Gray Do the nuke swarm...hhahahha..
For the missile categories look for this..
MissileType
{
Type = UIToggle
ToggleID = "missile_type"
Default = 0
AlwaysAllowInBuildMode = true
}
HEMissilesToggle
{
Type = ModeToggle
Mode = MissileType
OnMode = 0
}
HEMissilesComponents
{
Type = ToggledComponents
Toggle = HEMissilesToggle
IncludeInBlueprints = true
Components = &<he/missile_launcher_he.txt>/Components
}
EMPMissilesToggle
{
Type = ModeToggle
Mode = MissileType
OnMode = 1
}
EMPMissilesComponents
{
Type = ToggledComponents
Toggle = EMPMissilesToggle
IncludeInBlueprints = true
Components = &<emp/missile_launcher_emp.txt>/Components
}
NukeMissilesToggle
{
Type = ModeToggle
Mode = MissileType
OnMode = 2
}
NukeMissilesComponents
{
Type = ToggledComponents
Toggle = NukeMissilesToggle
IncludeInBlueprints = true
Components = &<nuke/missile_launcher_nuke.txt>/Components
}
MinesToggle
{
Type = ModeToggle
Mode = MissileType
OnMode = 3
}
MinesComponents
{
Type = ToggledComponents
Toggle = MinesToggle
IncludeInBlueprints = true
Components = &<mine/missile_launcher_mine.txt>/Components
}