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PLEASE REPORT IT TO THE CREATOR OF THE MOD.

System.Collections.Generic.KeyNotFoundException: The given key '{Cosmoteer.Ships.Parts.Buffs.PartBuffProvider, "SelfBuffProvider4b"}' was not present in the dictionary.

at System.Collections.Generic.Dictionary`2.get_Item(TKey key)

at Cosmoteer.Ships.Buffs.BuffManager`2.OnProviderValueChanged(Object sender, EventArgs e) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Buffs\BuffManager.cs:line 286

at Cosmoteer.Ships.Parts.Buffs.PartBuffProvider.OnPartBuffsChanged(BuffType buffType, Single buffValue) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Buffs\PartBuffProvider.cs:line 182

at Cosmoteer.Ships.Buffs.BuffManager`2.UpdateReceiverValue(ReceiverInfo receiverInfo) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Buffs\BuffManager.cs:line 300

at Cosmoteer.Ships.Buffs.BuffManager`2.AddBuffProvider(TBuffProvider provider) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Buffs\BuffManager.cs:line 87

at Cosmoteer.Ships.Parts.Buffs.PartBuffProvider.OnOperational() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Buffs\PartBuffProvider.cs:line 154

at Halfling.Scene2D.SceneComponent.InvokeAttached(SceneNode node) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneComponent.cs:line 1800

at Halfling.Scene2D.SceneNode.NodeComponents.Add(SceneComponent component) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneNode.cs:line 1625

at Cosmoteer.Ships.Parts.CommonBasePartsManager`1.AddPart(TPart part, Action onAddedBeforeEvents) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Parts\CommonBasePartsManager.cs:line 1078

at Cosmoteer.Ships.Parts.PartsManager.AddPart(Part part) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:line 291

at Cosmoteer.Ships.Parts.StructureContiguityManager.SplitIntoNewShips() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Parts\StructureContiguityManager.cs:line 194

at Halfling.Scene2D.SceneComponent.Halfling.Scene2D.IFixedUpdateableSceneObject.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneComponent.cs:line 882

at Halfling.Scene2D.SceneRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 1063

at Cosmoteer.Simulation.SimRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 841

at Halfling.Scene2D.SceneRoot.FixedUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 1056

at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 828

at Halfling.Timing.FixedUpdater.Advance(Action action) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Timing\FixedUpdater.cs:line 112

at Halfling.Scene2D.SceneRoot.DoFixedUpdates() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 992

at Halfling.Scene2D.SceneRoot.Update() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 744

at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 515

at Cosmoteer.Game.GameRoot.Update(Action updateParent) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1566

at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(Action updateParent) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\AppStateEx.cs:line 215

at Halfling.Application.Director.CallUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 934

at Halfling.Application.Director.DoUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 860

at Halfling.Application.Director.GetRunIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 373

at Halfling.Application.Bases.GenericApp.ApplicationMainIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 287

at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Source\Windows\D3D11\D3D11Window.cs:line 886

at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 183

at Cosmoteer.GameApp.Main(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 181

04/20/2021 17:57:32 | Logging successful initialized.

04/20/2021 17:57:32 | .NET Runtime Version: 5.0.2

04/20/2021 17:57:32 | Running as a 64-bit process.

04/20/2021 17:57:32 | Local: en-US

04/20/2021 17:57:32 | Language: en-US

04/20/2021 17:57:32 | Cosmoteer version 0.15.14a build 0.15.14a_standalone

04/20/2021 17:57:32 | Build Date: 3/5/2021 11:58:41 PM

04/20/2021 17:57:32 | Build Commit: 4cab62e9bc94ce87f8ed1553ee2e318bdaddecac

04/20/2021 17:57:32 | Microsoft Windows 10 Pro 64-bit 10.0.19041

04/20/2021 17:57:32 | Intel(R) Core(TM) i5-6260U CPU @ 1.80GHz (4 logical / 2 physical cores)

04/20/2021 17:57:32 | 16273.6 MB RAM

04/20/2021 17:57:32 | Intel(R) Iris(R) Graphics 540 (27.20.100.8681) (9/4/2020)

04/20/2021 17:57:32 | 1024.0 MB VRAM

04/20/2021 17:57:32 |

04/20/2021 17:57:32 | Loaded app settings.

04/20/2021 17:57:32 | Set application DPI mode: PerMonitor

04/20/2021 17:57:32 | Setup default cursor.

