 4 Titanium
Structural Layer 1: Grade 304 Steel
Spall Liner 1: Kevlar
Strikeplate 2: Carbon
Structural 2: Grade 304 Steel
Faraday Layer: Copper Wire Meshes
Rad Shield 2: Water
Spall Liner 2: Kevlar
Picket Ships
Kyros-Class Patrol Craft (25m)
Role: Patrolling Borders and Territories
Weapons: Point Defense (Coilguns)
Other Systems: Scanners
Kyris-Class Anti-FIghter Picket (45m)
Role: Small Scale Anti-Fighter Operations
Weapons: Point Defense (Flak Coilguns; Plasma Cannons); anti-fighter missiles
Other Systems: Shields; Interceptor Missiles; Hangar space (2 Fighters)
Corvettes
Infiltrator-Class Stealth Corvette (145m)
Role: Infiltration and Sabotage
Weapons: Plasma Cannons; Torpedoes; Anti-Fighter Missiles
Other Systems: Interceptor Missiles; Shields; Stealth/E-war; Hangars
Queen-Class Corvette (160m)
Role: Long-Range Solo Operations
Weapons: Fusion Cannons; Coilguns; Torpedoes
Other Systems: Interceptor Missiles; Shields; Hangars (Multirole Fighters)
Serrator-Class Anti-Fighter Corvette (110m)
Role: Anti-Fighter Escort
Weapons: Point Defense (Flak Coilguns; Plasma Cannons); Anti-Fighter Missiles; Anti-Fighter EMP Weapons
Other Systems: Shields; Interceptor Missiles; Hangars (Interceptors)
Frigates
Stantra-Class Missile Frigate (300m)
Role: Anti-Ship Assault
Weapons: Coilguns; Missile Pods; Rocket Turrets; Torpedoes
Other Systems: Shields; Interceptor Missiles; Lower hangar bay
Sirius-Class Ewar Frigate (200m)
Role: Electronic Warfare
Weapons: EMP Torpedoes and Missiles; Fusion Cannons; Coilguns (EMP Shells); Spinal Railgun with EMP Shells
Other Systems: Electronic Warfare Systems (Jamming of many frequencies such as radar, infrared, radio, e.t.c; as well as other forms of Electronic Warfare); Shields; Hangar Bay; Interceptor Missiles
Mythos-Class Escort Frigate (250m)
Role: Escort and defend larger warships
Weapons: Coilgun Autocannons; Fusion Cannons
Other Systems: Spinally Mounted Assault Interdictor (SMAI); Shields; Dorsal hangar; Thermal, Visual, Gravimetric, and FTL scanners
Assault ships and Transports
Invigorator-Class Troop Transport (110 Metres)
Rampart-Class Assault Ship (1.5km)
Artillery Ships
Longbow-Class Artillery Ship (500m)
Role: Long range anti-capital precision artillery
Weapons: Spinal Particle Lance; Long-Range Missiles; Fusion Cannons; Coilguns
Other Systems: Interceptor Missiles; Shields; RCTs
Ballistae-Class Bombardment Ship (450m)
Role: Tactical And/OR Strategic Orbital Bombardment
Weapons: High Velocity-High Calibre Dorsal Railguns; Coilgun Autocannons
Other Systems: Large Spinal Hangar for carrying Strat-Bombers; Interceptor Missiles; Visual and Infrared high-definition Cameras for direction bombardment fire; Alongside Numerous Sensor Systems (Radar; LIDAR; Thermal)
Javelin-Class Saturation Artillery Ship (1km)
Role: Saturation Of a Battlefield with Weapons Fire
Weapons: Coilguns; Railgun Turrets; Long-Range Missiles and Torpedoes; Fusion Cannons
Other Systems: Interceptor Missiles; Shields; RCTs (Recoil Control Thrusters); Hangar (Bombers); Targeting Centre (For coordinating Weapons fire between ships)
Pilum-Class Ultralight Artillery Ship (300m)
Role: Precision fire against slow-moving targets from long range
Weapons: 1 Spinal Railgun, 2 Subspinal Railguns
Other Systems: Interceptor Missiles, Recoil Control Thrusters, Shields
Misc. Ships
Seer-Class Recon Ship (50m)
Strongarm-Class Freighter (400m)
Ooros-Class Diplomatic Vessel (80m)
Mule-Class Heavy Freighter (2km)
Vanguard-Class Defender (1km)
Role: Fleet Defense Platform
Weapons: Coilgun Autocannons; Plasma Point-Defense; Interceptor Missiles; CIWS Batteries
Other Systems: Extensive Medium-Range Sensors (RADAR; LIDAR; GRAVI; THERMAL; UV; FTL); Very Large 'Barrier' Shields
Barrier-Class Interdictor Vessel (300m)
Role: Interdiction
Weapons: Coilgun Autocannons
Other Systems: Interdiction; Shielding; CIWS; Small Hangar
Destroyers
Usurper-Class Destroyer (800m)
Role: Carrying Large Missile Payloads; Escorting Capital Ships
Weapons: Coilgun Autocannons; Fusion Cannons; FELRAC Missiles; HEMRAS Missiles; SRAFFS Missiles.
