04/07/2021 09:04:48 | Logging successful initialized.
04/07/2021 09:04:48 | .NET Runtime Version: 5.0.2
04/07/2021 09:04:48 | Running as a 64-bit process.
04/07/2021 09:04:48 | Local: en-US
04/07/2021 09:04:48 | Language: en-US
04/07/2021 09:04:48 | Cosmoteer version 0.15.14a build 0.15.14a_standalone
04/07/2021 09:04:48 | Build Date: 3/5/2021 11:58:41 PM
04/07/2021 09:04:48 | Build Commit: 4cab62e9bc94ce87f8ed1553ee2e318bdaddecac
04/07/2021 09:04:49 | Microsoft Windows 10 Pro 64-bit 10.0.19041
04/07/2021 09:04:49 | Intel(R) Core(TM) i5-6260U CPU @ 1.80GHz (4 logical / 2 physical cores)
04/07/2021 09:04:49 | 16273.6 MB RAM
04/07/2021 09:04:49 | Intel(R) Iris(R) Graphics 540 (27.20.100.8681) (9/4/2020)
04/07/2021 09:04:49 | 1024.0 MB VRAM
04/07/2021 09:04:49 |
04/07/2021 09:04:50 | Loaded app settings.
04/07/2021 09:04:50 | Set application DPI mode: PerMonitor
04/07/2021 09:04:50 | Setup default cursor.
04/07/2021 09:04:50 | Using display adapter 0
04/07/2021 09:04:50 | Created DXGI factory.
04/07/2021 09:04:50 | Adapter #0: Intel(R) Iris(R) Graphics 540
04/07/2021 09:04:50 | Output #0: Generic PnP Monitor (2560x1600)
04/07/2021 09:04:50 | Adapter #1: Microsoft Basic Render Driver
04/07/2021 09:04:50 | Updated Windows form configuration for borderless window.
04/07/2021 09:04:50 | Created Windows form.
04/07/2021 09:04:50 | Direct3D Feature Level: Level_11_0
04/07/2021 09:04:50 | Created Direct3D 11 Device.
04/07/2021 09:04:50 | Created swap chain: 2560x1600.
04/07/2021 09:04:50 | Created window.
04/07/2021 09:04:50 | Created clock.
04/07/2021 09:04:50 | Created graphics manager.
04/07/2021 09:04:51 | 2021-04-07 09:04:51.0167|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:04:51 | 2021-04-07 09:04:51.1008|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:04:51 | 2021-04-07 09:04:51.4402|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:04:58 | Created XAudio2 device.
04/07/2021 09:04:58 | Created audio manager.
04/07/2021 09:04:58 | Created input manager.
04/07/2021 09:04:58 | Created default font.
04/07/2021 09:04:58 | Initial app state is 'MainMenu'
04/07/2021 09:04:58 | Initial application settings:
04/07/2021 09:04:58 | LastGameVersion:
04/07/2021 09:04:58 | InitState: MainMenu
04/07/2021 09:04:58 | Language:
04/07/2021 09:04:58 | LockCursor: False
04/07/2021 09:04:58 | EdgePanMode: Analog
04/07/2021 09:04:58 | EdgePanSpeed: 15
04/07/2021 09:04:58 | KeyboardPanSpeed: 15
04/07/2021 09:04:58 | KeyboardZoomSpeed: 10
04/07/2021 09:04:58 | KeyboardRotSpeed: 90°
04/07/2021 09:04:58 | EnableMouseWheelZoom: True
04/07/2021 09:04:58 | InvertMouseWheelZoom: False
04/07/2021 09:04:58 | MouseWheelZoomSpeed: 1.12
04/07/2021 09:04:58 | MouseWheelZoomAtCursor: True
04/07/2021 09:04:58 | AutoTrackOnScreenShips: True
04/07/2021 09:04:58 | StickyFocus: True
04/07/2021 09:04:58 | DpiScaleMode: Dpi100
04/07/2021 09:04:58 | AnimateBackgrounds: True
04/07/2021 09:04:58 | BackgroundGrid: True
04/07/2021 09:04:58 | FancyParticles: True
04/07/2021 09:04:58 | UncompressedTextures: False
04/07/2021 09:04:58 | TargetFps: FpsTarget30
04/07/2021 09:04:58 | AllowShipDeselection: False
04/07/2021 09:04:58 | CtrlSelectsParts: True
04/07/2021 09:04:58 | EnableCollisionAvoidance: True
04/07/2021 09:04:58 | EnableArrivalMatching: True
04/07/2021 09:04:58 | PreferBlueprintMode: False