04/20/2021 17:57:32 | Using display adapter 0

04/20/2021 17:57:32 | Created DXGI factory.

04/20/2021 17:57:32 | Adapter #0: Intel(R) Iris(R) Graphics 540

04/20/2021 17:57:32 | Output #0: Generic PnP Monitor (2560x1600)

04/20/2021 17:57:32 | Adapter #1: Microsoft Basic Render Driver

04/20/2021 17:57:32 | Updated Windows form configuration for borderless window.

04/20/2021 17:57:32 | Created Windows form.

04/20/2021 17:57:32 | Direct3D Feature Level: Level_11_0

04/20/2021 17:57:32 | Created Direct3D 11 Device.

04/20/2021 17:57:32 | Created swap chain: 2560x1600.

04/20/2021 17:57:32 | Created window.

04/20/2021 17:57:32 | Created clock.

04/20/2021 17:57:32 | Created graphics manager.

04/20/2021 17:57:33 | Created XAudio2 device.

04/20/2021 17:57:33 | Created audio manager.

04/20/2021 17:57:33 | Created input manager.

04/20/2021 17:57:33 | Created default font.

04/20/2021 17:57:33 | Initial app state is 'MainMenu'

04/20/2021 17:57:33 | Initial application settings:

04/20/2021 17:57:33 | LastGameVersion:

04/20/2021 17:57:33 | InitState: MainMenu

04/20/2021 17:57:33 | Language:

04/20/2021 17:57:33 | LockCursor: False

04/20/2021 17:57:33 | EdgePanMode: Analog

04/20/2021 17:57:33 | EdgePanSpeed: 15

04/20/2021 17:57:33 | KeyboardPanSpeed: 15

04/20/2021 17:57:33 | KeyboardZoomSpeed: 10

04/20/2021 17:57:33 | KeyboardRotSpeed: 90°

04/20/2021 17:57:33 | EnableMouseWheelZoom: True

04/20/2021 17:57:33 | InvertMouseWheelZoom: False

04/20/2021 17:57:33 | MouseWheelZoomSpeed: 1.12

04/20/2021 17:57:33 | MouseWheelZoomAtCursor: True

04/20/2021 17:57:33 | AutoTrackOnScreenShips: True

04/20/2021 17:57:33 | StickyFocus: True

04/20/2021 17:57:33 | DpiScaleMode: Dpi100

04/20/2021 17:57:33 | AnimateBackgrounds: True

04/20/2021 17:57:33 | BackgroundGrid: True

04/20/2021 17:57:33 | FancyParticles: True

04/20/2021 17:57:33 | UncompressedTextures: False

04/20/2021 17:57:33 | TargetFps: FpsTarget30

04/20/2021 17:57:33 | AllowShipDeselection: False

04/20/2021 17:57:33 | CtrlSelectsParts: True

04/20/2021 17:57:33 | EnableCollisionAvoidance: True

04/20/2021 17:57:33 | EnableArrivalMatching: True

04/20/2021 17:57:33 | PreferBlueprintMode: False

04/20/2021 17:57:33 | BlueprintAutoPause: True

04/20/2021 17:57:33 | ShowInvalidBlueprints: True

04/20/2021 17:57:33 | ShowAutoRemovedParts: True

04/20/2021 17:57:33 | ShowAutoRemovedDecals: True

04/20/2021 17:57:33 | BuildAutoRotate: True

04/20/2021 17:57:33 | BuildAutoInteriors: True

04/20/2021 17:57:33 | PaintAutoRotate: True

04/20/2021 17:57:33 | PaintAllowOverwrite: True

04/20/2021 17:57:33 | PaintMirrorEnabled: False

04/20/2021 17:57:33 | PaintMirrorAxis: Vertical

04/20/2021 17:57:33 | RepairAutoRotate: False

04/20/2021 17:57:33 | BuildAllowOverwrite: True

04/20/2021 17:57:33 | BuildAutoDoors: True

04/20/2021 17:57:33 | BuildShowNearestPaths: True

04/20/2021 17:57:33 | BuildMirrorEnabled: False

04/20/2021 17:57:33 | BuildMirrorAxis: Vertical

04/20/2021 17:57:33 | ShowStatBars: True

04/20/2021 17:57:33 | ConstructExitsBuild: False

04/20/2021 17:57:33 | CrewMirrorEnabled: False

04/20/2021 17:57:33 | CrewMirrorAxis: Vertical

04/20/2021 17:57:33 | CrewAutoRotate: True

04/20/2021 17:57:33 | ShowCrewPaths: True

04/20/2021 17:57:33 | ShowCrewHomes: True

04/20/2021 17:57:33 | DefaultRoles:

