A new parameter for GridBuffs, CircleBuffs and AreaBuffs, called ShowBuffAreaOfEffect
or something similar, which shows the relevant BuffProvider
s area of effect when the relevant part is hovered over. The default colour is green, but the colour should be able to be set using BuffAreaOfEffectColor = [r, g, b, a]
. This would be helpful for buffs that are larger than just around the rim of a part, as it's not always clear what areas these parts cover, even when buffs are set to activate a colour rect on affected parts.
Allow the Area of Effect for buffs to be able to be shown in buildmode
Also combining with https://forum.cosmoteer.net/d/5905-blueprint-visualization-component
would be perfect.