04/07/2021 09:04:58 | BlueprintAutoPause: True
04/07/2021 09:04:58 | ShowInvalidBlueprints: True
04/07/2021 09:04:58 | ShowAutoRemovedParts: True
04/07/2021 09:04:58 | ShowAutoRemovedDecals: True
04/07/2021 09:04:58 | BuildAutoRotate: True
04/07/2021 09:04:58 | BuildAutoInteriors: True
04/07/2021 09:04:58 | PaintAutoRotate: True
04/07/2021 09:04:58 | PaintAllowOverwrite: True
04/07/2021 09:04:58 | PaintMirrorEnabled: False
04/07/2021 09:04:58 | PaintMirrorAxis: Vertical
04/07/2021 09:04:58 | RepairAutoRotate: False
04/07/2021 09:04:58 | BuildAllowOverwrite: True
04/07/2021 09:04:58 | BuildAutoDoors: True
04/07/2021 09:04:58 | BuildShowNearestPaths: True
04/07/2021 09:04:58 | BuildMirrorEnabled: False
04/07/2021 09:04:58 | BuildMirrorAxis: Vertical
04/07/2021 09:04:58 | ShowStatBars: True
04/07/2021 09:04:58 | ConstructExitsBuild: False
04/07/2021 09:04:58 | CrewMirrorEnabled: False
04/07/2021 09:04:58 | CrewMirrorAxis: Vertical
04/07/2021 09:04:58 | CrewAutoRotate: True
04/07/2021 09:04:58 | ShowCrewPaths: True
04/07/2021 09:04:58 | ShowCrewHomes: True
04/07/2021 09:04:58 | DefaultRoles:
04/07/2021 09:04:58 | RowsOfParts: 1
04/07/2021 09:04:58 | GrabLeavesCorridors: True
04/07/2021 09:04:58 | RepairAutoDoors: True
04/07/2021 09:04:58 | AutoHireCrew: True
04/07/2021 09:04:58 | PartToolTips: True
04/07/2021 09:04:58 | PartToolTipsDefaultToStats: False
04/07/2021 09:04:58 | AutoSave: True
04/07/2021 09:04:58 | AutoSavesToKeep: 10
04/07/2021 09:04:58 | QuickSavesToKeep: 10
04/07/2021 09:04:58 | AutoSaveInterval: 600
04/07/2021 09:04:58 | SaveLostShips: True
04/07/2021 09:04:58 | LostShipsTokeep: 10
04/07/2021 09:04:58 | FtlAutoSave: True
04/07/2021 09:04:58 | ShowOnShipIndicators: True
04/07/2021 09:04:58 | ShowZoomedOutBlibs: True
04/07/2021 09:04:58 | ShowOffScreenBlips: True
04/07/2021 09:04:58 | PingNearbyEnemies: True
04/07/2021 09:04:58 | AutoPauseOnLostFocus: True
04/07/2021 09:04:58 | ScreenShake: True
04/07/2021 09:04:58 | ShowMidpointFocusWidget: True
04/07/2021 09:04:58 | VersionCheckMode: Stable
04/07/2021 09:04:58 | EnableMetrics: True
04/07/2021 09:04:58 | PreferBorderlessWindowToggle: False
04/07/2021 09:04:58 | MasterVolume: 1
04/07/2021 09:04:58 | EffectsVolume: 1
04/07/2021 09:04:58 | InterfaceVolume: 1
04/07/2021 09:04:58 | MuteWhenUnfocused: False
04/07/2021 09:04:58 | ShowTutorials: True
04/07/2021 09:04:58 | AutoFtlJump: False
04/07/2021 09:04:58 | DefaultPaintScheme:
04/07/2021 09:04:58 | PaintSchemes: System.Collections.Generic.List1[Cosmoteer.Ships.Paint.PaintScheme]
2[System.String,Cosmoteer.Tutorials.TutorialPageState]
04/07/2021 09:04:58 | DefaultBuildTool: Grab
04/07/2021 09:04:58 | DefaultDecalTool: Grab
04/07/2021 09:04:58 | TutorialPageStates: System.Collections.Generic.Dictionary
04/07/2021 09:04:58 | DontDimDialogBackgrounds: False
04/07/2021 09:04:58 | PlayerColor:
04/07/2021 09:04:58 | EnemyColor:
04/07/2021 09:04:58 | NeutralColor:
04/07/2021 09:04:58 | RotateMinimap: True
04/07/2021 09:04:58 | MiniviewInCombatMode: Auto
04/07/2021 09:04:58 | MiniviewNotInCombatMode: Auto
04/07/2021 09:04:58 | MiniviewLockRotation: False
04/07/2021 09:04:58 | MiniviewSize:
04/07/2021 09:04:58 | ShowInteriors: False
04/07/2021 09:04:58 | ShowAllCommands: False
04/07/2021 09:04:58 | AlwaysShowCommandWidgets: False
04/07/2021 09:04:58 | ShowSelectedPartStatusBars: True