04/20/2021 17:57:33 | RowsOfParts: 1

04/20/2021 17:57:33 | GrabLeavesCorridors: True

04/20/2021 17:57:33 | RepairAutoDoors: True

04/20/2021 17:57:33 | AutoHireCrew: True

04/20/2021 17:57:33 | PartToolTips: True

04/20/2021 17:57:33 | PartToolTipsDefaultToStats: False

04/20/2021 17:57:33 | AutoSave: True

04/20/2021 17:57:33 | AutoSavesToKeep: 10

04/20/2021 17:57:33 | QuickSavesToKeep: 10

04/20/2021 17:57:33 | AutoSaveInterval: 600

04/20/2021 17:57:33 | SaveLostShips: True

04/20/2021 17:57:33 | LostShipsTokeep: 10

04/20/2021 17:57:33 | FtlAutoSave: True

04/20/2021 17:57:33 | ShowOnShipIndicators: True

04/20/2021 17:57:33 | ShowZoomedOutBlibs: True

04/20/2021 17:57:33 | ShowOffScreenBlips: True

04/20/2021 17:57:33 | PingNearbyEnemies: True

04/20/2021 17:57:33 | AutoPauseOnLostFocus: True

04/20/2021 17:57:33 | ScreenShake: True

04/20/2021 17:57:33 | ShowMidpointFocusWidget: True

04/20/2021 17:57:33 | VersionCheckMode: Stable

04/20/2021 17:57:33 | EnableMetrics: True

04/20/2021 17:57:33 | PreferBorderlessWindowToggle: False

04/20/2021 17:57:33 | MasterVolume: 1

04/20/2021 17:57:33 | EffectsVolume: 1

04/20/2021 17:57:33 | InterfaceVolume: 1

04/20/2021 17:57:33 | MuteWhenUnfocused: False

04/20/2021 17:57:33 | ShowTutorials: True

04/20/2021 17:57:33 | AutoFtlJump: False

04/20/2021 17:57:33 | DefaultPaintScheme:

04/20/2021 17:57:33 | PaintSchemes: System.Collections.Generic.List`1[Cosmoteer.Ships.Paint.PaintScheme]

04/20/2021 17:57:33 | DefaultBuildTool: Grab

04/20/2021 17:57:33 | DefaultDecalTool: Grab

04/20/2021 17:57:33 | TutorialPageStates: System.Collections.Generic.Dictionary`2[System.String,Cosmoteer.Tutorials.TutorialPageState]

04/20/2021 17:57:33 | DontDimDialogBackgrounds: False

04/20/2021 17:57:33 | PlayerColor:

04/20/2021 17:57:33 | EnemyColor:

04/20/2021 17:57:33 | NeutralColor:

04/20/2021 17:57:33 | RotateMinimap: True

04/20/2021 17:57:33 | MiniviewInCombatMode: Auto

04/20/2021 17:57:33 | MiniviewNotInCombatMode: Auto

04/20/2021 17:57:33 | MiniviewLockRotation: False

04/20/2021 17:57:33 | MiniviewSize:

04/20/2021 17:57:33 | ShowInteriors: False

04/20/2021 17:57:33 | ShowAllCommands: False

04/20/2021 17:57:33 | AlwaysShowCommandWidgets: False

04/20/2021 17:57:33 | ShowSelectedPartStatusBars: True

04/20/2021 17:57:33 | PreferShipRelativeAttackAngle: False

04/20/2021 17:57:33 | PreferWorldRelativeFollowAngle: False

04/20/2021 17:57:33 | DirectControlEnableWeapons: True

04/20/2021 17:57:33 | DirectControlAimAssist: True

04/20/2021 17:57:33 | DirectControlAutoBrake: True

04/20/2021 17:57:33 | DirectControlAutoFaceCursor: False

04/20/2021 17:57:33 | DirectControlViewFollowsCursor: False

04/20/2021 17:57:33 | DirectControlAutoRotateView: False

04/20/2021 17:57:33 | DirectControlAutoZoomView: False

04/20/2021 17:57:33 | DirectControlShowWeaponCoverage: False

04/20/2021 17:57:33 | ShipLibraryLargeIcons: False

04/20/2021 17:57:33 | BreakFormationToAttack: True

04/20/2021 17:57:33 | DisplayAllShips: False

04/20/2021 17:57:33 | ShowAdvancedCommands: False

04/20/2021 17:57:33 | EnabledMods: System.Collections.Generic.HashSet`1[System.String]

