FUSIONISTER if you've used his mod yet, you would know that it probably doesnt matter
Chompsky BTW I put in the mod a special ion prism, just for that specific laser
oh yes good idea
here is the new one
even better I think i just made a fat beam
Chompsky Definitely better, the more of those prisms you have, the more powerful your beam will be
I made a MC80 it has pretty decent speed, good armaments, and very good shield, however low maneuverability and no PD.
ZendikaroftheWest why no PD? WH 40K has roof PD turrets so just stuff some of those on. The low maneuverability and the lack of PD will compound and make this ship easily die to missile tugs.
craziboi it is accurate to star wars, and they generally don't include PD (except on a few, like the Resurgent and the Venator)
ZendikaroftheWest Ahh. I didn't realize the intention was accuracy.
its inspired on the pillar of auttumn of halo universe
craziboi i tried to make it accurate while also good
interesting tractor beam ship
according to the plot of the game, this ship is a planet crusher
if only those tractor beams had another purpose 🙁
FUSIONISTER shipflippin
YAreyaREdAzE shippityflippity
Class: Lunar Solution Name: Lunateralium Value: 336 848 192 credits Crew: 335 Average speed in forward direction: 95m/s Mass: 97331 tones Shipyard: Royal Shipyard of Lunaris Empire Armaments:
Defense:
Front: 3x- Tier 7 Shields powered by Automated power loaders and Level 5 wireless power cores (this frontal shield is basicly indestructible), super thick armour
Sides and rear - Two layer Tier 6 shields powered by Automated power loaders and Level 5 wireless power cores - 4 layer armored hull Mobility:
Average speed in forward direction: 95m/s
Ability to rotate on spot
Ability to move to sides
Maximal measured speed in forward direction: 115m/s
MorgrotSK don't make me shoot you
anyway from what mod is the automated power loaders, auto++?
YAreyaREdAzE Yes, automated power loaders are from auto++ but that mod is not compatible with latest game you have to update it yourself.