Lafiel Not sure what exactly happened this time, but here's the log.
MODS ARE ENABLED. THIS CRASH MAY BE CAUSED BY A MOD.
PLEASE REPORT IT TO THE CREATOR OF THE MOD.
System.AggregateException: A FastParallel task threw one or more exceptions. (A FastParallel task threw one or more exceptions. (Object reference not set to an instance of an object.))
---> System.AggregateException: A FastParallel task threw one or more exceptions. (Object reference not set to an instance of an object.)
---> System.NullReferenceException: Object reference not set to an instance of an object.
at Cosmoteer.Ships.Crew.Jobs.BaseAmmoFetchJob.OnUpdatingCrew(Boolean& wasExpensive) in C:\Users\walt\Documents\Code\Cosmoteer\Source\ships\Crew\Jobs\BaseAmmoFetchJob.cs:line 198
at Cosmoteer.Ships.Crew.Jobs.JobManager.AsyncGetCrewForNextJob(Int32 startIndex, Int32 endIndex) in C:\Users\walt\Documents\Code\Cosmoteer\Source\ships\Crew\Jobs\JobManager.cs:line 341
at Halfling.Performance.FastParallel.RunParallelTask(ParallelTask task) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Performance\FastParallel.cs:line 251
--- End of inner exception stack trace ---
at Halfling.Performance.FastParallel.For(Int32 fromInclusive, Int32 toExclusive, FastParallelAction body, Int32 batchSize) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Performance\FastParallel.cs:line 169
at Cosmoteer.Ships.Crew.Jobs.JobManager.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\walt\Documents\Code\Cosmoteer\Source\ships\Crew\Jobs\JobManager.cs:line 298
at Halfling.Scene2D.SceneComponent.Halfling.Scene2D.IFixedUpdateableSceneObject.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneComponent.cs:line 882
at Cosmoteer.Simulation.SimRoot.<>c__DisplayClass135_0.<ParallelFixedUpdate>b__0(Int32 i, Int32 _) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 923
at Halfling.Performance.FastParallel.RunParallelTask(ParallelTask task) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Performance\FastParallel.cs:line 251
--- End of inner exception stack trace ---
at Halfling.Performance.FastParallel.For(Int32 fromInclusive, Int32 toExclusive, FastParallelAction body, Int32 batchSize) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Performance\FastParallel.cs:line 169
at Cosmoteer.Simulation.SimRoot.ParallelFixedUpdate(IFixedUpdateableSceneObject[] array, Int32 startIndex, Int32 count)
at Halfling.Scene2D.SceneRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 1063
at Cosmoteer.Simulation.SimRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 837
at Halfling.Scene2D.SceneRoot.FixedUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 1056
at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 824
at Halfling.Timing.FixedUpdater.Advance(Action action) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Timing\FixedUpdater.cs:line 112
at Halfling.Scene2D.SceneRoot.DoFixedUpdates() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 992
at Halfling.Scene2D.SceneRoot.Update() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 744
at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 512
at Cosmoteer.Game.GameRoot.Update(Action updateParent) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1570
at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(Action updateParent) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\AppStateEx.cs:line 215
at Halfling.Application.Director.CallUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 934
at Halfling.Application.Director.DoUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 860
at Halfling.Application.Director.GetRunIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 373
at Halfling.Application.Bases.GenericApp.ApplicationMainIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 280
at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Source\Windows\D3D11\D3D11Window.cs:line 892
at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 176
at Cosmoteer.GameApp.Main(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 181
11/05/2021 15:19:33 | Logging successful initialized.
11/05/2021 15:19:33 | .NET Runtime Version: 5.0.10
11/05/2021 15:19:33 | Running as a 64-bit process.