04/20/2021 17:57:33 | AutoDisableMods: True

04/20/2021 17:57:33 | DeleteFileOnStartup:

04/20/2021 17:57:33 | DefaultGameMode:

04/20/2021 17:57:33 | DefaultCreativeModeMapSize: 0

04/20/2021 17:57:33 | DefaultBountyModeDifficulty: 0

04/20/2021 17:57:33 | DefaultBountyModeMapSize: 0

04/20/2021 17:57:33 | DefaultBountyModeStarterShip: 0

04/20/2021 17:57:33 | MPShipColorMode: RandomPerPlayer

04/20/2021 17:57:33 | MPBlipColorMode: FriendAndFoe

04/20/2021 17:57:33 | MPShowDamagePoints: True

04/20/2021 17:57:33 | CustomRulesets: System.Collections.Generic.Dictionary2[System.String,System.Collections.Generic.List1[Cosmoteer.CustomRuleset]]

04/20/2021 17:57:33 | AllowP2PConnections: True

04/20/2021 17:57:33 | PreferLAN: False

04/20/2021 17:57:33 | DefaultServer: 0

04/20/2021 17:57:33 | ShowNewsOnStartup: True

04/20/2021 17:57:33 | ReadNewsArticles: System.Collections.Generic.HashSet`1[System.String]

04/20/2021 17:57:33 | ShowNewsAlerts: True

04/20/2021 17:57:33 | HiddenNewsAlerts: System.Collections.Generic.HashSet`1[System.String]

04/20/2021 17:57:33 | MainMenuBackgroundIndex: 0

04/20/2021 17:57:33 | CycleMainMenuBackground: True

04/20/2021 17:57:33 | DefaultAuthorName:

04/20/2021 17:57:33 | ShowSteamWishlistPrompt: True

04/20/2021 17:57:33 | EnableGifRecorder: False

04/20/2021 17:57:33 | GifRecorderSeconds: 10

04/20/2021 17:57:33 | GifRecorderFramerate: 20

04/20/2021 17:57:33 | GifRecorderResolution: 480

04/20/2021 17:57:33 | Starting main game loop...

04/20/2021 17:57:33 | Enabled mods:

04/20/2021 17:58:07 | cosmoteer.billion_credits

04/20/2021 17:58:07 | cosmoteer.example_mod

04/20/2021 17:58:07 | cosmoteer.example_ship_library

04/20/2021 17:58:07 | cosmoteer.example_translation

04/20/2021 17:58:07 | cosmoteer.free_ftl

04/20/2021 17:58:07 | cosmoteer.huge_ships

04/20/2021 17:58:07 | Tsamsiyu.Stargate_mod

04/20/2021 17:58:07 | skipydog.drones_mod

04/20/2021 17:58:07 | VOS726.beverage_maker

04/20/2021 17:58:08 | jake.bitsnbobs

04/20/2021 17:58:08 | zergRush99.Bloodcult

04/20/2021 17:58:08 | cosmoteer.community_ships

04/20/2021 17:58:08 | Ben.parts

04/20/2021 17:58:08 | ultranova.galactic_allegiance

04/20/2021 17:58:08 | VOS726.glass_armor

04/20/2021 17:58:08 | VOS726.ion_antenna

04/20/2021 17:58:08 | Kroom.Krooms_Forge

04/20/2021 17:58:08 | Kroom.KroomsCampaign

04/20/2021 17:58:08 | Kroom.Normal_Armor_Expanded

04/20/2021 17:58:08 | Lafiel.Abh

04/20/2021 17:58:09 | Meranera.Sauce

04/20/2021 17:58:09 | Meranera.Legacy

04/20/2021 17:58:09 | Gibbyones.Naval Vengance 2b

04/20/2021 17:58:09 | VOS726.railgun_accelerator_kit

04/20/2021 17:58:09 | captain_redstone.redstones_diffusion_shields

04/20/2021 17:58:09 | VOS726.sensor_relay

04/20/2021 17:58:09 | JarHead.Star Forge Control Rooms

04/20/2021 17:58:09 | JarHead.Star Forge Defensives

04/20/2021 17:58:09 | JarHead.Star Forge Thrusters

04/20/2021 17:58:09 | JarHead.Star Forge Utilities

04/20/2021 17:58:09 | JarHead.Star Forge Weapons

04/20/2021 17:58:09 | SW.StarWars

04/20/2021 17:58:09 | SW.StarWarsShips

04/20/2021 17:58:09 | DCSB.Warhammer40K

04/20/2021 17:58:09 | Loaded language 'en'.