Other Systems: Plasma Shielding; Sensors (Radar; LIDAR; Thermal); Dorsal Hangar Bay; Interceptor Missiles
Gynos-Class Heavy Destroyer (1.2km)
Role: Small Fleet Centrepiece; Low-Grade Capital Ship
Weapons: Railgun Turrets; Spinal and Subspinal Torpedo Tubes; Coilgun Autocannons; FELRAC and SRAFFS Missiles
Other Systems: Plasma Shielding; Sensor systems (RADAR; LIDAR; THERMAL; GRAVI); 2x Hangar Bays; Fighter Catapults; Interceptor Missiles
Eros-Class Command Destroyer (900m)
Role: Commanding Smaller Fleets
Weapons: Coilgun Autocannons; HEMRAS and SRAFFS Missiles; Spinal Parti-lance
Other Systems: Fleet-Command Bridge; Port and Starboard Hangars; Dorsal Hangar; All Available Sensor Types (Gravi; Thermal; Radar; LIDAR; UV); Interceptor Missiles; CIWS Batteries
Cruisers
Platinum-Class Escort Cruiser (1km)
Role: Escorting Larger Ships like carriers or battleships
Weapons: Fusion Cannons; Spinal Particle Lance; Railgun Turrets; Flak Coilguns; Plasma Point Defense; Subspinal Particle lance
Other Systems: Shields; Hangars; Fighter Catapult; Interceptor Missiles; Dedicated CIWS
Golden-Class Heavy Cruiser (3km)
Cavaliere-Class Light Cruiser (800m)
Diamond-Class Armoured Cruiser (2.8km)
Valentine-Class Missile Cruiser (950m)
Carriers
Star-Class Heavy Carrier (3.5km)
Role: Carrying Exoatmospheric Craft; Flagship; Planetary Assault
Weapons: Spinal Particle Lance; Fusion Cannons; Plasma Point Defense; Coilguns; Missile Pods
Other Systems: Large Hangars; Corvette Hangars (2x Serrator-Class Corvettes); Shields; CIWS; Interceptor Missiles; Fighter Catapults; Fleet Command Bridge;
(Art by @Dokkisse)
Hierophant-Class Carrier (2km)
Esperienza-Class Escort Carrier (1.8km)
Harvest-Class Light Carrier (750m)
Battleships and Battlecruisers
Valor-Class Battlecruiser (3.8km)
VIgilance-Class Battleship (5km)
Dreadnoughts
Harbinger-Class Multirole Command Ship (10km)
Roles: Command Ship; Flagship; Exploration; Research; Fleet Tender; Carrier; Long-Range Support Fire; Fleet Coordination
Weapons: Spinal Particle Lance; Fusion Cannons; Point Defense (Plasma Cannons; Flak Coilguns)
Other Systems: Six Massive Hangar Bays; Massive Storage bays; Farms and Greenhouses; Extensive sensor arrays (Radar, Lidar, Infrared, Gravimetric, e.t.c.); Dedicated Fleet Command Centre; Interceptor Missiles; Assault Interdiction; Shielding; Electromagnetic Fighter Catapults; Onboard Refineries; Small Factories and Foundaries; Launch Tubes for drop pods (Can drop troops; vehicles; prefab structures; or even carry and launch smaller ships)
Refractor-Class Dreadnought (8km)
Roles: Fleet Command; Flagship; Tank
Weapons: Capital-Grade Superheavy Particle Lances (Casemates); Subspinal Railguns; Fusion Cannons; Torpedo Launchers; Missile Launchers; Coilguns; Plasma Point Defense
Other Systems: Extensive CIWS; Heavy Shielding; Double Layered Armour; Interceptor Missiles; Hangar Bays; Command Bridge for fleet operations; Fighter Catapults; Ship Hangar; Interdiction