11/05/2021 15:19:33 | Locale: en-US
11/05/2021 15:19:33 | Language: en-US
11/05/2021 15:19:33 | Cosmoteer version 0.15.16b build 0.15.16b_steam
11/05/2021 15:19:33 | Build Date: 10/10/2021 9:53:05 PM
11/05/2021 15:19:33 | Build Commit: 760f2d7abc4d7190b07d789697fa588f28d1322e
11/05/2021 15:19:33 | Майкрософт Windows 10 Pro 64-bit 10.0.19042
11/05/2021 15:19:33 | Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz (16 logical / 8 physical cores)
11/05/2021 15:19:33 | 16331.8 MB RAM
11/05/2021 15:19:33 | NVIDIA GeForce GTX 1050 Ti (30.0.14.9649) (10/20/2021)
11/05/2021 15:19:33 | 4095.0 MB VRAM
11/05/2021 15:19:33 |
11/05/2021 15:19:34 | Loaded app settings.
11/05/2021 15:19:34 | Set application DPI mode: PerMonitor
11/05/2021 15:19:34 | Setup default cursor.
11/05/2021 15:19:34 | Using display adapter 0
11/05/2021 15:19:34 | Created DXGI factory.
11/05/2021 15:19:34 | Adapter #0: NVIDIA GeForce GTX 1050 Ti
11/05/2021 15:19:34 | Output #0: Generic PnP Monitor (1920x1080)
11/05/2021 15:19:34 | Adapter #1: Microsoft Basic Render Driver
11/05/2021 15:19:34 | Updated Windows form configuration for borderless window.
11/05/2021 15:19:34 | Created Windows form.
11/05/2021 15:19:34 | Direct3D Feature Level: Level_11_0
11/05/2021 15:19:34 | Created Direct3D 11 Device.
11/05/2021 15:19:34 | Created swap chain: 1920x1080.
11/05/2021 15:19:34 | Created window.
11/05/2021 15:19:34 | Created clock.
11/05/2021 15:19:34 | Created graphics manager.
11/05/2021 15:19:34 | Created XAudio2 device.
11/05/2021 15:19:34 | Created audio manager.
11/05/2021 15:19:34 | Created input manager.
11/05/2021 15:19:34 | Created default font.
11/05/2021 15:19:34 | Initial app state is 'MainMenu'
11/05/2021 15:19:34 | Initial application settings:
11/05/2021 15:19:34 | LastGameVersion:
11/05/2021 15:19:34 | InitState: MainMenu
11/05/2021 15:19:34 | Language:
11/05/2021 15:19:34 | LockCursor: False
11/05/2021 15:19:34 | EdgePanMode: Analog
11/05/2021 15:19:34 | EdgePanSpeed: 15
11/05/2021 15:19:34 | KeyboardPanSpeed: 15
11/05/2021 15:19:34 | KeyboardZoomSpeed: 10
11/05/2021 15:19:34 | KeyboardRotSpeed: 90°
11/05/2021 15:19:34 | EnableMouseWheelZoom: True
11/05/2021 15:19:34 | InvertMouseWheelZoom: False
11/05/2021 15:19:34 | MouseWheelZoomSpeed: 1.12
11/05/2021 15:19:34 | MouseWheelZoomAtCursor: True
11/05/2021 15:19:34 | AutoTrackOnScreenShips: True
11/05/2021 15:19:34 | StickyFocus: True
11/05/2021 15:19:34 | DpiScaleMode: Dpi100
11/05/2021 15:19:34 | AnimateBackgrounds: True
11/05/2021 15:19:34 | BackgroundGrid: True
11/05/2021 15:19:34 | FancyParticles: True
11/05/2021 15:19:34 | UncompressedTextures: False
11/05/2021 15:19:34 | TargetFps: FpsTarget30
11/05/2021 15:19:34 | AllowShipDeselection: False
11/05/2021 15:19:34 | CtrlSelectsParts: True
11/05/2021 15:19:34 | EnableCollisionAvoidance: True
11/05/2021 15:19:34 | EnableArrivalMatching: True
11/05/2021 15:19:34 | PreferBlueprintMode: False