04/20/2021 18:00:21 | Loaded game data in 167.7 seconds.

04/20/2021 18:02:34 | Loaded game named 'Star wars test version'.

04/20/2021 18:02:34 | Game pushed onto stack.

04/20/2021 18:02:34 | Game mode is: CreativeGameModeManager

04/20/2021 18:13:08 | Saved game as "Auto-Save 2021-04-20_18-12-49".

04/20/2021 18:23:22 | Saved game as "Auto-Save 2021-04-20_18-22-57".

04/20/2021 18:27:49 | Memory usage at time of crash: 10,011,807,744

04/20/2021 18:27:49 | Application state stack at time of crash:

04/20/2021 18:27:49 | Cosmoteer.Game.GameRoot

04/20/2021 18:27:49 | Cosmoteer.Gui.TitleScreen

04/20/2021 18:27:49 | FPS at time of crash: 12.337921

04/20/2021 18:27:49 | Running processes at time of crash: ApplicationFrameHost, armsvc, audiodg, chrome, conhost, Cosmoteer, csrss, ctfmon, dasHost, DirectOutputService, dllhost, DSAService, DSATray, DSAUpdateService, dwm, esrv, esrv_svc, EvtEng, explorer, fontdrvhost, GameBar, GameBarFTServer, GoogleCrashHandler, GoogleCrashHandler64, HxOutlook, HxTsr, ibtsiva, Idle, igfxCUIService, igfxEM, IntelCpHDCPSvc, IntelCpHeciSvc, IntelSoftwareAssetManagerService, IPROSetMonitor, jhi_service, LMS, LockApp, LogiOptions, LogiOptionsMgr, LogiOverlay, lsass, Memory Compression, Microsoft.Photos, MsMpEng, NisSrv, OneApp.IGCC.WinService, OriginWebHelperService, PresentationFontCache, PulseSecureService, Registry, RegSrvc, rundll32, RuntimeBroker, SearchApp, SearchIndexer, SecurityHealthService, SecurityHealthSystray, services, SgrmBroker, sihost, smss, spoolsv, StartMenuExperienceHost, SurSvc, svchost, System, SystemSettings, taskhostw, TextInputHost, unsecapp, UserOOBEBroker, wininit, winlogon, WinStore.App, wlanext, WmiPrvSE, wmpnetwk, WUDFHost, YourPhone, ZeroConfigService,

04/20/2021 18:27:49 | System.Collections.Generic.KeyNotFoundException: The given key '{Cosmoteer.Ships.Parts.Buffs.PartBuffProvider, "SelfBuffProvider4b"}' was not present in the dictionary.

04/20/2021 18:27:49 | at System.Collections.Generic.Dictionary`2.get_Item(TKey key)

04/20/2021 18:27:49 | at Cosmoteer.Ships.Buffs.BuffManager`2.OnProviderValueChanged(Object sender, EventArgs e) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Buffs\BuffManager.cs:line 286

04/20/2021 18:27:49 | at Cosmoteer.Ships.Parts.Buffs.PartBuffProvider.OnPartBuffsChanged(BuffType buffType, Single buffValue) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Buffs\PartBuffProvider.cs:line 182

04/20/2021 18:27:49 | at Cosmoteer.Ships.Buffs.BuffManager`2.UpdateReceiverValue(ReceiverInfo receiverInfo) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Buffs\BuffManager.cs:line 300

04/20/2021 18:27:49 | at Cosmoteer.Ships.Buffs.BuffManager`2.AddBuffProvider(TBuffProvider provider) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Buffs\BuffManager.cs:line 87

04/20/2021 18:27:49 | at Cosmoteer.Ships.Parts.Buffs.PartBuffProvider.OnOperational() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Parts\Buffs\PartBuffProvider.cs:line 154