04/07/2021 09:04:58 | PreferShipRelativeAttackAngle: False
04/07/2021 09:04:58 | PreferWorldRelativeFollowAngle: False
04/07/2021 09:04:58 | DirectControlEnableWeapons: True
04/07/2021 09:04:58 | DirectControlAimAssist: True
04/07/2021 09:04:58 | DirectControlAutoBrake: True
04/07/2021 09:04:58 | DirectControlAutoFaceCursor: False
04/07/2021 09:04:58 | DirectControlViewFollowsCursor: False
04/07/2021 09:04:58 | DirectControlAutoRotateView: False
04/07/2021 09:04:58 | DirectControlAutoZoomView: False
04/07/2021 09:04:58 | DirectControlShowWeaponCoverage: False
04/07/2021 09:04:58 | ShipLibraryLargeIcons: False
04/07/2021 09:04:58 | BreakFormationToAttack: True
04/07/2021 09:04:58 | DisplayAllShips: False
04/07/2021 09:04:58 | ShowAdvancedCommands: False
04/07/2021 09:04:58 | EnabledMods: System.Collections.Generic.HashSet1[System.String]
2[System.String,System.Collections.Generic.List
04/07/2021 09:04:58 | AutoDisableMods: True
04/07/2021 09:04:58 | DeleteFileOnStartup:
04/07/2021 09:04:58 | DefaultGameMode:
04/07/2021 09:04:58 | DefaultCreativeModeMapSize: 0
04/07/2021 09:04:58 | DefaultBountyModeDifficulty: 0
04/07/2021 09:04:58 | DefaultBountyModeMapSize: 0
04/07/2021 09:04:58 | DefaultBountyModeStarterShip: 0
04/07/2021 09:04:58 | MPShipColorMode: RandomPerPlayer
04/07/2021 09:04:58 | MPBlipColorMode: FriendAndFoe
04/07/2021 09:04:58 | MPShowDamagePoints: True
04/07/2021 09:04:58 | CustomRulesets: System.Collections.Generic.Dictionary1[Cosmoteer.CustomRuleset]]
1[System.String]
04/07/2021 09:04:58 | AllowP2PConnections: True
04/07/2021 09:04:58 | PreferLAN: False
04/07/2021 09:04:58 | DefaultServer: 0
04/07/2021 09:04:58 | ShowNewsOnStartup: True
04/07/2021 09:04:58 | ReadNewsArticles: System.Collections.Generic.HashSet
04/07/2021 09:04:58 | ShowNewsAlerts: True
04/07/2021 09:04:58 | HiddenNewsAlerts: System.Collections.Generic.HashSet1[System.String]
2.<DoEffect>g_DoEffect|8_0(Single maxRadius, <>cDisplayClass8_0& ) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\BaseExplosiveEffectRules.cs:line 148
04/07/2021 09:04:58 | MainMenuBackgroundIndex: 0
04/07/2021 09:04:58 | CycleMainMenuBackground: True
04/07/2021 09:04:58 | DefaultAuthorName:
04/07/2021 09:04:58 | ShowSteamWishlistPrompt: True
04/07/2021 09:04:58 | EnableGifRecorder: False
04/07/2021 09:04:58 | GifRecorderSeconds: 10
04/07/2021 09:04:58 | GifRecorderFramerate: 20
04/07/2021 09:04:58 | GifRecorderResolution: 480
04/07/2021 09:04:58 | Starting main game loop...
04/07/2021 09:04:58 | Enabled mods:
04/07/2021 09:04:59 | 2021-04-07 09:04:59.9261|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:05:08 | 2021-04-07 09:05:08.2085|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:05:16 | 2021-04-07 09:05:16.3607|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:05:19 | cosmoteer.billion_credits
04/07/2021 09:05:19 | cosmoteer.example_mod
04/07/2021 09:05:20 | cosmoteer.example_ship_library
04/07/2021 09:05:20 | cosmoteer.example_translation
04/07/2021 09:05:20 | cosmoteer.free_ftl
04/07/2021 09:05:20 | cosmoteer.huge_ships
04/07/2021 09:05:20 | ultranova.galactic_allegiance
04/07/2021 09:05:20 | Kroom.Krooms_Forge
04/07/2021 09:05:20 | Lafiel.Abh
04/07/2021 09:05:21 | SW.StarWars
04/07/2021 09:05:21 | DCSB.Warhammer40K
04/07/2021 09:05:21 | Loaded language 'en'.