11/05/2021 15:19:34 | BlueprintAutoPause: True
11/05/2021 15:19:34 | ShowInvalidBlueprints: True
11/05/2021 15:19:34 | ShowAutoRemovedParts: True
11/05/2021 15:19:34 | ShowAutoRemovedDecals: True
11/05/2021 15:19:34 | BuildAutoRotate: True
11/05/2021 15:19:34 | BuildAutoInteriors: True
11/05/2021 15:19:34 | PaintAutoRotate: True
11/05/2021 15:19:34 | PaintAllowOverwrite: True
11/05/2021 15:19:34 | PaintMirrorEnabled: False
11/05/2021 15:19:34 | PaintMirrorAxis: Vertical
11/05/2021 15:19:34 | RepairAutoRotate: False
11/05/2021 15:19:34 | BuildAllowOverwrite: True
11/05/2021 15:19:34 | BuildAutoDoors: True
11/05/2021 15:19:34 | BuildShowNearestPaths: True
11/05/2021 15:19:34 | BuildMirrorEnabled: False
11/05/2021 15:19:34 | BuildMirrorAxis: Vertical
11/05/2021 15:19:34 | ShowStatBars: True
11/05/2021 15:19:34 | ConstructExitsBuild: False
11/05/2021 15:19:34 | CrewMirrorEnabled: False
11/05/2021 15:19:34 | CrewMirrorAxis: Vertical
11/05/2021 15:19:34 | CrewAutoRotate: True
11/05/2021 15:19:34 | ShowCrewPaths: True
11/05/2021 15:19:34 | ShowCrewHomes: True
11/05/2021 15:19:34 | DefaultRoles:
11/05/2021 15:19:34 | RowsOfParts: 1
11/05/2021 15:19:34 | GrabLeavesCorridors: True
11/05/2021 15:19:34 | RepairAutoDoors: True
11/05/2021 15:19:34 | AutoHireCrew: True
11/05/2021 15:19:34 | PartToolTips: True
11/05/2021 15:19:34 | PartToolTipsDefaultToStats: False
11/05/2021 15:19:34 | AutoSave: True
11/05/2021 15:19:34 | AutoSavesToKeep: 10
11/05/2021 15:19:34 | QuickSavesToKeep: 10
11/05/2021 15:19:34 | AutoSaveInterval: 600
11/05/2021 15:19:34 | SaveLostShips: True
11/05/2021 15:19:34 | LostShipsTokeep: 10
11/05/2021 15:19:34 | FtlAutoSave: True
11/05/2021 15:19:34 | ShowOnShipIndicators: True
11/05/2021 15:19:34 | ShowZoomedOutBlibs: True
11/05/2021 15:19:34 | ShowOffScreenBlips: True
11/05/2021 15:19:34 | PingNearbyEnemies: True
11/05/2021 15:19:34 | AutoPauseOnLostFocus: True
11/05/2021 15:19:34 | ScreenShake: True
11/05/2021 15:19:34 | ShowMidpointFocusWidget: True
11/05/2021 15:19:34 | VersionCheckMode: Stable
11/05/2021 15:19:34 | DefaultScreenshotFormat: Jpeg
11/05/2021 15:19:34 | EnableMetrics: True
11/05/2021 15:19:34 | PreferBorderlessWindowToggle: False
11/05/2021 15:19:34 | MasterVolume: 1
11/05/2021 15:19:34 | EffectsVolume: 1
11/05/2021 15:19:34 | InterfaceVolume: 1
11/05/2021 15:19:34 | MuteWhenUnfocused: False
11/05/2021 15:19:34 | ShowTutorials: True
11/05/2021 15:19:34 | AutoFtlJump: False
11/05/2021 15:19:34 | DefaultPaintScheme:
11/05/2021 15:19:34 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.Paint.PaintScheme]
11/05/2021 15:19:34 | DefaultBuildTool: Grab
11/05/2021 15:19:34 | DefaultDecalTool: Grab
11/05/2021 15:19:34 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]
11/05/2021 15:19:34 | DontDimDialogBackgrounds: False
11/05/2021 15:19:34 | PlayerColor:
11/05/2021 15:19:34 | EnemyColor:
