Is there a way for a mod to get run-time numeric value(s) at a ship component?
- Game stats, eg
stats.NumFtlJumps
, NumBountiesCompleted
, etc
- Ship info, eg
ship.Parts
, ship. Crew
, etc
- Part info, eg
part.Health
, part.Mass
, etc
- Component specific, eg remaining storage of an ammo storage, etc
Potential use cases of these numeric data
- Reveal extra metrics at part stats
- Used in math formula wrt a ship part
- Referred by part toggle or trigger logic