04/07/2021 09:05:24 | 2021-04-07 09:05:24.5642|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:05:32 | 2021-04-07 09:05:32.6946|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:05:40 | 2021-04-07 09:05:40.8529|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:05:49 | 2021-04-07 09:05:49.0217|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:05:57 | 2021-04-07 09:05:57.2179|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:06:05 | 2021-04-07 09:06:05.4060|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:06:13 | 2021-04-07 09:06:13.6392|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:06:21 | 2021-04-07 09:06:21.8312|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:06:29 | 2021-04-07 09:06:29.9773|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:06:38 | 2021-04-07 09:06:38.1237|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:06:46 | 2021-04-07 09:06:46.2789|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:06:54 | 2021-04-07 09:06:54.4374|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:07:02 | 2021-04-07 09:07:02.5937|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:07:06 | Loaded game data in 127.6 seconds.
04/07/2021 09:07:10 | 2021-04-07 09:07:10.8293|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:07:18 | 2021-04-07 09:07:18.9624|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:07:27 | 2021-04-07 09:07:27.6804|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:07:35 | 2021-04-07 09:07:35.9095|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:07:44 | 2021-04-07 09:07:44.1910|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:07:52 | 2021-04-07 09:07:52.4038|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:08:00 | 2021-04-07 09:08:00.5960|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:08:08 | 2021-04-07 09:08:08.7569|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:08:16 | 2021-04-07 09:08:16.9478|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:08:25 | 2021-04-07 09:08:25.0809|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:08:33 | 2021-04-07 09:08:33.2236|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:08:41 | 2021-04-07 09:08:41.4509|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:08:49 | 2021-04-07 09:08:49.7655|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:08:58 | 2021-04-07 09:08:58.3697|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:09:07 | 2021-04-07 09:09:07.0375|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:09:15 | 2021-04-07 09:09:15.6258|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:09:23 | 2021-04-07 09:09:23.9393|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:09:33 | 2021-04-07 09:09:33.1169|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:09:41 | 2021-04-07 09:09:41.6941|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:09:50 | 2021-04-07 09:09:50.2120|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:09:58 | 2021-04-07 09:09:58.5586|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:10:06 | 2021-04-07 09:10:06.9797|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:10:15 | 2021-04-07 09:10:15.2632|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:10:23 | 2021-04-07 09:10:23.6078|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:10:32 | 2021-04-07 09:10:32.0757|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:10:40 | 2021-04-07 09:10:40.4844|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:10:50 | 2021-04-07 09:10:50.9906|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:11:02 | 2021-04-07 09:11:02.3975|WARN|GameAnalyticsSDK.Net.Logging.GALogger|Warning/GameAnalytics: Event queue: Failed to send events to collector - Retrying next time
04/07/2021 09:11:22 | Loaded game named 'do not crash!'.
04/07/2021 09:11:22 | Game pushed onto stack.
04/07/2021 09:11:22 | Game mode is: CreativeGameModeManager
04/07/2021 09:23:20 | Saved game as "Auto-Save 2021-04-07_09-22-02".
04/07/2021 09:34:45 | Saved game as "Auto-Save 2021-04-07_09-33-31".
04/07/2021 09:45:13 | Saved game as "Auto-Save 2021-04-07_09-44-22".
