Fifth Turn
Agility phase:
Mobius 1 (Fand): 1d100=[23] x(2+1)=[69]
Mobius 2 (Fand): 1d100=[52] x(2+1)=[156]
Mobius 3 (Fand): 1d100=[3] x(2+1)=[9]
Mobius 4 (Fand): 1d100=[66] x(2+1)=[198]
Mobius 5 (Fand): 1d100=[80] x(2+1)=[240]
Mobius 6 (Fand): 1d100=[40] x(2+1)=[120]
Mobius 7 (Fand): 1d100=[26] x(2+1)=[78]
Mobius 8 (Fand): 1d100=[44] x(2+1)=[132]
Yukikaze: 1d100=[36] x(4+2)=[216]
Mave: 1d100=[67] x(5+2)=[469]
JAM Type I: 1d100=[98] x3=[294]
JAM Type IIa: 1d100=[20] x4=[80]
JAM Type IIb: 1d100=[24] x4=[96]
JAM Type IIc: 1d100=[16] x4=[64]
Targeting Sequence:
Mave: 1d4=[3]
JAM Type I: 1d10=[1]
Mobius 5: 1d4=[3]
Yukikaze: 1d4=[2]
Mobius 4: 1d4=[3]
Mobius 2: 1d4=[4]
Mobius 8 1d4=[3]
Mobius 6: 1d4=[4]
JAM Type IIb is engaged by Mave, Mobius 5, Mobius 4 and Mobius 8, cannot target enemy
JAM Type IIa is engaged by Yukikaze, cannot target enemy
Mobius 7: 1d4=[1]
Mobius 1 is engaged by JAM Type I, cannot target enemy
JAM Type IIc is engaged by Mobius 2 and Mobius 6, cannot target enemy
Mobius 3: 1d4=[3]
Skill activation:
Mobius 5, Mobius 4, Mobius 2, Mobius 8, Mobius 6, Mobius 7, Mobius 3 uses AA missiles,
Mobius 5: Target: 3d4=[4], [3], [2]
Mobius 4: Target: 3d4=[3], [3], [2]
Mobius 2: Target: 3d4=[3], [1], [2]
Mobius 8: Target: 3d4=[1], [1], [4]
Mobius 6: Target: 3d4=[1], [1], [2]
Mobius 7: Target: 3d4=[4], [3], [1]
Mobius 3: Target: 3d4=[2], [2], [1]
Hit probability on JAM Type I (>50 the missile will score a hit): 7d100=[22]<[50] (MISS), [15]<[50] (MISS), [41]<[50] (MISS), [1]<[50] (MISS), [70]>[50] (HIT), [66]>[50] (HIT), [98]>[50] (HIT)
Hit probability on JAM Type IIa (>50 the missile will score a hit): 6d100=[18]<[50] (MISS), [5]<[50] (MISS), [59]>[50] (HIT), [85]>[50] (HIT), [8]<[50] (MISS), [87]>[50] (HIT)
Hit probability on JAM Type IIb (>50 the missile will score a hit): 5d100=[25]<[50] (MISS), [30]<[50] (MISS), [39]<[50] (MISS), [88]>[50] (HIT), [85]>[50] (HIT)
Hit probability on JAM Type IIc (>50 the missile will score a hit): 3d100=[23]<[50 (MISS), [40]<[50] (MISS), [34]<[50] (MISS)
Attack phase:
JAM Type I: 1d10=[7]x2=[14]
Mobius 5: 1d10=[3]x2=[6]
Mobius 4: 1d10=[5]x2=[10]
Mobius 2: 1d10=[7]x2=[14]
Mobius 8 1d10=[10]x2=[20]
Mobius 6: 1d10=[8]x2=[16]
Mobius 7: 1d10=[7]x2=[14]
Mobius 3: 1d10=[6]x2=[12]
Evade phase:
Mobius 1: 1d10=[9]x3=[27]>[14] (MISS)
JAM Type IIb: 1d10=[3]x4=[12]>[6] (MISS)
JAM Type IIb: 1d10=[10]x4=[40]>[10] (MISS)
JAM Type IIc: 1d10=[8]x4=[32]>[14] (MISS)
JAM Type IIb: 1d10=[5]x4=[20]=[20] (MISS)
JAM Type IIc: 1d10=[5]x4=[20]>[16] (MISS)
JAM Type I: 1d10=[8]x3=[24]>[14] (MISS)
JAM Type IIb: 1d10=[2]x4=[8]<[12] (HIT)
Damage received:
JAM Type I: ([14]x1.5)/3=[7] damage, ([20]x1.5)/3=[10] damage x2, ([16]x1.5)/3=[8] damage x2, ([14]x1.5)/3=[7] damage, ([12]x1.5)/3=[6] damage, total=[56] damage
JAM Type IIA: ([6]x1.5)/3=[3] damage, ([10]x1.5)/3=[5] damage, ([14]x1.5)/3=[7] damage, ([16]x1.5)/3=[8] damage, ([12]x1.5)/3=[6] damage x2, total=[35] damage
JAM Type IIb: ([6]x1.5)/3=[3] damage, ([10]x1.5)/3=[5] damage x2, ([14]x1.5)/3=[7] damage, ([14]x1.5)/3=[7] damage, [12]/3=[4] damage, total=[26] damage
JAM Type IIc: ([6]x1.5)/3=[3] damage, ([20]x1.5)/3=[10] damage, ([6]x1.5)/3=[3] damage, ([14]x1.5)/3=[7] damage, total=[23] damage
As the saying goes, "If you get enough quantity, it shall surpass any quality". The swarm of missiles launched by most of the squadron members block the green tinted skies, and instantly eliminating two of the four JAMs, including one of the new JAM types, while also severely damaging the rest.
Damage concluded:
Mobius 1: [30]
Mobius 2: [30]
Mobius 3: [25]
Mobius 4: [30]
Mobius 5: [30]
Mobius 6: [30]
Mobius 7: [30]
Mobius 8: [30]
Yukikaze: [30]
Mave: [15]
JAM type I : [30]-[56]=[-26] (Destroyed)
JAM type IIa: [30]-[35]=[-5] (Destroyed)
JAM type IIb: [30]-[26]=[4]
JAM type IIc: [30]-[23]=[7]
Learning of Yukikaze: 86+1d20=86+19=105