11/05/2021 15:19:34 | NeutralColor:
11/05/2021 15:19:34 | RotateMinimap: True
11/05/2021 15:19:34 | MiniviewInCombatMode: Auto
11/05/2021 15:19:34 | MiniviewNotInCombatMode: Auto
11/05/2021 15:19:34 | MiniviewLockRotation: False
11/05/2021 15:19:34 | MiniviewSize:
11/05/2021 15:19:34 | ShowInteriors: False
11/05/2021 15:19:34 | ShowAllCommands: False
11/05/2021 15:19:34 | AlwaysShowCommandWidgets: False
11/05/2021 15:19:34 | ShowSelectedPartStatusBars: True
11/05/2021 15:19:34 | PreferShipRelativeAttackAngle: False
11/05/2021 15:19:34 | PreferWorldRelativeFollowAngle: False
11/05/2021 15:19:34 | DirectControlEnableWeapons: True
11/05/2021 15:19:34 | DirectControlAimAssist: True
11/05/2021 15:19:34 | DirectControlAutoBrake: True
11/05/2021 15:19:34 | DirectControlAutoFaceCursor: False
11/05/2021 15:19:34 | DirectControlViewFollowsCursor: False
11/05/2021 15:19:34 | DirectControlAutoRotateView: False
11/05/2021 15:19:34 | DirectControlAutoZoomView: False
11/05/2021 15:19:34 | DirectControlShowWeaponCoverage: False
11/05/2021 15:19:34 | ShipLibraryLargeIcons: False
11/05/2021 15:19:34 | BreakFormationToAttack: True
11/05/2021 15:19:34 | DisplayAllShips: False
11/05/2021 15:19:34 | ShowAdvancedCommands: False
11/05/2021 15:19:34 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]
11/05/2021 15:19:34 | AutoDisableMods: True
11/05/2021 15:19:34 | DeleteFileOnStartup:
11/05/2021 15:19:34 | DefaultGameMode:
11/05/2021 15:19:34 | DefaultCreativeModeMapSize: 0
11/05/2021 15:19:34 | DefaultBountyModeDifficulty: 0
11/05/2021 15:19:34 | DefaultBountyModeMapSize: 0
11/05/2021 15:19:34 | DefaultBountyModeStarterShip: 0
11/05/2021 15:19:34 | MPShipColorMode: RandomPerPlayer
11/05/2021 15:19:34 | MPBlipColorMode: FriendAndFoe
11/05/2021 15:19:34 | MPShowDamagePoints: True
11/05/2021 15:19:34 | CustomRulesets: System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Cosmoteer.CustomRuleset]]
11/05/2021 15:19:34 | AllowP2PConnections: True
11/05/2021 15:19:34 | PreferLAN: False
11/05/2021 15:19:34 | DefaultServer: 0
11/05/2021 15:19:34 | ShowNewsOnStartup: True
11/05/2021 15:19:34 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]
11/05/2021 15:19:34 | ShowNewsAlerts: True
11/05/2021 15:19:34 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]
11/05/2021 15:19:34 | MainMenuBackgroundIndex: 0
11/05/2021 15:19:34 | CycleMainMenuBackground: True
11/05/2021 15:19:34 | DefaultAuthorName:
11/05/2021 15:19:34 | ShowSteamWishlistPrompt: True
11/05/2021 15:19:34 | EnableGifRecorder: False
11/05/2021 15:19:34 | GifRecorderSeconds: 10
11/05/2021 15:19:34 | GifRecorderFramerate: 20
11/05/2021 15:19:34 | GifRecorderResolution: 480
11/05/2021 15:19:34 | Starting main game loop...
11/05/2021 15:19:34 | Enabled mods:
11/05/2021 15:19:36 | Lafiel.Abh (0.7.2.9 [NP1] (2021 October 25))
11/05/2021 15:19:36 | cosmoteer.huge_ships (1.0.0)
11/05/2021 15:19:36 | Loaded language 'ru'.
