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it is something to do with the paths

    if someone wants to help they can

    • Gray replied to this.

      Chompsky ok, ill try it

        thank you

        • Gray replied to this.

          also, i sprited the laser and emitter

            it yeller

              you did where's the download link

              the mod doesnt works :C

                Chompsky

                Halfling.ObjectText.OTParseException: Unable to parse file "[user's home folder]\Documents\My Games\Cosmoteer\Mods\Chompskys_mod 1.0.0\Strings\en.txt".

                ---> Halfling.ObjectText.OTParseException: Unexpected token "{" at position Line=1,Char=1 in file "[user's home folder]\Documents\My Games\Cosmoteer\Mods\Chompskys_mod 1.0.0\Strings\en.txt".

                at Halfling.ObjectText.OTGroupNode.Parse(Token init, OTTokenizer tok, StopRule stop, Int32 insertIndex, Token& out1) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\ObjectText\OTGroupNode.cs:line 883

                at Halfling.ObjectText.OTFile.ParseFromStream(TextReader reader) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\ObjectText\OTFile.cs:line 321

                --- End of inner exception stack trace ---

                at Halfling.ObjectText.OTFile.ParseFromStream(TextReader reader) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\ObjectText\OTFile.cs:line 321

                at Halfling.ObjectText.OTFile.Parse() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\ObjectText\OTFile.cs:line 293

                at Halfling.ObjectText.OTFile..ctor(String filepath) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\ObjectText\OTFile.cs:line 96

                at Cosmoteer.Localization.Strings.Reload() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Localization\Strings.cs:line 304

                at Cosmoteer.Localization.Strings.AfterModsApplied() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Localization\Strings.cs:line 82

                at Cosmoteer.Data.Assets.LoaderThread() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Data\Assets.cs:line 338

                at System.Threading.ThreadHelper.ThreadStart_Context(Object state)

                at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)

                --- End of stack trace from previous location ---

                at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state)

                at System.Threading.ThreadHelper.ThreadStart()

                  Chompsky
                  I'll have it for you any minute

                    Gray What is that link? :V

                      jabonshampu A link to chompskys mod

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