04/20/2021 18:27:49 | at Halfling.Scene2D.SceneComponent.InvokeAttached(SceneNode node) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneComponent.cs:line 1800

04/20/2021 18:27:49 | at Halfling.Scene2D.SceneNode.NodeComponents.Add(SceneComponent component) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneNode.cs:line 1625

04/20/2021 18:27:49 | at Cosmoteer.Ships.Parts.CommonBasePartsManager`1.AddPart(TPart part, Action onAddedBeforeEvents) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Parts\CommonBasePartsManager.cs:line 1078

04/20/2021 18:27:49 | at Cosmoteer.Ships.Parts.PartsManager.AddPart(Part part) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Parts\PartsManager.cs:line 291

04/20/2021 18:27:49 | at Cosmoteer.Ships.Parts.StructureContiguityManager.SplitIntoNewShips() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Ships\Parts\StructureContiguityManager.cs:line 194

04/20/2021 18:27:49 | at Halfling.Scene2D.SceneComponent.Halfling.Scene2D.IFixedUpdateableSceneObject.FixedUpdate(FixedUpdater fixedUpdater, SceneRoot root) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneComponent.cs:line 882

04/20/2021 18:27:49 | at Halfling.Scene2D.SceneRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 1063

04/20/2021 18:27:49 | at Cosmoteer.Simulation.SimRoot.FixedUpdateForBucket(Int32 bucket) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 841

04/20/2021 18:27:49 | at Halfling.Scene2D.SceneRoot.FixedUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 1056

04/20/2021 18:27:49 | at Cosmoteer.Simulation.SimRoot.FixedUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 828

04/20/2021 18:27:49 | at Halfling.Timing.FixedUpdater.Advance(Action action) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Timing\FixedUpdater.cs:line 112

04/20/2021 18:27:49 | at Halfling.Scene2D.SceneRoot.DoFixedUpdates() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 992

04/20/2021 18:27:49 | at Halfling.Scene2D.SceneRoot.Update() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Scene2D\SceneRoot.cs:line 744

04/20/2021 18:27:49 | at Cosmoteer.Simulation.SimRoot.Update() in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\SimRoot.cs:line 515

04/20/2021 18:27:49 | at Cosmoteer.Game.GameRoot.Update(Action updateParent) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Game\GameRoot.cs:line 1566

04/20/2021 18:27:49 | at Halfling.Application.AppStateEx.Halfling.Application.IAppState.Update(Action updateParent) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\AppStateEx.cs:line 215

04/20/2021 18:27:49 | at Halfling.Application.Director.CallUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 934

04/20/2021 18:27:49 | at Halfling.Application.Director.DoUpdate() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 860

04/20/2021 18:27:49 | at Halfling.Application.Director.GetRunIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 373

04/20/2021 18:27:49 | at Halfling.Application.Bases.GenericApp.ApplicationMainIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 287

04/20/2021 18:27:49 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable`1 iterator) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Source\Windows\D3D11\D3D11Window.cs:line 886

04/20/2021 18:27:49 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 183

04/20/2021 18:27:49 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 181

04/20/2021 18:27:52 | Actual data hash: 0f08f43044c7f0290617207dc2e398ba

04/20/2021 18:27:52 | Expected data hash: 0f08f43044c7f0290617207dc2e398ba

04/20/2021 18:27:52 | Director received exit call.

04/20/2021 18:27:52 | Disposed default font.

04/20/2021 18:27:52 | Disposed XA2AudioManager device.

04/20/2021 18:27:52 | Disposed audio manager.

04/20/2021 18:27:52 | Disposed clock.

04/20/2021 18:27:52 | Disposed input manager.

04/20/2021 18:27:52 | Disposed graphics manager.

04/20/2021 18:27:52 | Disposed swap chain.

04/20/2021 18:27:52 | Disposed Direct3D device.

04/20/2021 18:27:52 | Disposed DXGI factory.

04/20/2021 18:27:52 | Closed Windows form.

04/20/2021 18:27:52 | Director received exit call.

04/20/2021 18:27:52 | Disposed window.

04/20/2021 18:27:52 | Disposed platform interface.

04/20/2021 18:27:52 | Closing log output file...

    this is literally just abh being abh
    iirc there are parts that self-buff so if those get destroyed there's a sort of chance that theey'll crash

    YAreyaREdAzE IIRC a similar, if not the same crash can occur when loading save files

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