11/05/2021 15:21:31 | Loaded game data in 116.4 seconds.
11/05/2021 15:22:19 | Game pushed onto stack.
11/05/2021 15:22:19 | Game mode is: CreativeGameModeManager
11/05/2021 15:24:57 | Memory usage at time of crash: 3,868,557,312
11/05/2021 15:24:57 | Application state stack at time of crash:
11/05/2021 15:24:57 | Cosmoteer.Game.GameRoot
11/05/2021 15:24:57 | Cosmoteer.Gui.TitleScreen
11/05/2021 15:24:57 | FPS at time of crash: 50.20998
11/05/2021 15:24:57 | Running processes at time of crash: Aggregation, ApplicationFrameHost, audiodg, Calculator, CompPkgSrv, conhost, Cosmoteer, csrss, ctfmon, dasHost, Discord, DSAService, DSATray, DSAUpdateService, dwm, esrv_svc, explorer, FNPLicensingService, FNPLicensingService64, fontdrvhost, GameBar, GameBarFTServer, GameOverlayUI, hamachi-2, hamachi-2-ui, HxCalendarAppImm, HxOutlook, HxTsr, Idle, jucheck, jusched, Lightshot, LMIGuardianSvc, lsass, mbbService, Memory Compression, MpCopyAccelerator, MsMpEng, Music.UI, NisSrv, nvcontainer, NVDisplay.Container, NVIDIA Share, NVIDIA Web Helper, nvsphelper64, opera, opera_crashreporter, OriginWebHelperService, OSE, OSPPSVC, OVRRedir, OVRServer_x64, OVRServiceLauncher, pservice, Registry, RtkAudUService64, rundll32, RuntimeBroker, SearchApp, SearchFilterHost, SearchIndexer, SearchProtocolHost, SecurityHealthService, SecurityHealthSystray, service_update, services, SettingSyncHost, SgrmBroker, sihost, SmartShareDMR, SmartShareDMS, SmartShareTray, smss, splwow64, spoolsv, Spotify, sqlbrowser, sqlservr, sqlwriter, StartMenuExperienceHost, steam, SteamService, steamwebhelper, SurSvc, svchost, System, SystemSettings, taskhostw, TextInputHost, UserOOBEBroker, Video.UI, wallpaper32, wininit, winlogon, WinRAR, WinStore.App, WINWORD, WmiPrvSE, YourPhone,
11/05/2021 15:24:57 | System.AggregateException: A FastParallel task threw one or more exceptions. (A FastParallel task threw one or more exceptions. (Object reference not set to an instance of an object.))
11/05/2021 15:24:57 | ---> System.AggregateException: A FastParallel task threw one or more exceptions. (Object reference not set to an instance of an object.)
11/05/2021 15:24:57 | ---> System.NullReferenceException: Object reference not set to an instance of an object.