04/07/2021 09:49:19 | Memory usage at time of crash: 11,565,379,584
04/07/2021 09:49:19 | Application state stack at time of crash:
04/07/2021 09:49:19 | Cosmoteer.Game.GameRoot
04/07/2021 09:49:19 | Cosmoteer.Gui.TitleScreen
04/07/2021 09:49:19 | FPS at time of crash: 8.575867
04/07/2021 09:49:19 | Running processes at time of crash: ApplicationFrameHost, armsvc, audiodg, conhost, Cosmoteer, csrss, ctfmon, dasHost, DirectOutputService, dllhost, DSAService, DSATray, DSAUpdateService, dwm, EpicGamesLauncher, EpicWebHelper, esrv, esrv_svc, EvtEng, explorer, fontdrvhost, GoogleCrashHandler, GoogleCrashHandler64, ibtsiva, Idle, igfxCUIService, igfxEM, IntelCpHDCPSvc, IntelCpHeciSvc, IntelSoftwareAssetManagerService, IPROSetMonitor, jhi_service, LMS, LockApp, LogiOptions, LogiOptionsMgr, LogiOverlay, lsass, Memory Compression, Microsoft.Photos, MoUsoCoreWorker, MsMpEng, NisSrv, OneApp.IGCC.WinService, Origin, OriginClientService, OriginWebHelperService, PresentationFontCache, PulseSecureService, QtWebEngineProcess, RAVCpl64, Registry, RegSrvc, rundll32, RuntimeBroker, SearchApp, SearchIndexer, SecurityHealthService, SecurityHealthSystray, services, SgrmBroker, ShellExperienceHost, sihost, smss, spoolsv, StartMenuExperienceHost, SurSvc, svchost, System, SystemSettingsBroker, taskhostw, TextInputHost, unsecapp, UserOOBEBroker, wininit, winlogon, wlanext, WmiPrvSE, wmpnetwk, WUDFHost, YourPhone, ZeroConfigService,
04/07/2021 09:49:19 | System.NullReferenceException: Object reference not set to an instance of an object.
04/07/2021 09:49:19 | at Cosmoteer.Simulation.HitEffects.ExplosiveDamageEffectRules.Proxy.ApplyImpulse(Ship ship, Vector2 worldPoint, Vector2 explosionCenter, Int32 damage, Single impulsePerDamage) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\ExplosiveDamageEffectRules.cs:line 408
04/07/2021 09:49:19 | at Cosmoteer.Simulation.HitEffects.ExplosiveDamageEffectRules.Proxy.OnHit(SimRoot sim, Int32 amount, EffectInfo effectInfo, HitEffectParams effectParams, HitInfo hitInfo) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\ExplosiveDamageEffectRules.cs:line 393
04/07/2021 09:49:19 | at Cosmoteer.Simulation.HitEffects.BaseExplosiveEffectRules
04/07/2021 09:49:19 | at Cosmoteer.Simulation.HitEffects.BaseExplosiveEffectRules2.DoEffect(HitEffectParams effectParams) in C:\Users\walt\Documents\Code\Cosmoteer\Source\Simulation\HitEffects\BaseExplosiveEffectRules.cs:line 149
1 iterator) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingPlatformWDX\Source\Windows\D3D11\D3D11Window.cs:line 886
04/07/2021 09:49:19 | at System.Threading.Tasks.Task.<>c.<ThrowAsync>b__140_0(Object state)
04/07/2021 09:49:19 | at Halfling.Application.QueueingSyncContext.HandleQueue() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\QueueingSyncContext.cs:line 43
04/07/2021 09:49:19 | at Halfling.Application.Director.GetRunIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Director.cs:line 373
04/07/2021 09:49:19 | at Halfling.Application.Bases.GenericApp.ApplicationMainIterator()+MoveNext() in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 287
04/07/2021 09:49:19 | at Halfling.Windows.D3D11.D3D11Window.RunGameLoop(String[] args, IEnumerable
04/07/2021 09:49:19 | at Halfling.Application.Bases.GenericApp.ApplicationMain(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Halfling\HalflingCore\Source\Application\Bases\GenericApp.cs:line 183
04/07/2021 09:49:19 | at Cosmoteer.GameApp.Main(String[] args) in C:\Users\walt\Documents\Code\Cosmoteer\Source\GameApp.cs:line 181
04/07/2021 09:49:22 | Actual data hash: 0f08f43044c7f0290617207dc2e398ba
04/07/2021 09:49:22 | Expected data hash: 0f08f43044c7f0290617207dc2e398ba
04/07/2021 09:49:22 | Director received exit call.
04/07/2021 09:49:22 | Disposed default font.
04/07/2021 09:49:22 | Disposed XA2AudioManager device.
04/07/2021 09:49:22 | Disposed audio manager.
04/07/2021 09:49:22 | Disposed clock.
04/07/2021 09:49:22 | Disposed input manager.
04/07/2021 09:49:22 | Disposed graphics manager.
04/07/2021 09:49:22 | Disposed swap chain.
04/07/2021 09:49:22 | Disposed Direct3D device.
04/07/2021 09:49:22 | Disposed DXGI factory.
04/07/2021 09:49:22 | Closed Windows form.
04/07/2021 09:49:22 | Director received exit call.
04/07/2021 09:49:22 | Disposed window.
04/07/2021 09:49:22 | Disposed platform interface.
04/07/2021 09:49:22 | Closing log output file...
got another log file after game crashed
Chompsky Some explosion caused a crash, almost certainly due to a mod. Can't say which one though
ok.