11/05/2021 15:24:57 | at Cosmoteer.Ships.Crew.Jobs.BaseAmmoFetchJob.OnUpdatingCrew(Boolean& wasExpensive) in C:\Users\walt\Documents\Code\Cosmoteer\Source\ships\Crew\Jobs\BaseAmmoFetchJob.cs:line 198
11/05/2021 15:24:57 | at Cosmoteer.Ships.Crew.Jobs.JobManager.AsyncGetCrewForNextJob(Int32 startIndex, Int32 endIndex) in C:\Users\walt\Documents\Code\Cosmoteer\Source\ships\Crew\Jobs\JobManager.cs:line 341
11/05/2021 15:24:57 | at Halfling.Performance.FastParallel.RunParallelTask(ParallelTask task) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Performance\FastParallel.cs:line 251
11/05/2021 15:24:57 | --- End of inner exception stack trace ---
11/05/2021 15:24:57 | at Halfling.Performance.FastParallel.For(Int32 fromInclusive, Int32 toExclusive, FastParallelAction body, Int32 batchSize) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Performance\FastParallel.cs:line 169
11/05/2021 15:24:57 | at Cosmoteer.Ships.Crew.Jobs.JobManager.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\walt\Documents\Code\Cosmoteer\Source\ships\Crew\Jobs\JobManager.cs:line 298
11/05/2021 15:24:57 | at Halfling.Scene2D.SceneComponent.Halfling.Scene2D.IFixedUpdateableSceneObject.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneComponent.cs:line 882
11/05/2021 15:24:57 | at Cosmoteer.Simulation.SimRoot.<>c__DisplayClass135_0.<ParallelFixedUpdate>b__0(Int32 i, Int32 _) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 923
11/05/2021 15:24:57 | at Halfling.Performance.FastParallel.RunParallelTask(ParallelTask task) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Performance\FastParallel.cs:line 251
11/05/2021 15:24:57 | --- End of inner exception stack trace ---
11/05/2021 15:24:57 | at Halfling.Performance.FastParallel.For(Int32 fromInclusive, Int32 toExclusive, FastParallelAction body, Int32 batchSize) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Performance\FastParallel.cs:line 169
11/05/2021 15:24:57 | at Cosmoteer.Simulation.SimRoot.ParallelFixedUpdate(IFixedUpdateableSceneObject[] array, Int32 startIndex, Int32 count)
11/05/2021 15:24:57 | at Halfling.Scene2D.SceneRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 1063
11/05/2021 15:24:57 | at Cosmoteer.Simulation.SimRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 837
11/05/2021 15:24:57 | at Halfling.Scene2D.SceneRoot.FixedUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 1056
11/05/2021 15:24:57 | at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 824
11/05/2021 15:24:57 | at Halfling.Timing.FixedUpdater.Advance(Action action) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Timing\FixedUpdater.cs:line 112
11/05/2021 15:24:57 | at Halfling.Scene2D.SceneRoot.DoFixedUpdates() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 992
11/05/2021 15:24:57 | at Halfling.Scene2D.SceneRoot.Update() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 744
11/05/2021 15:24:57 | at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 512
11/05/2021 15:24:57 | at Cosmoteer.Game.GameRoot.Update(Action updateParent) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1570
11/05/2021 15:24:57 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(Action updateParent) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\AppStateEx.cs:line 215
11/05/2021 15:24:57 | at Halfling.Application.Director.CallUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 934
11/05/2021 15:24:57 | at Halfling.Application.Director.DoUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 860
11/05/2021 15:24:57 | at Halfling.Application.Director.GetRunIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 373
11/05/2021 15:24:57 | at Halfling.Application.Bases.GenericApp.ApplicationMainIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 280
11/05/2021 15:24:57 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Source\Windows\D3D11\D3D11Window.cs:line 892
11/05/2021 15:24:57 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 176
11/05/2021 15:24:57 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 181
11/05/2021 15:25:01 | Actual data hash: 1da1b47298a6f689ba5d355baf6d75d2
11/05/2021 15:25:01 | Expected data hash: 1da1b47298a6f689ba5d355baf6d75d2
11/05/2021 15:25:01 | Director received exit call.
11/05/2021 15:25:01 | Disposed default font.
11/05/2021 15:25:01 | Disposed XA2AudioManager device.
11/05/2021 15:25:01 | Disposed audio manager.
11/05/2021 15:25:01 | Disposed clock.
11/05/2021 15:25:01 | Disposed input manager.
11/05/2021 15:25:01 | Disposed graphics manager.
11/05/2021 15:25:01 | Disposed swap chain.
11/05/2021 15:25:01 | Disposed Direct3D device.
11/05/2021 15:25:01 | Disposed DXGI factory.
11/05/2021 15:25:01 | Closed Windows form.
11/05/2021 15:25:01 | Director received exit call.
11/05/2021 15:25:01 | Disposed window.
11/05/2021 15:25:01 | Disposed platform interface.
11/05/2021 15:25:01 | Closing log output file...